14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • 12

    here’s the map.

  • 17

    Okay, the LL reroll won’t be used to attack Belarus on either I13 or G14. Probably not going to risk that again, especially since Pacific victory should be tougher to attain now.

    How long should we pick as the turn limit? If the league doesn’t technically approve we can just have a personal agreement not to bump until we exceed the duration we pick.

  • 17

    I didn’t plan on making Midway part of the deal. If you want to offer the Axis another LL reroll option (two total, same I13/G14 Belarus restriction naturally), then that would be acceptable.

  • 17

    I don’t mean to be a hard-@ss, but in the reason I suggested the end of UK13 is so that we trade error for error (Belarus/Kiangsi … my error potentially game-ending in a delayed capacity, your error definitely game-ending), plus both these errors force us to sacrifice good dice (Soviets in Belarus, Japan in Kiangsi).

  • 12

    ok that’s fine - just put em back in midway.

  • 17

    You can move them if it’s worth giving the Axis an additional reroll (if you missed that sentence).

    I can see how you might not consider that worthwhile though.

  • 12

    ok wheat, i feel like a big chump giving you an additional LL reroll, but i guess, why the heck not.  go forth with the map i posted and TWO LL rerolls  :-o

    let’s have some fun.  i know you are probably going to win, but it should be a ton of fun to play it out.

  • 17

    Eh, I’ll probably end up wasting one on something petty anyways.

    I felt pretty dumb about not using it on G1 and then even dumber using it on Sydney and just reviving a single unit  :lol:

    I’m impressed you’ve restrained the urge to use yours all this time.

  • 12

    @wheatbeer:

    Eh, I’ll probably end up wasting one on something petty anyways.

    I felt pretty dumb about not using it on G1 and then even dumber using it on Sydney and just reviving a single unit  :lol:

    I’m impressed you’ve restrained the urge to use yours all this time.

    i WAS doing it so you wouldn’t get another.  oops.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 aaGun, 4 artilleries and 2 infantry moved from Romania to Eastern Poland
                2 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
                1 aaGun moved from Yugoslavia to Northern Italy
                2 mech_infantrys moved from Yugoslavia to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Romania to Eastern Poland

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,1
                Italians collect 9 PUs (4 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 55 / 63
        Russians : 27 / 33
        Japanese : 70 / 85
        Americans : 52 / 72
        Chinese : 24 / 24
        British : 13 / 0
        UK_Pacific : 3 / 0
        Italians : 13 / 14
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 17

    Germany requires a little thought.

    Are the US planes in SZ110 all on US carriers?

  • 12

    @wheatbeer:

    Germany requires a little thought.

    Are the US planes in SZ110 all on US carriers?

    yes, on 2 USA acc.  ftr, tac on 1 and ftr on the other.

  • 12

    there are land mines EVERYWHERE for both of us.  this should be fun.  :wink:  take your time, and i will do the same - hopefully neither of us will make another game ending error anytime soon  :-P

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                2 bombers and 6 mech_infantrys moved from Romania to Ukraine
                2 fighters moved from Baltic States to Ukraine
                2 fighters moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 fighters and 6 mech_infantrys
                    British defend with 1 armour and 6 mech_infantrys; Russians defend with 1 factory_minor
                        Germans roll dice for 2 bombers, 2 fighters and 6 mech_infantrys in Ukraine, round 2 :  3/10 hits
                        Russians roll dice for 1 armour and 6 mech_infantrys in Ukraine, round 2 :  4/7 hits
                        3 mech_infantrys owned by the British and 4 mech_infantrys owned by the Germans lost in Ukraine
                        Germans roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Ukraine, round 3 :  4/6 hits
                        Russians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 3 :  2/4 hits
                        1 armour owned by the British , 3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Ukraine
                    Germans win, taking 106 Sea Zone from British with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 1 armour and 6 mech_infantrys
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Ukraine to Bessarabia
                2 bombers moved from Ukraine to Southern Italy
                3 aaGuns, 9 armour, 47 artilleries, 53 infantry and 14 mech_infantrys moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Bessarabia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 8 transports moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Novgorod to 113 Sea Zone
                1 fighter moved from France to Western Germany
                1 armour moved from Eastern Poland to Bessarabia
                1 aaGun, 2 artilleries and 8 infantry moved from Western Germany to Denmark
                4 artilleries and 4 infantry moved from France to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                1 fighter moved from France to Denmark
                1 submarine moved from 127 Sea Zone to 126 Sea Zone
                1 submarine moved from 106 Sea Zone to 89 Sea Zone
                1 submarine moved from 117 Sea Zone to 124 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 artilleries and 1 infantry placed in France
                3 infantry placed in United Kingdom
                2 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,3,2,4,2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 43 PUs (14 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Production/PUs Summary :

    Germans : 57 / 53
        Russians : 25 / 33
        Japanese : 70 / 85
        Americans : 52 / 72
        Chinese : 24 / 24
        British : 13 / 0
        UK_Pacific : 3 / 0
        Italians : 13 / 14
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    @Boldfresh:

    there are land mines EVERYWHERE for both of us.

    Europe is an Axis nightmare and the Pacific is an Allied nightmare  :lol:

    I hope I made the appropriate call with Germany.

  • 12

    the real question here is how much will russia need to help in china.  i need to sit down and analyze it for a while, will require some real thought.

  • 17

    No rush. I expect Japan will take a fair bit of planning too.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 bomber moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Baltic States to Belarus
                2 armour moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Timguska to Kansu
                8 mech_infantrys moved from Russia to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Algeria to Cyprus

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                5 mech_infantrys placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 7 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from Chinese
                1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 infantry moved from Ethiopia to British Somaliland
                      Japanese take British Somaliland from British
                2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from Amur to Manchuria
                3 bombers moved from Amur to Manchuria
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                5 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                2 bombers moved from Amur to Manchuria
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - Japanese
                Battle in Solomon Islands
                Battle in Johnston Island
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  6/8 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Solomon Islands from ANZAC, taking Johnston Island from Americans, taking 6 Sea Zone from Americans with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Manchuria
                    Japanese attack with 5 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 bombers and 1 infantry in Manchuria, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 carrier moved from 33 Sea Zone to 49 Sea Zone
                6 carriers moved from 33 Sea Zone to 30 Sea Zone
                1 carrier moved from 33 Sea Zone to 49 Sea Zone
                5 fighters moved from 6 Sea Zone to Japan
                2 tactical_bombers moved from 6 Sea Zone to 30 Sea Zone
                1 fighter moved from Amur to Japan
                1 tactical_bomber moved from Amur to Japan
                1 aaGun, 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry moved from Amur to Siberia
                5 bombers moved from Manchuria to Japan
                2 battleships, 7 destroyers and 8 submarines moved from 33 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                3 artilleries and 3 infantry moved from Shan State to French Indo China
                3 fighters moved from Southern Italy to United Kingdom
                1 tactical_bomber moved from Iraq to Southern Italy
                2 artilleries and 6 infantry moved from Iraq to Northwest Persia
                4 artilleries and 6 infantry moved from Persia to Northwest Persia
                1 artillery and 3 infantry moved from Eastern Persia to Persia
                7 infantry moved from West India to Eastern Persia
                1 transport moved from 58 Sea Zone to 42 Sea Zone
                1 transport moved from 58 Sea Zone to 42 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                1 carrier moved from 49 Sea Zone to 30 Sea Zone

    Place Units - Japanese
                3 fighters placed in West India
                3 fighters placed in India
                3 infantry placed in Union of South Africa
                1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Production/PUs Summary :

    Germans : 55 / 53
        Russians : 27 / 31
        Japanese : 75 / 90
        Americans : 52 / 72
        Chinese : 20 / 24
        British : 12 / 0
        UK_Pacific : 3 / 0
        Italians : 13 / 14
        ANZAC : 2 / 0
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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