No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2
Italians collect 1 PU (7 lost to blockades); end with 2 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs
I’m going to need an OOL for Moscow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Russia
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Morocco : 1 infantry
Russia : 1 fighter
96 Sea Zone : 1 destroyer
99 Sea Zone : 1 destroyer
98 Sea Zone : 1 cruiser
I’m going to need an OOL for Moscow.
yar, I expect you will.
Max defense, taking French, then UK, then US, then Russian at each defense level.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 74 PUs;
Germans buy 1 airfield, 1 destroyer, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 armour moved from Smolensk to Russia
1 armour, 12 artilleries, 14 infantry and 20 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 fighters and 8 tactical_bombers moved from Novgorod to Russia
1 carrier moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 1 armour and 3 infantry
British defend with 2 infantry
Germans win, taking Denmark from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Russia
Germans attack with 7 armour, 12 artilleries, 2 fighters, 14 infantry, 20 mech_infantrys and 8 tactical_bombers
French defend with 1 fighter; British defend with 1 bomber; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 3 fighters, 27 infantry and 1 tactical_bomber; Americans defend with 5 fighters and 1 tactical_bomber
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour remaining. Battle score for attacker is -40
Casualties for Germans: 6 armour, 12 artilleries, 2 fighters, 14 infantry, 20 mech_infantrys and 8 tactical_bombers
Casualties for French: 1 fighter
Casualties for Russians: 3 aaGuns, 1 armour, 12 artilleries, 3 fighters, 27 infantry and 1 tactical_bomber
Casualties for British: 1 bomber
Casualties for Americans: 5 fighters and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun moved from Tambov to Russia
3 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Belarus to Novgorod
3 armour, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Romania to Belarus
4 mech_infantrys moved from Germany to Baltic States
1 armour moved from Romania to Belarus
1 bomber moved from Trans-Jordan to Southern Italy
2 aaGuns and 7 infantry moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
10 infantry placed in Germany
3 infantry placed in Novgorod
1 airfield placed in Trans-Jordan
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,5,3,1
Germans collect 64 PUs (4 lost to blockades); end with 71 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Check out Russia’s dice! You wiped out everything I had except 1 tank. Nevertheless every last Bolshevik unit has been EXTERMINATED so I will do Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 9 armour and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
2 battleships and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
4 bombers, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from Egypt to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
4 artilleries, 2 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Samara to Russia
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 98 Sea Zone
Japanese attack with 2 battleships, 4 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber
French defend with 1 cruiser; British defend with 2 cruisers and 2 destroyers
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 98 Sea Zone from Neutral with 2 battleships, 4 bombers, 2 cruisers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for French: 1 cruiser
Casualties for British: 2 cruisers and 2 destroyers
Battle in Eastern Persia
Japanese attack with 4 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 armour and 4 infantry
British win with 2 armour remaining. Battle score for attacker is -14
Casualties for Japanese: 4 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Non Combat Move - Japanese
1 aaGun moved from Kazakhstan to Turkmenistan
2 armour and 2 infantry moved from Persia to 80 Sea Zone
2 armour, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 armour and 2 infantry moved from 81 Sea Zone to Egypt
3 carriers, 3 destroyers and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
4 bombers moved from 98 Sea Zone to Novgorod
9 bombers moved from Turkmenistan to Novgorod
1 transport moved from 71 Sea Zone to 81 Sea Zone
Place Units - Japanese
3 armour placed in Persia
2 armour and 1 infantry placed in Egypt
3 armour placed in Union of South Africa
1 aaGun, 1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,6,6,4,1,1,2,2,5,5,6,2,6,6
Japanese collect 19 PUs (8 lost to blockades); end with 19 PUs total
8 VCs in Europe.
edit: ncm’d 2 inf, 1 art from South France and 6 inf, 6 art from France all to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 bomber, 5 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from United Kingdom to Novgorod
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Sakha to Buryatia
1 bomber moved from Korea to Buryatia
1 armour and 1 mech_infantry moved from Korea to Amur
1 bomber moved from Eastern United States to 110 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
Combat - Americans
Battle in Normandy Bordeaux
Battle in Amur
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 mech_infantry in Amur, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Normandy Bordeaux from Germans, taking Amur from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Buryatia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Buryatia, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 cruiser
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 cruiser in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Novgorod
Americans attack with 4 bombers
Japanese defend with 13 bombers; Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 4 mech_infantrys
Americans roll dice for 4 bombers in Novgorod, round 2 : 3/4 hits
Germans roll dice for 13 bombers, 6 infantry and 4 mech_infantrys in Novgorod, round 2 : 6/23 hits
3 bombers owned by the Japanese and 4 bombers owned by the Americans lost in Novgorod
Germans win with 10 bombers, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Japanese: 3 bombers
Casualties for Americans: 4 bombers
Non Combat Move - Americans
1 armour, 11 infantry, 4 mech_infantrys and 8 transports moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 11 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 117 Sea Zone to 101 Sea Zone
1 bomber moved from Buryatia to Korea
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
Place Units - Americans
3 artilleries, 1 bomber, 5 infantry and 1 mech_infantry placed in Eastern United States
2 armour and 1 artillery placed in Central United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Korea : 1 flag, 1 bomber and 1 factory_minor
Okinawa : 1 flag
Hainan : 1 flag, 1 harbour
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Amur : 1 flag, 1 armour and 1 mech_infantry
Buryatia : 1 flag, 1 artillery
Java : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry and 3 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 8 submarines
54 Sea Zone : 1 destroyer
Central United States : 2 armour, 1 artillery and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 13 infantry and 4 mech_infantrys
101 Sea Zone : 5 transports
91 Sea Zone : 1 artillery, 2 destroyers, 9 infantry and 5 transports
110 Sea Zone : 1 cruiser and 8 transports
105 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 66 / 100
Russians : 3 / 0
Japanese : 25 / 19
Americans : 65 / 90
Chinese : 23 / 29
British : 30 / 35
UK_Pacific : 24 / 30
Italians : 8 / 7
ANZAC : 12 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Yunnan to Burma
Place Units - Chinese
2 artilleries and 7 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Jehol : 1 infantry
Manchuria : 1 artillery and 6 infantry
Shensi : 7 artilleries, 1 fighter and 31 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Chahar : 1 airfield and 1 infantry
Sikang : 1 infantry
Burma : 9 infantry
Production/PUs Summary :
Germans : 66 / 100
Russians : 3 / 0
Japanese : 25 / 19
Americans : 65 / 90
Chinese : 23 / 29
British : 30 / 35
UK_Pacific : 24 / 30
Italians : 8 / 7
ANZAC : 12 / 34
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
bit of an oops there; was thinking my brits could get around to Novo, not that I would have won that fight anyways with all those Japan bombers.
good game, beat me by one turn :)
I shall post the loss.
Thanks PGMatt, fun game!
yep, I haven’t been all in on the Euro board like that for awhile.
Did you want a rematch?
sure, let 'er rip. same bid, flip sides. I’ll take a transport in z71 next to south africa, an infantry in Alexandria, and $2 in the bank for UK Europe.