Dogoneit & S.A. This time "1941"


  • Churchill says
                                  “SCRAMBLE ALL 3 PLANES”
    That would be great if this is working again I would hate to have to give up playing games here….win or loose.
    S.A.


  • cris I keep getting an error after I go


  • let me try the other one


  • it was my stupid computer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 6 infantry moved from Norway to 112 Sea Zone
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 9 infantry, 2 submarines and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Southern Italy to United Kingdom
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 cruisers, 2 destroyers, 2 submarines and 6 transports
                    French defend with 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    6 transports owned by the Germans and 1 cruiser owned by the Germans retreated to 112 Sea Zone
                    British win with 1 battleship and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 cruiser, 2 destroyers and 2 submarines
                    Casualties for British: 1 cruiser and 1 fighter
                Battle in United Kingdom
                    Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
                    retreated to United Kingdom
                    British win with 1 aaGun, 3 artilleries, 1 bomber, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 fighters
                    Casualties for British: 3 aaGuns
                Battle in Alexandria
                    Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Alexandria from British with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 infantry moved from Algeria to Morocco
                1 bomber, 1 fighter and 2 tactical_bombers moved from United Kingdom to Holland Belgium
                2 armour moved from Holland Belgium to Germany
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                2 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 2.
                2 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • I had some crap just laying on my key board and it was hitting a key that was doing our battles and not giving me a chance to retreat my stuff. sorry about that.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Vyborg to Finland
                2 infantry moved from Buryatia to Sakha
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Timguska to Yenisey
                2 infantry moved from Baltic States to 115 Sea Zone
                2 infantry moved from Novgorod to Baltic States
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 bomber moved from Novgorod to Germany
                3 fighters moved from Novgorod to Finland
                2 infantry moved from Archangel to Novgorod
                3 infantry moved from Vologda to Archangel
                7 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                2 artilleries and 2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 armour moved from Volgograd to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from 115 Sea Zone to Finland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Vyborg to Finland
                2 infantry moved from Buryatia to Sakha
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Timguska to Yenisey
                2 infantry moved from Baltic States to 115 Sea Zone
                2 infantry moved from Novgorod to Baltic States
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 bomber moved from Novgorod to Germany
                3 fighters moved from Novgorod to Finland
                2 infantry moved from Archangel to Novgorod
                3 infantry moved from Vologda to Archangel
                7 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Smolensk to Belarus
                2 artilleries and 2 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 armour moved from Volgograd to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery and 1 infantry moved from Volgograd to Rostov
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from 115 Sea Zone to Finland

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Finland
                    Russians attack with 1 artillery, 3 fighters and 6 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 cruiser in Finland, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 3 fighters and 6 infantry in Finland, round 2 :  3/10 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery, 3 fighters and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 armour, 2 artilleries, 1 cruiser, 1 fighter, 9 infantry and 6 transports
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 6 transports in 112 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 4 :  1/1 hits
                        1 infantry owned by the Germans , 1 transport owned by the Germans and 1 artillery owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 5 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 6 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 7 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 8 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 9 :  1/1 hits
                        1 infantry owned by the Germans , 1 transport owned by the Germans and 1 armour owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 10 :  1/1 hits
                        1 infantry owned by the Germans , 1 transport owned by the Germans and 1 artillery owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 11 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 12 :  1/1 hits
                        2 infantry owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 13 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 14 :  0/1 hits
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 15 :  1/1 hits
                        2 infantry owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 16 :  1/1 hits
                        2 infantry owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter remaining. Battle score for attacker is 95
                    Casualties for Germans: 1 armour, 2 artilleries, 1 cruiser, 9 infantry and 6 transports
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 bomber moved from Germany to Novgorod
                3 fighters moved from Finland to Novgorod
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Belarus to Western Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 22 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.207
            Median : 3.000
            Variance : 3.684
            Standard Deviation : 1.919
            Total rolls : 58

    Null / Other
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.111
            Median : 3.000
            Variance : 2.192
            Standard Deviation : 1.481
            Total rolls : 27

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 2 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.111
            Median : 3.000
            Variance : 2.192
            Standard Deviation : 1.481
            Total rolls : 27


  • You were aware that the game started on 3 and Germany could declare war anytime, I thought you were going to do it right away
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 destroyers moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
                1 fighter moved from 16 Sea Zone to 8 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Amur to Siberia
                1 artillery moved from Amur to Siberia
                3 infantry moved from Amur to Sakha
                1 artillery moved from Amur to Sakha
                1 armour moved from Amur to Sakha
                2 infantry moved from Amur to Buryatia
                1 fighter moved from Manchuria to Buryatia
                3 infantry moved from Amur to Ulaanbaatar
                1 fighter moved from Manchuria to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                3 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 armour moved from Hunan to Kweichow
                2 infantry moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kiangsi
                2 bombers moved from Anhwe to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Manchuria to Hopei
                1 fighter moved from Anhwe to Kweichow
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kwangsi to Yunnan
                4 infantry moved from Kwangsi to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from Jehol to Yunnan
                2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                4 transports moved from 5 Sea Zone to 6 Sea Zone


  • scramble orders.
    I really cant understand this war any ways. if I had a plan its been so long i’ve forgot what I was doing anyways. and with uk so rich in the pacific im not sure I can do anything there. and no I didn’t no I could attack rite away with germany


  • Yes send up the one plane from the Philippines
    Oztea’s game starts at the beginning of the 3rd round and its up to the German player to decide if they want to start against Russia or wait a turn…We can throw this in the bin and try another, whatever you want
    Tanks
    Kris AKA “Surprise Attack”

    ps. I think Scott is going to do a Sunday game this weekend, double boards one on one eliminations…something should be fun:)


  • no lets keep playing


  • Scramble the plane at the Philippines
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 destroyers moved from 16 Sea Zone to 8 Sea Zone
                1 bomber moved from Japan to 8 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
                1 fighter moved from 16 Sea Zone to 8 Sea Zone
                1 battleship moved from 5 Sea Zone to 6 Sea Zone
                1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Amur to Siberia
                1 artillery moved from Amur to Siberia
                3 infantry moved from Amur to Sakha
                1 artillery moved from Amur to Sakha
                1 armour moved from Amur to Sakha
                2 infantry moved from Amur to Buryatia
                1 fighter moved from Manchuria to Buryatia
                3 infantry moved from Amur to Ulaanbaatar
                1 fighter moved from Manchuria to Ulaanbaatar
                1 tactical_bomber moved from Manchuria to Ulaanbaatar
                2 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Kwangtung
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                3 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 armour moved from Hunan to Kweichow
                2 infantry moved from Kwangsi to Kiangsi
                1 artillery moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kiangsi
                2 bombers moved from Anhwe to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 tactical_bomber moved from Manchuria to Hopei
                1 fighter moved from Anhwe to Kweichow
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Jehol to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kwangsi to Yunnan
                4 infantry moved from Kwangsi to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from Jehol to Yunnan
                2 carriers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                4 transports moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 2 destroyers, 1 submarine and 4 transports
                    Americans defend with 1 destroyer and 1 fighter
                    Japanese win with 1 destroyer and 4 transports remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in 8 Sea Zone
                    Japanese attack with 1 bomber, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine; British defend with 1 battleship, 1 carrier, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for British: 1 battleship, 1 carrier, 2 fighters and 1 submarine
                Battle in Buryatia
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Sakha from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 2 infantry; Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 4 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Philippines
                    Japanese attack with 8 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 3 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 5 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from 8 Sea Zone to Kiangsu
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Kiangsi to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Hopei to Anhwe
                1 fighter moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Ulaanbaatar to Manchuria
                1 fighter moved from Ulaanbaatar to Manchuria
                1 fighter moved from Buryatia to Manchuria
                1 aaGun moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Jehol
                2 bombers moved from 37 Sea Zone to Kwangsi

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 101 Sea Zone to 117 Sea Zone
                1 destroyer moved from 106 Sea Zone to 117 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 117 Sea Zone
                1 bomber moved from Eastern United States to 123 Sea Zone
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
                1 carrier and 1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                4 infantry moved from Central United States to Western United States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 101 Sea Zone to 117 Sea Zone
                1 destroyer moved from 106 Sea Zone to 117 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 117 Sea Zone
                1 bomber moved from Eastern United States to 123 Sea Zone
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
                1 carrier and 1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                4 infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 8 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                        Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 8 Sea Zone
                    Americans win with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 tactical_bomber
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 123 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Gibraltar, round 3 :  2/2 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 117 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 117 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 117 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 117 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to 8 Sea Zone
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 28 Sea Zone to 26 Sea Zone
                1 battleship and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
                1 bomber moved from 123 Sea Zone to Scotland
                1 bomber moved from 117 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.407
            Median : 3.000
            Variance : 0.269
            Standard Deviation : 0.519
            Total rolls : 27

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang
                1 aaGun moved from Szechwan to Sikang
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kansu
                1 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 9 times
                6 was rolled 8 times
            Average roll : 3.519
            Median : 4.000
            Variance : 0.235
            Standard Deviation : 0.485
            Total rolls : 52

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.733
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Americans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.350
            Median : 3.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 20


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 unit repaired.
                1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                1 carrier and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 infantry moved from British Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Iraq to Trans-Jordan
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Yunnan
                2 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State

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