@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
not only that but i didn’t realize he could get aircraft to midway. ridiculous.
so i just gave up 9 aircraft for 2. now jdow might be right. before he was dead wrong.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
5 bombers moved from Amur to Suiyuyan
1 armour moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Shan State to Burma
Japanese take Burma from Chinese
2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 battleships moved from 33 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from Japan to Midway
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Midway
1 infantry moved from Rhodesia to South West Africa
Japanese take South West Africa from British
1 infantry moved from Ethiopia to British Somaliland
Japanese take British Somaliland from British
5 destroyers moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 33 Sea Zone to 25 Sea Zone
2 destroyers moved from 33 Sea Zone to 25 Sea Zone
2 carriers moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Japanese take 54 Sea Zone from Americans
Combat - Japanese
Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
Americans scrambles to create a battle in territory 25 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 tactical_bomber
Japanese roll dice for 2 battleships, 6 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 7/13 hits
Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 tactical_bomber owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 6 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 11
Casualties for Americans: 1 tactical_bomber
Battle in Midway
Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 2 fighters and 1 harbour
Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Midway, round 2 : 5/9 hits
Americans roll dice for 2 fighters in Midway, round 2 : 2/2 hits
2 fighters owned by the Americans , 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Midway
Japanese win, taking Midway from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 fighters
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 5 bombers
Americans defend with 6 bombers
Japanese roll dice for 5 bombers in Suiyuyan, round 2 : 4/5 hits
Chinese roll dice for 6 bombers in Suiyuyan, round 2 : 0/6 hits
4 bombers owned by the Americans lost in Suiyuyan
Japanese roll dice for 5 bombers in Suiyuyan, round 3 : 4/5 hits
Chinese roll dice for 2 bombers in Suiyuyan, round 3 : 1/2 hits
1 bomber owned by the Japanese and 2 bombers owned by the Americans lost in Suiyuyan
Japanese win with 4 bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 1 bomber
Casualties for Americans: 6 bombers
Non Combat Move - Japanese
4 bombers moved from Suiyuyan to Amur
4 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
9 submarines moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Eastern Persia to West India
7 infantry moved from West India to India
2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Shan State to French Indo China
1 mech_infantry moved from South Australia to Queensland
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Southern Italy to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 tactical_bomber moved from Iraq to Southern Italy
1 transport moved from 58 Sea Zone to 39 Sea Zone
1 transport moved from 58 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
2 fighters placed in Japan
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
1 artillery placed in Japan
3 infantry placed in French Indo China
Japanese undo move 4.
2 infantry placed in Union of South Africa
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Production/PUs Summary :
Germans : 54 / 51
Russians : 31 / 34
Japanese : 72 / 87
Americans : 52 / 72
Chinese : 23 / 24
British : 12 / 0
UK_Pacific : 3 / 0
Italians : 10 / 10
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Jdow I think your theory that wheat just wanted to hurry up and end the game is flawed :wink:
If so he woulda asked me if I really meat to leave 6 us bombers to be slaughtered in china. Ridiculous. :wink:
I will make a weird offer, if you want to call this match a draw and play out the remainder in a non-league thread (either picking up from this point, or from F13) I would be willing to do that.
Or from US13 even and not suicide Italy so cruelly.
My goal in Belarus was to buy a breather so I could better defend Western Europe. Perhaps going for a high stakes 55/45 was the wrong call. Part of my brain insisted that those Italians could not die in vain despite failing to get the odds to a more reasonably (but still pretty dang risky) 63/37.
I hope you don’t find the above offer of a draw (for league reckoning anyways) offensive.
Not at all but its not allowed. I made some mistakes u made some mistakes. I think it will be an interesting game lets play it out. U have the advantage now.
Thanks for the offer, wasnt offended at all. You are my favorite opponent ever.
Cheers
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Eastern United States to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
4 submarines moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 bombers for 1 - owwwwwww. i made that usa move far too fast - didn’t see that there were 5 bombers in amur - looked like 1 to me when i made the move.
well, let me know about scrambles in 109 and 110. should be some fun battles to come. japan will be a beast and it’s not going to be fun trying to hold them off without my bomber corps. DANG.
No scramble 109/110
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 3 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Eastern United States to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 104 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
4 submarines moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Russians loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 transport
Germans defend with 2 destroyers
Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers
Battle in Eire
Battle in Normandy Bordeaux
Battle in Scotland
Non Combat Move - Americans
1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 aaGun and 9 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 destroyer, 9 infantry and 6 transports moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 9 infantry moved from 106 Sea Zone to Quebec
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 bombers and 2 fighters moved from Belarus to Novgorod
2 bombers, 2 fighters and 2 tactical_bombers moved from Jehol to Tsinghai
2 bombers moved from Tsinghai to Caucasus
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 carriers, 1 cruiser, 8 destroyers, 1 infantry, 1 mech_infantry, 9 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 fighter moved from Hawaiian Islands to 89 Sea Zone
Place Units - Americans
4 infantry placed in Western United States
6 infantry placed in Central United States
1 bomber and 3 fighters placed in Eastern United States
Americans undo move 3.
1 bomber placed in Western United States
3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 aaGuns, 1 artillery, 5 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Kiangsi to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Place Units - Chinese
8 infantry placed in Kwangsi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 3 artilleries
EDIT: Adding units owned by Chinese to Kwangsi: 3 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - British
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 armour and 1 mech_infantry moved from Belarus to Ukraine
3 artilleries and 3 infantry moved from Caucasus to Kazakhstan
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 104 Sea Zone
3 aaGuns, 1 artillery, 5 infantry, 1 mech_infantry and 5 transports moved from 104 Sea Zone to 109 Sea Zone
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 4 artilleries and 2 mech_infantrys moved from Bessarabia to Eastern Poland
2 infantry moved from Northern Italy to France
1 aaGun and 12 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 50 / 51
Russians : 29 / 34
Japanese : 71 / 87
Americans : 56 / 76
Chinese : 24 / 24
British : 12 / 0
UK_Pacific : 3 / 0
Italians : 12 / 16
ANZAC : 2 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
dang it wheat, i forgot to move my uk in china again. 5 inf going from szech to yunnan if you will allow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Szechwan: 5 infantry
EDIT: Adding units owned by British to Yunnan: 5 infantry
EDIT: Turning off Edit Mode
5 infantry moved from Kazakhstan to Sikang
Turn Complete - French
dang it wheat, i forgot to move my uk in china again. 5 inf going from szech to yunnan if you will allow
No problem
dang it wheat, i forgot to move my uk in china again.� 5 inf going from szech to yunnan if you will allow
these guys are stuck in the dead space between europe and coastal china and cannot decide which way to go with all these swings to the east and west! :lol: