TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Tsinghai to Kansu
1 artillery and 1 mech_infantry moved from Shensi to Kansu
3 fighters and 2 tactical_bombers moved from Shensi to Kansu
1 fighter moved from Shensi to Kansu
1 bomber moved from Shensi to Amur
1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Kiangsu to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Kiangsi
1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 cruiser and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 22 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the ANZAC and 1 battleship owned by the Japanese lost in 45 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 battleship
Casualties for ANZAC: 1 cruiser
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 44 Sea Zone
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 cruiser and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser and 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 fighters; Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 : 1/10 hits
Chinese roll dice for 4 fighters and 1 infantry in Kansu, round 2 : 4/5 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 4 fighters and 2 tactical_bombers in Kansu, round 3 : 3/6 hits
Chinese roll dice for 4 fighters in Kansu, round 3 : 3/4 hits
1 fighter owned by the Chinese , 2 fighters owned by the British and 3 fighters owned by the Japanese lost in Kansu
Japanese roll dice for 1 fighter and 2 tactical_bombers in Kansu, round 4 : 2/3 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Japanese lost in Kansu
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 3 fighters
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 aaGuns and 4 infantry
AA fire in Amur : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Amur, round 2 : 1/5 hits
Russians roll dice for 2 aaGuns and 4 infantry in Amur, round 2 : 0/4 hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Amur, round 3 : 3/5 hits
Russians roll dice for 1 aaGun and 4 infantry in Amur, round 3 : 1/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 4 : 1/4 hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Amur, round 5 : 0/4 hits
Russians roll dice for 1 infantry in Amur, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 6 : 2/3 hits
Russians roll dice for 1 infantry in Amur, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Non Combat Move - Japanese
1 bomber moved from Amur to Korea
2 tactical_bombers moved from Kansu to Hunan
1 fighter moved from Shensi to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 22 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 armour placed in Korea
1 artillery and 2 infantry placed in Kiangsu
1 armour and 1 infantry placed in Japan
1 cruiser, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 14 times
6 was rolled 16 times
Average roll : 3.429
Median : 3.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 91
Japanese Combat
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 12 times
Average roll : 3.737
Median : 4.000
Variance : 0.732
Standard Deviation : 0.856
Total rolls : 57
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.778
Median : 2.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9