13L wheatbeer (Axis) vs Rasmustb (Allies +12)

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from United Kingdom to 113 Sea Zone
                1 fighter moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in 113 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Germans defend with 1 transport
                    Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 cruiser
                    Americans win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 submarine
                    Turning on Edit Mode
                    EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 submarines
                    1 submarine owned by the Americans Submerged
                Battle in 35 Sea Zone
                    Americans attack with 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                    Americans winJapanese win with 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 2 submarines remaining, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 35 Sea Zone: 1 submarine
                    EDIT: Turning off Edit Mode
                Battle in Holland Belgium
                    Americans attack with 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
                    EDIT: Changing ownership of Holland Belgium from Americans to Germans
                    EDIT: Adding units owned by Italians to Holland Belgium: 1 infantry
                    EDIT: Turning off Edit Mode
                Battle in Java
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Philippines
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
                EDIT: Changing ownership of Philippines from Japanese to Americans
                EDIT: Adding units owned by Americans to Philippines: 1 armour
                EDIT: Turning off Edit Mode
                1 submarine moved from 21 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 46 Sea Zone to 44 Sea Zone
                6 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                3 bombers moved from 113 Sea Zone to United Kingdom
                1 fighter moved from 113 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                4 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                5 submarines and 2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                3 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Kweichow

    Place Units - Chinese
                4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • '14

    What’s the status on our LL rerolls? One each? Or have I used mine? Cant remember really.

    Anyways I’d like to use a LL reroll on the Yunnan battle if I have one available. If not I’ll make some changes to the chinese ncm’s: All inf + placement to Anhwe and fig to Tsinghai.

    Ill proceed with british moves now to speed things up a bit

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Eastern Persia to Egypt
                7 fighters moved from Iraq to Egypt

  • '14

    Will you send aircraft to die in the defense of the egyptian facilities?

  • '17

    Nope, no intercept.

  • '14

    @Rasmustb:

    What’s the status on our LL rerolls? One each? Or have I used mine? Cant remember really.

    Anyways I’d like to use a LL reroll on the Yunnan battle if I have one available. If not I’ll make some changes to the chinese ncm’s: All inf + placement to Anhwe and fig to Tsinghai.

    Ill proceed with british moves now to speed things up a bit

    And whats your opinion concerning the above mentioned…

  • '17

    Oops, missed that message (or my memory’s worse than I think).

    I will skim through the thread to see about the tally.

  • '17

    We both used 1 that we decided to count (Axis Algeria, Allies Yunnan in earlier round, cursed there I guess!), so we both have 1 available.

    So you can certainly use one for China 7 and adjust your NCM accordingly.

  • '14

    That’s what I thought actually but you’ve giving me soo many re-uses of my LL that I wasn’t sure… China reroll coming up:

    Yunnan: 2inf, art vs. inf, art
    DiceRolls: 1@5 1@4; Total Hits: 21@5: (4)1@4: (2)

  • '14

    battle continued…

    Yunnan: inf, art vs. art

    DiceRolls: 1@4 1@2; Total Hits: 11@4: (4)1@2: (6)

  • '14

    Yihaaa England coming up…

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Eastern Persia to Egypt
                7 fighters moved from Iraq to Egypt

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Air Battle in Egypt
                    British attacks with 9 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Egypt causes 11 damage total.  Damaged units is as follows: factory_minor = 5, airfield = 6
                Cleaning up after air battles

    Non Combat Move - British
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                4 artilleries and 9 infantry moved from Burma to India
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from 125 Sea Zone to Scotland
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from India to Burma
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 infantry and 2 mech_infantrys placed in Persia
                5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5,4,4
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • '14

    forgot the chinese edit… Damn!

    Here’s the correct map

    Ita7_with chinese edits.tsvg

  • '17

    need OOL Normandy

    Italy scored one hit

    Ita7ool.tsvg

  • '14

    Keep aagun

  • '17

    British defenders whiffed. Round 2 Italians scored 3 hits.

    Again need an OOL call (sorry!) since the UK can force the Italians to capture Normandy if they want by saving the aa gun again, or give them the chance to retreat.

    Ita7oolagain sorry.tsvg

  • '14

    yeah keep the aagun

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Western Germany to Bryansk
                2 fighters and 1 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 4 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 :  0/3 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 :  1/2 hits
                        Russians roll dice for 3 infantry in Bryansk, round 3 :  0/3 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 :  0/2 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 5 :  2/2 hits
                        Russians roll dice for 2 infantry in Bryansk, round 5 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 :  1/3 hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 5 infantry
                    British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
                        Italians roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 2 :  1/7 hits
                        British roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 :  3/7 hits
                        British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 3 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        1 aaGun owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 aaGun and 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Novgorod
                1 aaGun moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to France
                1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 artillery moved from Western Germany to France
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 24 / 29
        Japanese : 59 / 61
        Americans : 54 / 79
        Chinese : 8 / 15
        British : 30 / 32
        UK_Pacific : 6 / 6
        Italians : 16 / 24
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    This is not a bump, I’m just posting in case you lost track.

Suggested Topics

  • 20
  • 137
  • 86
  • 188
  • 186
  • 212
  • 315
  • 211
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.7k

Users

40.4k

Topics

1.8m

Posts