Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Hawaiian Islands to 62 Sea Zone
Scramble orders for Italy please.
Let’s try to knock this out! We are really close to the end here.
no scramble
I should have asked for OOL for Sz 62 as well. Sorry about that.
plane, carrier, carrier, cruiser, destroyer, battleship
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
1 battleship and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
2 bombers moved from Hawaiian Islands to 62 Sea Zone
Combat - Americans
Battle in 62 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Americans roll dice for 2 bombers in 62 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber in 62 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 62 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -13
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 2 bombers
Battle in Southern Italy
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Southern Italy, round 2 : 0/4 hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 6 infantry in Southern Italy, round 2 : 2/8 hits
2 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 0/2 hits
Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter and 6 infantry in Southern Italy, round 3 : 3/8 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
Italians win with 2 aaGuns, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 artilleries, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag
80 Sea Zone : 1 cruiser
95 Sea Zone : 1 battleship, 2 destroyers and 4 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 67 / 92
Russians : 12 / 0
Japanese : 60 / 65
Americans : 54 / 74
Chinese : 5 / 8
British : 35 / 42
UK_Pacific : 5 / 5
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 67 / 92
Russians : 12 / 0
Japanese : 59 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 35 / 42
UK_Pacific : 5 / 5
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 bomber moved from India to Caucasus
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Caucasus
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Persia
1 armour moved from Persia to Caucasus
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 tactical_bomber moved from United Kingdom to Gibraltar
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 carrier placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 aaGun and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag, 1 airfield, 2 artilleries and 2 infantry
Ethiopia : 1 flag
Caucasus : 1 flag, 2 armour and 1 mech_infantry
96 Sea Zone : 2 destroyers and 2 transports
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 carrier and 1 fighter
Production/PUs Summary :
Germans : 65 / 92
Russians : 12 / 0
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 6 / 8
Italians : 13 / 12
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 2 destroyers and 2 transports
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 30
Casualties for British: 2 destroyers and 2 transports
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun and 4 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to Szechwan
Combat - ANZAC
Battle in Szechwan
ANZAC attack with 1 fighter
Japanese defend with 1 armour
ANZAC roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 80 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,4
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Western Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 12 / 0
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 6 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 12 / 0
Japanese : 58 / 65
Americans : 54 / 74
Chinese : 6 / 8
British : 37 / 42
UK_Pacific : 6 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry about the edit. I could have sworn that was a ANZAC Cruiser, but I guess it was an American one. I moved it where I would have moved it either way. If you think it should be moved back please feel free to do so.
no worries :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 tactical_bombers and 10 transports; Remaining resources: 0 PUs;
Combat Move - Germans
5 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
4 fighters moved from Norway to United Kingdom
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
3 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
2 armour moved from Kazakhstan to Caucasus
3 armour moved from Ukraine to Caucasus
4 armour moved from Volgograd to Caucasus
1 armour moved from Tsinghai to Novosibirsk
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to United Kingdom
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Novosibirsk
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 9 armour
British defend with 2 armour and 1 mech_infantry
Germans win, taking Caucasus from British with 8 armour remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 1 mech_infantry
Battle in United Kingdom
Germans attack with 1 bomber, 9 fighters and 1 tactical_bomber
British defend with 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Germans win with 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 4 aaGuns, 2 artilleries and 1 infantry
Non Combat Move - Germans
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Greece to Western Germany
1 bomber, 8 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
9 infantry moved from Northern Italy to Western Germany
3 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
6 infantry moved from France to Normandy Bordeaux
3 mech_infantrys moved from Russia to Volgograd
1 aaGun moved from Finland to Norway
Place Units - Germans
10 transports placed in 112 Sea Zone
2 tactical_bombers placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 32 Sea Zone to Caroline Islands
1 artillery and 3 infantry moved from Shan State to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter moved from Hunan to Burma
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Jehol to Hopei
1 armour moved from Kweichow to Shensi
1 tactical_bomber moved from Hunan to Shensi
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 4 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Caroline Islands
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 carriers moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Japan to 33 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
1 artillery, 1 fighter and 3 infantry placed in Japan
3 armour placed in Malaya
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 battleship, 2 destroyers and 4 transports moved from 95 Sea Zone to 92 Sea Zone
Place Units - Americans
1 destroyer and 4 transports placed in 10 Sea Zone
1 fighter placed in Western United States
3 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 artilleries, 1 bomber, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
39 Sea Zone : 1 cruiser
26 Sea Zone : 1 battleship, 1 carrier, 3 destroyers and 2 fighters
10 Sea Zone : 1 destroyer and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag
92 Sea Zone : 1 battleship, 2 destroyers and 4 transports
101 Sea Zone : 3 submarines
Brazil : 1 flag
Production/PUs Summary :
Germans : 70 / 95
Russians : 10 / 0
Japanese : 61 / 66
Americans : 54 / 74
Chinese : 3 / 8
British : 35 / 42
UK_Pacific : 5 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 70 / 95
Russians : 10 / 0
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 4 / 6
British : 35 / 42
UK_Pacific : 5 / 8
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 bomber and 1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Germans
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Libya to Tobruk
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caucasus
British attack with 2 armour, 1 bomber and 1 mech_infantry
Germans defend with 8 armour
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 8 armour in Caucasus, round 2 : 4/8 hits
1 bomber owned by the British , 2 armour owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
Germans win with 7 armour remaining. Battle score for attacker is -22
Casualties for Germans: 1 armour
Casualties for British: 2 armour, 1 bomber and 1 mech_infantry
Non Combat Move - British
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to United Kingdom
Place Units - British
1 aaGun, 1 fighter and 8 infantry placed in United Kingdom
1 infantry placed in Persia
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 mech_infantrys
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Kazakhstan : 1 flag, 2 mech_infantrys
39 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Tunisia : 1 flag
Tobruk : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Libya : 1 flag, 1 airfield
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier and 1 fighter
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 69 / 95
Russians : 10 / 0
Japanese : 60 / 66
Americans : 54 / 74
Chinese : 4 / 6
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 13 / 15
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total