@simon33 nvm. I see the actual game now.
Hank13 + 12 Allies-VS-dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Hunan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kweichow
Chinese undo move 1.
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kweichow : 1 artillery and 2 infantry
Hunan : 2 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 32 / 38
Japanese : 34 / 38
Americans : 55 / 82
Chinese : 12 / 18
British : 39 / 43
UK_Pacific : 21 / 21
Italians : 11 / 11
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to UK_Pacific
EDIT: Removing units owned by British from Shan State: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Siam: 1 mech_infantry
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Removing units owned by British from Kwangsi: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Kwangtung: 1 mech_infantry
EDIT: Changing ownership of Sikang from Japanese to UK_Pacific
EDIT: Removing units owned by British from Szechwan: 1 mech_infantry
EDIT: Changing ownership of Sikang from UK_Pacific to Chinese
EDIT: Adding units owned by UK_Pacific to Sikang: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 2 infantry moved from Greece to Bulgaria
2 fighters moved from Cyprus to Caucasus
2 mech_infantrys moved from Iraq to CaucasusCombat - British
Battle in Bulgaria
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 4 mech_infantrys
British roll dice for 1 artillery, 2 fighters and 2 infantry in Bulgaria, round 2 : 0/5 hits
Germans roll dice for 4 mech_infantrys in Bulgaria, round 2 : 1/4 hits
1 infantry owned by the British lost in Bulgaria
British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 3 : 0/4 hits
Germans roll dice for 4 mech_infantrys in Bulgaria, round 3 : 3/4 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 fighter owned by the British lost in Bulgaria
retreated to Bulgaria
Germans win with 4 mech_infantrys remaining. Battle score for attacker is -20
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Caucasus to Volgograd
1 fighter moved from Bulgaria to Volgograd
1 battleship and 2 transports moved from 99 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Belarus
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Tunisia to Tobruk
1 armour and 4 mech_infantrys moved from India to Yunnan
4 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Shan State to KweichowPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 109 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in Siam change ownership: 1 mech_infantry
Some Units in Sikang change ownership: 1 mech_infantry
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Some Units in Kwangtung change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag, 1 mech_infantry
Yunnan : 1 armour and 4 mech_infantrys
Kweichow : 5 mech_infantrys
Sikang : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
36 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Belarus : 1 bomber
Volgograd : 3 fighters
Caucasus : 2 mech_infantrys
109 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 34 / 38
Japanese : 27 / 38
Americans : 55 / 82
Chinese : 13 / 18
British : 39 / 44
UK_Pacific : 25 / 30
Italians : 11 / 11
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
Hey I left a UK fighter in South Africa. Do you mind if I edit it to Egypt?
(If you do, feel free to edit it back on Germany’s turn). -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from Philippines to Kweichow
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Shan State
2 destroyers moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Kwangsi : 2 artilleries and 2 infantry
Kweichow : 1 fighter
Shan State : 1 artillery, 1 bomber and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 2 destroyers
37 Sea Zone : 1 transport
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
62 Sea Zone : 3 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 34 / 38
Japanese : 27 / 38
Americans : 55 / 82
Chinese : 13 / 18
British : 39 / 44
UK_Pacific : 25 / 30
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantryProduction/PUs Summary :
Germans : 41 / 48
Russians : 34 / 38
Japanese : 27 / 38
Americans : 55 / 82
Chinese : 13 / 18
British : 39 / 44
UK_Pacific : 25 / 30
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Baltic States to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 artilleries and 11 infantry moved from Bessarabia to Ukraine
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Norway to Finland
1 infantry moved from Albania to Greece
Germans take Greece from British -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Baltic States to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
2 artilleries and 11 infantry moved from Bessarabia to Ukraine
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Norway to Finland
1 infantry moved from Albania to Greece
Germans take Greece from BritishCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
4 aaGuns, 10 armour, 6 artilleries and 16 infantry moved from Baltic States to Poland
2 aaGuns moved from Bessarabia to Ukraine
4 mech_infantrys moved from Bulgaria to Bessarabia
1 armour moved from Albania to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Albania to Bulgaria
5 infantry moved from Western Germany to Denmark
1 artillery and 5 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 fighter moved from Western Germany to Northern ItalyPlace Units - Germans
1 fighter and 5 infantry placed in Western Germany
1 armour and 1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Union of South Africa: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
3 mech_infantrys moved from Novgorod to Finland
1 artillery moved from Karelia to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
7 mech_infantrys moved from Novgorod to Eastern Poland
2 armour, 11 artilleries, 34 infantry and 7 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buyant-Uhaa to JeholCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 2 armour, 11 artilleries, 34 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 11 artilleries, 34 infantry and 14 mech_infantrys in Eastern Poland, round 2 : 14/61 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 11 artilleries, 34 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 3 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 mech_infantrys in Finland, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Finland
Russians roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 artillery in Western Ukraine, round 2 : 1/2 hits
1 armour owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians winGermans win with no units remaining, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Belarus to Eastern Poland
6 infantry moved from Archangel to Belarus
1 aaGun moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
3 mech_infantrys moved from Volgograd to Tambov
6 infantry moved from Russia to TambovPlace Units - Russians
2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Novgorod
2 artilleries and 7 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Jehol : 2 infantry
Manchuria : 1 infantry
Chahar : 1 infantry
Sakha : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 6 infantry
Baltic States : 1 artillery and 2 infantry
Eastern Poland : 3 aaGuns, 2 armour, 11 artilleries, 34 infantry and 14 mech_infantrys
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 6 infantry and 3 mech_infantrys
Western Ukraine : 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 51
Russians : 36 / 39
Japanese : 20 / 38
Americans : 55 / 82
Chinese : 18 / 18
British : 37 / 44
UK_Pacific : 25 / 30
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 bombers and 6 tactical_bombers moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
1 fighter moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Korea to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to Manchuria
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 bombers and 6 tactical_bombers moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
1 fighter moved from 19 Sea Zone to Jehol
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 infantry moved from Korea to Manchuria
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to Manchuria
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to KwangtungCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 bombers and 6 tactical_bombers
ANZAC defend with 1 fighter; British defend with 5 mech_infantrys; Chinese defend with 1 artillery and 2 infantry
retreated to Kweichow
Chinese win with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -60
Casualties for Japanese: 1 bomber and 6 tactical_bombers
Casualties for British: 3 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Kwangtung to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 bomber moved from Kweichow to KiangsuPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
I Do think I no witch way this game is going BUT! I would like to put in a round or 2 more to see if I have a chance to come back.
im guessing a .25%. But to me that’s enough. NOW!! if you can take care of business in the next melee or 2 than I will say Uncle.
but I have had a lot of fun with this one. I fell like I have been a thorn. and that’s a good game for me. LOL. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 bomber and 1 fighter moved from Java to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 26 Sea Zone to 6 Sea Zone -
2 decisions for you:
1. In sz6 you can choose to submerge your sub or have it fight
2. In sz 20 you can use your KamikazesWhat would you like to do?
-
submerge sub
3 on battleship=1 on each of your crusiers =6 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 bomber and 1 fighter moved from Java to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 submarines moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,4,4
Battle in 6 Sea Zone
Americans attack with 6 submarines
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 1/6 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 2/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 6 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports in 20 Sea Zone, round 2 : 3/10 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
1 transport owned by the Japanese , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in Formosa
Battle in Kiangsi
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Americans win, taking Formosa from Japanese, taking Kiangsi from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in NorwayNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
4 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Tobruk
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 21 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Queensland
1 bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - Americans
5 bombers placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 2 infantry
Kwangsi : 1 infantry
Kiangsi : 1 armour, 1 artillery and 2 infantry
Hainan : 1 flag
Shan State : 1 artillery
Queensland : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag, 1 bomber and 1 fighter
42 Sea Zone : 2 destroyers
37 Sea Zone : 1 transport
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
22 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag
Norway : 1 flag, 3 artilleries and 3 infantry
Tobruk : 1 mech_infantry
Libya : 1 infantry
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 3 transports
101 Sea Zone : 1 destroyer and 1 transport
91 Sea Zone : 4 destroyers and 2 transportsProduction/PUs Summary :
Germans : 40 / 51
Russians : 34 / 39
Japanese : 28 / 30
Americans : 59 / 82
Chinese : 14 / 18
British : 37 / 44
UK_Pacific : 22 / 30
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - British
British buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
1 bomber moved from Belarus to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Caucasus to Tambov
3 fighters moved from Volgograd to Novgorod
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Tobruk to Egypt
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Union of South Africa to Egypt
1 fighter and 1 tactical_bomber moved from India to Kiangsi
1 armour and 4 mech_infantrys moved from Yunnan to Kiangsi
1 mech_infantry moved from Kweichow to Kiangsi
1 mech_infantry moved from Siam to KwangsiPlace Units - British
2 bombers and 2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour and 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Shantung : 1 mech_infantry
Kwangsi : 1 mech_infantry
Kiangsi : 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Siam : 1 flag
Sikang : 1 mech_infantry
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
36 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Tunisia : 1 flag
Norway : 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Tambov : 2 mech_infantrys
Novgorod : 3 fighters
Caucasus : 3 mech_infantrys
112 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Iraq : 1 flag, 3 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 transports
Brazil : 1 flag
Persia : 1 flag, 1 factory_minor
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 34 / 39
Japanese : 25 / 30
Americans : 59 / 82
Chinese : 17 / 20
British : 37 / 42
UK_Pacific : 22 / 22
Italians : 11 / 17
ANZAC : 14 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 bomber; Remaining resources: 4 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kweichow to Kwangtung
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Shan State to Kwangtung
1 artillery, 2 fighters and 1 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Kwangtung
ANZAC attack with 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits
ANZAC roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Kwangtung, round 2 : 6/10 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 3 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Kwangtung to 20 Sea Zone
1 bomber and 1 fighter moved from Kwangtung to Kiangsi
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 airfield and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Kiangsi : 1 bomber and 1 fighter
Kwangtung : 3 artilleries and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 3 submarines
20 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 34 / 39
Japanese : 22 / 30
Americans : 59 / 82
Chinese : 17 / 20
British : 37 / 42
UK_Pacific : 25 / 22
Italians : 11 / 17
ANZAC : 14 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0