A & A Suprise Attack vs Mr Roboto

  • '19 '18

    bump


  • Sorry to have a rough flight,and not to send you a link, I dont use the comp for much so I am not comp literate, never saw a need for it.
    Good to see ya found it.
    I’ve been having problems with my opponents password not there and I cant load the game.
    Going to try now
    Tanks
    S.A.


  • It did it to me again
    Sorry for the problems, If I could make it up to you I would
    Kris aka Suprise Attack

  • '19 '18

    Well there is a need.

    Most people check for updates by clicking on “Show new replies to your posts”. Since I’ve not yet posted in this thread, I didn’t see it.
    Now that I found the thread and posted in it, I can always see, when you have posted here.

    What exactly is your problem? You say, that you have “problems with my opponents password”. Well you shouldn’t need the password of your opponent, that would be very weird!

    Just click on “Start PBEM/Forum game”, load the game and all the other fields should be filled already (since you’ve posted your combat move - so it is indeed working).


  • It was blank and when I put my password in it came back incorrect password, but I was able to respond to a game with Dogoneit…so here goes
    Tanks
    S.A.


  • Test summary from TripleA, engine version: 1.7.0.3, time: 20:13:04


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Slovakia Hungary to Bessarabia
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 3 infantry moved from Holland Belgium to France
                1 artillery and 3 infantry moved from Western Germany to France
                2 armour moved from Holland Belgium to France
                3 mech_infantrys moved from Western Germany to France
                2 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in France
                    Germans attack with 4 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 4 armour, 2 artilleries, 6 infantry and 3 mech_infantrys in France, round 2 :  3/15 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  3/11 hits
                        2 infantry owned by the French , 3 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys in France, round 3 :  2/12 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 :  3/9 hits
                        2 infantry owned by the French and 3 infantry owned by the Germans lost in France
                        Germans roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in France, round 4 :  0/9 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 :  4/7 hits
                        1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in France
                        Germans roll dice for 4 armour and 1 artillery in France, round 5 :  2/5 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 5 :  5/7 hits
                        2 infantry owned by the French , 4 armour owned by the Germans and 1 artillery owned by the Germans lost in France
                    French win with 2 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is -39
                    Casualties for Germans: 4 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Casualties for French: 1 aaGun and 6 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  1/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  0/3 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 111 Sea Zone
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 cruiser
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Germans attack with 2 artilleries and 6 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Yugoslavia, round 2 :  4/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  3/5 hits
                        3 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 3 :  0/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 4 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 2 infantry in Bessarabia, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Baltic States, round 3 :  0/4 hits
                        Russians roll dice for 2 infantry in Baltic States, round 3 :  2/2 hits
                        2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour and 1 tactical_bomber in Baltic States, round 4 :  1/2 hits
                        Russians roll dice for 2 infantry in Baltic States, round 4 :  0/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Germans roll dice for 1 armour and 1 tactical_bomber in Baltic States, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  3/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 :  4/6 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser

    Non Combat Move - Germans
                2 bombers moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from Baltic States to Poland
                1 fighter moved from Eastern Poland to Poland
                1 artillery and 5 infantry moved from Germany to Poland
                1 artillery and 5 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 26 times
                2 was rolled 33 times
                3 was rolled 19 times
                4 was rolled 36 times
                5 was rolled 34 times
                6 was rolled 39 times
            Average roll : 3.727
            Median : 4.000
            Variance : 1.457
            Standard Deviation : 1.207
            Total rolls : 187

    Neutral_Allies Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.714
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 17 times
                2 was rolled 20 times
                3 was rolled 10 times
                4 was rolled 26 times
                5 was rolled 19 times
                6 was rolled 26 times
            Average roll : 3.746
            Median : 4.000
            Variance : 1.573
            Standard Deviation : 1.254
            Total rolls : 118

    French Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3.892
            Median : 5.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9


  • Man thats my luck when I tried it earlier I took France and now I couldnt, I guess thats the way the cookie crumbles
    Tarnation!!!
    This might be the shortest game in history

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                1 fighter moved from Russia to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Bessarabia
                    1 infantry owned by the Russians retreated to Ukraine
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 armour and 1 mech_infantry moved from Russia to Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 fighter moved from Novgorod to France
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Archangel to Belarus
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 37 / 43
        Russians : 37 / 42
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 17 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '19 '18

    @suprise:

    Man thats my luck when I tried it earlier I took France and now I couldnt, I guess thats the way the cookie crumbles
    Tarnation!!!
    This might be the shortest game in history

    I feel you, you rolled very badly indeed.

    Just let me tell you: You only had 83% chance of winning in France. You said, that you tried it earlier. Well that’s how probability works. Your attack fails one in 5 times!
    I still did hit considerable better than I should have, I won’t neglect that. I just want to suggest attacking with a bit more next time so that you have at least 95% or something


  • Yea I know….Its only a game, I’m having fun and it’s great to meet all the people here.
    It’s the best social club, hands down
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shantung to Anhwe
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                2 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Shantung to Anhwe
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                3 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  3/4 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Okinawa to Manchuria
                1 fighter moved from Korea to Manchuria
                1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2.783
            Median : 3.000
            Variance : 1.045
            Standard Deviation : 1.022
            Total rolls : 23

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 1.833
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6


  • I do table top every weekend so I dont usually post on weekends
    Maybe I’ll figure out how Mussolini can rule the world with the France take-over
    S.A.

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 carriers; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone

    Place Units - Americans
                3 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour moved from France to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to France
                1 fighter moved from Malta to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 battleship
                    British win with 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from 110 Sea Zone to France
                1 fighter moved from Gibraltar to France
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to France
                1 cruiser moved from 98 Sea Zone to 94 Sea Zone
                1 carrier and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to India
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery and 4 infantry moved from India to Burma
                1 fighter moved from Burma to India
                1 aaGun and 2 infantry moved from Scotland to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
                2 fighters moved from Southern Italy to France
                1 bomber moved from Northern Italy to France
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from 99 Sea Zone to Greece


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to France
                2 fighters moved from Southern Italy to France
                1 bomber moved from Northern Italy to France
                1 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from 99 Sea Zone to Greece

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser
                Battle in France
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major and 1 fighter; Russians defend with 1 fighter; British defend with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in France, round 2 :  3/8 hits
                        French roll dice for 2 armour, 2 artilleries, 7 fighters and 1 tactical_bomber in France, round 2 :  7/12 hits
                        1 armour owned by the French , 1 fighter owned by the Italians , 2 artilleries owned by the Italians , 1 artillery owned by the British , 1 artillery owned by the French , 1 armour owned by the Italians , 1 bomber owned by the Italians and 2 infantry owned by the Italians lost in France
                    retreated to France
                    French win with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for French: 1 armour and 1 artillery
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                Battle in Greece
                    Italians attack with 1 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship in Greece, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 6 infantry in Greece, round 2 :  1/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 4 infantry in Greece, round 3 :  0/5 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  1/3 hits
                        1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 3 infantry in Greece, round 4 :  3/4 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 4 :  2/3 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 5 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 3 :  1/3 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from France to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 15 times
                3 was rolled 9 times
                4 was rolled 11 times
                5 was rolled 17 times
                6 was rolled 21 times
            Average roll : 3.656
            Median : 4.000
            Variance : 1.079
            Standard Deviation : 1.039
            Total rolls : 90

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Neutral_Allies Combat
                1 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.100
            Median : 2.000
            Variance : 2.444
            Standard Deviation : 1.563
            Total rolls : 10

    French Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.389
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    British Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 42

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - French
                French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Southern France to France
                1 fighter moved from United Kingdom to France

    Place Units - French
                1 artillery and 5 infantry placed in France

    Turn Complete - French
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,1,1,4,6,6,6,3,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                French collect 14 PUs (4 lost to blockades); end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Bessarabia to Romania
                1 armour and 4 infantry moved from Bulgaria to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from Western Germany to France
                3 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to France
                1 fighter moved from Poland to France
                1 tactical_bomber moved from Poland to France
                1 submarine moved from 91 Sea Zone to 94 Sea Zone

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