13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)


  • No kamikaze.

    Destroyer:
    DiceRolling 1d6:
    (6)

    Fighters:
    DiceRolling 3d6:
    (2, 6, 6)

    Sub:
    DiceRolling 1d6:
    (4)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
                Germans buy 2 bombers, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers and 1 fighter moved from Western Germany to 108 Sea Zone
                3 destroyers and 4 submarines moved from 112 Sea Zone to 108 Sea Zone
                2 submarines moved from 109 Sea Zone to 108 Sea Zone
                1 infantry moved from Union of South Africa to South West Africa
                      Germans take South West Africa from British


  • How do you want to run the sz108 battle? I’m assuming you’ll want to take losses round for round, but do you want to roll on forum as well?

  • TripleA

    Yeah, it will be annoying. We will have to roll on the forum. And I want to choose casualties as we go.


  • Germans round 1

    Subs @ 2
    DiceRolling 6d6:
    (1, 2, 3, 4, 5, 6)

    Destroyers @ 2
    DiceRolling 3d6:
    (2, 4, 4)

    Fighter @ 3
    DiceRolling 1d6:
    (1)

    Bombers @ 4
    DiceRolling 7d6:
    (2, 2, 3, 4, 5, 5, 6)


  • 8 hits, 2 are subs.

  • TripleA

    2 undamaged carriers
    2 damaged carriers
    3 destroyers
    1 tac


  • USA round 1

    Carriers and destroyers @ 2
    DiceRolling 8d6:
    (1, 1, 1, 5, 5, 5, 6, 6)

    Tac bombers @ 3
    DiceRolling 2d6:
    (4, 5)

    Fighters @ 4
    DiceRolling 6d6:
    (1, 1, 2, 3, 5, 5)


  • 7 hits:
    3 destroyers
    1 fighter
    3 bombers

    So after round 1…
    Germans
    6 subs
    4 bombers

    USA
    1 destroyer
    2 carriers
    1 tac bomber
    6 fighters

    Germans round 2

    Subs @ 2
    DiceRolling 6d6:
    (1, 2, 3, 4, 6, 6)

    Bombers @ 4
    DiceRolling 4d6:
    (2, 3, 5, 6)


  • 4 hits, 2 from subs.

  • TripleA

    1 undamaged carrier
    1 damaged carrier
    1 tac
    1 fighter


  • Americans round 2

    Destroyer and carriers @ 2
    DiceRolling 3d6:
    (1, 2, 5)

    Tac bomber @ 3
    DiceRolling 1d6:
    (4)

    Figters @ 4
    DiceRolling 6d6:
    (2, 2, 3, 4, 6, 6)


  • 6 hits:
    2 subs
    4 bombers

    After round 2…
    Germans
    4 subs

    USA
    1 destroyer
    1 carrier
    5 fighters

    Germans round 3

    Subs @ 2
    DiceRolling 4d6:
    (2, 2, 2, 2)


  • Wow, ok, so what happens there, do you have to take a transport?


  • In any case I guess I can roll your defence.

    Destroyer and carrier @ 2
    DiceRolling 2d6:
    (5, 5)

    Fighters @ 4
    DiceRolling 5d6:
    (1, 4, 5, 6, 6)


  • Lol, looks like I have another parade to plan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
                Germans buy 2 bombers, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers and 1 fighter moved from Western Germany to 108 Sea Zone
                3 destroyers and 4 submarines moved from 112 Sea Zone to 108 Sea Zone
                2 submarines moved from 109 Sea Zone to 108 Sea Zone
                1 infantry moved from Union of South Africa to South West Africa
                      Germans take South West Africa from British

    Combat - Germans
                Battle in 108 Sea Zone
                    Germans attack with 7 bombers, 3 destroyers, 1 fighter and 6 submarines
                    Americans defend with 6 artilleries, 4 carriers, 4 destroyers, 6 fighters, 8 infantry, 2 tactical_bombers and 7 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 3 carriers owned by the Americans
                    3 destroyers owned by the Germans retreated to 109 Sea Zone
                    Americans win with 4 carriers, 6 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -4
                    Casualties for Germans: 6 submarines
                    Casualties for Americans: 4 destroyers
                    6 fighters owned by the Americans and 2 tactical_bombers owned by the Americans could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 108 Sea Zone: 7 bombers and 1 fighter
                EDIT: Removing units owned by Germans from 109 Sea Zone: 3 destroyers
                EDIT: Removing units owned by Americans from 108 Sea Zone: 6 artilleries, 4 carriers, 8 infantry and 7 transports
                EDIT: Adding units owned by Germans to 108 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                4 submarines moved from 93 Sea Zone to 104 Sea Zone
                12 mech_infantrys moved from Germany to Northern Italy
                6 infantry moved from Western Germany to Greater Southern Germany
                5 aaGuns, 25 artilleries, 6 infantry and 7 mech_infantrys moved from Germany to Greater Southern Germany
                10 mech_infantrys moved from Baltic States to Poland
                1 infantry moved from Finland to Karelia
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 aaGun and 5 infantry moved from 113 Sea Zone to Germany
                2 artilleries moved from Egypt to Trans-Jordan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                2 bombers, 3 fighters and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 mech_infantry placed in Germany
                2 bombers and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Ukraine to Archangel
                1 fighter moved from Ukraine to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Albania
                      Russians take Albania from Italians
                1 infantry moved from Yugoslavia to Bulgaria
                      Russians take Bulgaria from Germans
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Archangel
                    Russians win, taking Archangel from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                9 artilleries, 24 infantry and 20 mech_infantrys moved from Yugoslavia to Romania
                1 fighter moved from Slovakia Hungary to Romania
                4 mech_infantrys moved from Bessarabia to Romania
                1 mech_infantry moved from Western Ukraine to Romania
                3 mech_infantrys moved from Ukraine to Romania
                5 artilleries and 11 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Archangel to Smolensk
                1 armour moved from Amur to Yakut S.S.R.
                1 artillery and 1 infantry moved from Amur to Manchuria

    Place Units - Russians
                3 artilleries placed in Ukraine
                10 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 45 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs

    Territory Summary for Russians :

    Manchuria : 1 artillery and 1 infantry
        Yakut S.S.R. : 1 armour
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 11 artilleries, 1 fighter, 26 infantry and 28 mech_infantrys
        Albania : 1 flag, 1 infantry
        Belarus : 1 mech_infantry
        Nenetsia : 1 mech_infantry
        Archangel : 2 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 mech_infantrys
        Ukraine : 3 artilleries and 1 factory_minor
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Smolensk : 5 artilleries, 11 infantry and 1 tactical_bomber
        Bulgaria : 1 flag, 1 infantry
        Iraq : 1 mech_infantry
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 45 / 63
        Japanese : 16 / 41
        Americans : 60 / 85
        Chinese : 23 / 58
        British : 11 / 0
        UK_Pacific : 13 / 22
        Italians : 20 / 37
        ANZAC : 20 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @bmnielsen:

    Lol, looks like I have another parade to plan.

    damn that battle hurt.

    i thought i had climbed my way back from my earlier error and was going sail away with victory.
    and now back to the trenches.


  • Yeah, I was only expecting to get enough of the carriers to prevent a liberation of London, especially since I messed up my placement last turn and put too many subs in the med. I was hoping for above average sub hits, just wasn’t expecting them all in the last round!

    Anyway, still uphill from here for the axis. What do we do if we roll into next season?

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