14L G40 PGMatt (axis) vs souL (allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 1 fighter and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 transport in 113 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 artillery moved from Bryansk to Rostov
                1 infantry moved from Volgograd to Tambov
                2 aaGuns, 1 artillery, 21 infantry and 1 mech_infantry moved from Archangel to Vologda
                2 armour and 3 mech_infantrys moved from Bryansk to Vologda
                1 fighter moved from Western Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 aaGun, 2 artilleries and 21 infantry moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Ukraine to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Rostov : 1 artillery and 3 infantry
        Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 36 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Vologda : 2 aaGuns, 2 armour, 1 artillery, 21 infantry and 4 mech_infantrys
        Volgograd : 1 factory_minor and 3 infantry
        124 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 31 / 31
        Japanese : 51 / 53
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 33 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 factory_minor, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 submarines moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kansu to Timguska
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Timguska
                2 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/6 hits
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Timguska
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Timguska, round 2 :  5/8 hits
                        Russians roll dice for 6 infantry in Timguska, round 2 :  1/6 hits
                        5 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Timguska, round 3 :  4/7 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Timguska
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Timguska to Kansu
                3 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery and 4 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Hopei
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 factory_minor placed in Malaya
                4 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 2 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag, 1 artillery and 4 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 armour and 1 infantry
        Suiyuyan : 1 flag, 3 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Amur : 1 flag, 2 infantry
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 artillery and 3 infantry
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        45 Sea Zone : 1 destroyer
        35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 2 submarines
        26 Sea Zone : 1 submarine
        21 Sea Zone : 1 destroyer
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 4 submarines and 1 transport

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 30 / 31
        Japanese : 59 / 59
        Americans : 50 / 77
        Chinese : 4 / 5
        British : 33 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 bomber moved from Wake Island to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 34 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 21 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Wake Island to Hawaiian Islands
                1 bomber moved from 21 Sea Zone to Caroline Islands
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 26 Sea Zone to Caroline Islands

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
        New South Wales : 2 artilleries and 4 infantry
        New Guinea : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        33 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 4 fighters
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
        62 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 30 / 31
        Japanese : 59 / 59
        Americans : 52 / 73
        Chinese : 4 / 5
        British : 33 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                4 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Hopei : 2 infantry
        Szechwan : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 30 / 31
        Japanese : 58 / 59
        Americans : 52 / 73
        Chinese : 5 / 7
        British : 33 / 31
        UK_Pacific : 5 / 6
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  5/8 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win, taking Holland Belgium from Germans, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 armour moved from Morocco to Algeria
                1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 35 PUs (1 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,4
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 25 infantry, 2 mech_infantrys and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 armour, 2 artilleries, 1 bomber, 1 harbour, 7 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Algeria : 1 armour
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 cruiser and 1 destroyer
        Iraq : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        110 Sea Zone : 1 cruiser, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 42 / 61
        Russians : 30 / 31
        Japanese : 57 / 59
        Americans : 52 / 73
        Chinese : 5 / 7
        British : 36 / 36
        UK_Pacific : 6 / 4
        Italians : 14 / 25
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux

  • 16

    I got 3 hits with my subs (CV, BB, DD), then four more with my fleet; what OOL do you want?

    souL_1.tsvg


  • Max defense.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer and 3 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                        Italians roll dice for 4 submarines in 98 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 :  2/8 hits
                        1 tactical_bomber owned by the British , 1 cruiser owned by the British , 2 submarines owned by the Italians , 1 carrier owned by the British and 2 destroyers owned by the British lost in 98 Sea Zone
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 :  3/7 hits
                        British roll dice for 1 fighter in 98 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British , 1 submarine owned by the Italians , 1 fighter owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from British with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 86
                    Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Italians: 3 submarines

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to France
                2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 1 harbour and 3 infantry
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 infantry
        Tobruk : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 1 destroyer and 2 transports
        Greece : 1 flag, 2 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 61
        Russians : 30 / 31
        Japanese : 57 / 59
        Americans : 50 / 73
        Chinese : 5 / 7
        British : 36 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 33 Sea Zone to 62 Sea Zone
                4 fighters moved from New South Wales to Queensland
                2 aaGuns, 2 artilleries and 5 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer and 3 submarines
        62 Sea Zone : 1 destroyer and 2 transports
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 61
        Russians : 30 / 31
        Japanese : 57 / 59
        Americans : 50 / 73
        Chinese : 5 / 7
        British : 36 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Tunisia : 3 infantry

    Production/PUs Summary :

    Germans : 42 / 61
        Russians : 30 / 31
        Japanese : 57 / 59
        Americans : 50 / 73
        Chinese : 5 / 7
        British : 36 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                8 armour and 8 mech_infantrys moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                8 armour and 8 mech_infantrys moved from Bryansk to Rostov
                2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Smolensk to Belarus
                9 mech_infantrys moved from Belarus to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 fighter and 3 infantry moved from Western Germany to Holland Belgium

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                8 armour and 8 mech_infantrys moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                8 armour and 8 mech_infantrys moved from Bryansk to Rostov
                2 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Smolensk to Belarus
                9 mech_infantrys moved from Belarus to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 fighter and 3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour and 8 mech_infantrys in Ukraine, round 2 :  2/10 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 4 infantry and 10 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 4 infantry and 10 mech_infantrys in Western Ukraine, round 2 :  1/15 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery, 3 infantry and 10 mech_infantrys in Western Ukraine, round 3 :  4/14 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 8 armour and 8 mech_infantrys in Rostov, round 2 :  4/16 hits
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  1/4 hits
                        3 infantry owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                3 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery and 6 infantry moved from Germany to Poland
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 artillery, 1 bomber and 1 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Germany
                Germans undo move 2.
                2 artilleries and 4 infantry placed in Germany
                1 fighter and 4 infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 4 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in France
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 fighter and 2 tactical_bombers
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
        Poland : 1 artillery and 6 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 2 infantry
        Holland Belgium : 2 infantry
        Belarus : 1 flag, 3 aaGuns, 1 armour, 5 artilleries and 25 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 8 armour and 7 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 8 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 10 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 21 / 31
        Japanese : 57 / 59
        Americans : 50 / 73
        Chinese : 5 / 7
        British : 33 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                2 armour and 4 mech_infantrys moved from Vologda to Kansu
                2 fighters and 1 tactical_bomber moved from Russia to Kansu
                1 infantry moved from Tambov to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 submarine moved from 124 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kansu
                    Russians attack with 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                        Russians roll dice for 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  4/11 hits
                        Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Kansu, round 2 :  5/9 hits
                        2 infantry owned by the Russians , 2 bombers owned by the Japanese , 2 infantry owned by the Japanese and 3 mech_infantrys owned by the Russians lost in Kansu
                        Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 :  2/6 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 3 :  3/5 hits
                        2 armour owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu
                    retreated to Kansu
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 bombers, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 armour, 2 infantry and 4 mech_infantrys
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kansu to Olgiy
                1 infantry moved from Dzavhan to Olgiy
                1 aaGun and 3 infantry moved from Yenisey to Olgiy
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 aaGun and 7 infantry moved from Yenisey to Timguska
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Volgograd to Samara
                2 aaGuns and 20 infantry moved from Vologda to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 infantry
        Timguska : 1 aaGun and 7 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 aaGun, 2 fighters, 4 infantry and 1 tactical_bomber
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 infantry
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Archangel : 1 artillery and 1 infantry
        Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major and 64 infantry
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 2 infantry
        125 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 24 / 24
        Japanese : 57 / 59
        Americans : 50 / 73
        Chinese : 5 / 7
        British : 33 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 18 Sea Zone to 33 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                4 submarines moved from 6 Sea Zone to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 armour moved from Yunnan to Hopei
                1 mech_infantry moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 4 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters and 1 tactical_bomber moved from Kansu to Hopei
                3 infantry moved from Suiyuyan to Central Mongolia
                      Japanese take Central Mongolia from Russians

  • 16

    OK,

    do you want to scramble in z33 and I’d assume max def for OOL?


  • Yes, and yes.  Hope the tuv swing isnt over 110.  No clue what I was thinking.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 18 Sea Zone to 33 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 destroyer moved from 17 Sea Zone to 33 Sea Zone
                4 submarines moved from 6 Sea Zone to 33 Sea Zone
                4 fighters and 1 tactical_bomber moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 armour moved from Yunnan to Hopei
                1 mech_infantry moved from Anhwe to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 4 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters and 1 tactical_bomber moved from Kansu to Hopei
                3 infantry moved from Suiyuyan to Central Mongolia
                      Japanese take Central Mongolia from Russians

    Combat - Japanese
                Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Soviet Far East
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Soviet Far East from Russians, taking Hopei from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Celebes
                Battle in 33 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters, 4 submarines, 6 tactical_bombers and 2 transports
                    ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 fighters
                        Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 battleships owned by the Americans
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 9 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  9/20 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 4 cruisers, 4 destroyers and 5 fighters in 33 Sea Zone, round 2 :  13/17 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 1 destroyer owned by the ANZAC , 4 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 battleship, 2 carriers, 9 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 3 :  13/16 hits
                        Americans roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 destroyer and 5 fighters in 33 Sea Zone, round 3 :  8/13 hits
                        5 fighters owned by the Americans , 2 battleships owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the ANZAC , 3 tactical_bombers owned by the Japanese , 3 cruisers owned by the Americans and 5 fighters owned by the Japanese lost in 33 Sea Zone
                    Japanese win, taking Celebes from Dutch with 1 battleship, 2 carriers, 4 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 45
                    Casualties for Japanese: 2 carriers, 1 cruiser, 3 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines
                    Casualties for Americans: 2 battleships, 2 carriers, 3 cruisers, 3 destroyers and 5 fighters
                Battle in Caroline Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 bomber and 1 harbour
                        Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  0/4 hits
                        Americans roll dice for 1 bomber in Caroline Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Japanese roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/3 hits
                        Americans roll dice for 1 bomber in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                3 tactical_bombers moved from 33 Sea Zone to Paulau Island
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                8 infantry placed in Japan
                3 infantry placed in Malaya
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Paulau Island : 1 infantry and 3 tactical_bombers
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour, 1 artillery and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        Shan State : 1 flag
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        33 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 2 transports
        39 Sea Zone : 2 submarines
        Central Mongolia : 1 flag, 3 infantry
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 22 / 24
        Japanese : 64 / 69
        Americans : 50 / 73
        Chinese : 3 / 7
        British : 33 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 16

    @souL:

    Yes, and yes.  Hope the tuv swing isnt over 110.  No clue what I was thinking.

    You got your wish anyways, it was a bloodbath.  I think you got about 5 extra hits and I came out about even.  Then your bomber got two hits on the island to add insult :p

    ah well, best laid plans and such.

    I’ll have to post a semi vacation; it’s fiscal month end and I’ll be abnormally busy for the balance of this week and into Tuesday or Wednesday next week.  I’ll still be playing, just not sure I’ll make the 72 hour limit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 34 Sea Zone to 33 Sea Zone
                1 submarine moved from 45 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to 33 Sea Zone

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 battleship, 2 carriers, 4 fighters and 2 transports
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 4 fighters in 33 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 2 transports in 33 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 33 Sea Zone
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 :  4/5 hits
                        Japanese roll dice for 3 fighters in 33 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 battleship and 2 transports in 33 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 33 Sea Zone
                        2 transports owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
                    Casualties for Japanese: 1 battleship, 2 carriers, 4 fighters and 2 transports
                    Casualties for Americans: 2 destroyers and 2 submarines

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries and 4 infantry moved from New South Wales to Queensland
                3 transports moved from 62 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
                1 carrier moved from 26 Sea Zone to 48 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 transport moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 cruiser and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 2 artilleries and 4 infantry
        New Guinea : 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        48 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport
        10 Sea Zone : 2 destroyers and 1 submarine
        54 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 infantry and 1 mech_infantry
        106 Sea Zone : 1 transport
        86 Sea Zone : 1 transport
        102 Sea Zone : 1 transport
        101 Sea Zone : 1 cruiser and 1 transport
        Brazil : 1 flag, 4 infantry and 1 mech_infantry
        110 Sea Zone : 1 carrier and 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 64
        Russians : 22 / 24
        Japanese : 64 / 69
        Americans : 52 / 72
        Chinese : 3 / 7
        British : 33 / 36
        UK_Pacific : 6 / 4
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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