I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
S.A. Axis vs JWW Allies
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@suprise:
Take the first ones, I hit done and it went to the Russian turn and I couldnt find where to show the battles or the dice rolls or how to save it to this web site. I dont use the computer for much, only the war games and I only picked this up about 2 years ago…friend showed me the site, now I’m here every day except weekends.
I get frustrated when I see people can post a move to P.M. and I have no idea how to do that
Sorry if I caused any confusion and I want to be as honest as I can. with bombers I chose 1 stat and 2 tacts. Are you able to edit the game from the dice rolls?
Sorry for so many questions, send me the dice and I’ll edit it
Save and send, I’ll need to cut and paste correct.
Sorry again
KrisI understand Kris. No worries, I’ll come back to you with a solution and perhaps a few suggestions/directions for you if this happens again…
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Kris, in triple a, the game there is a tab called “game”, if you click that tab a drop down box will appear and within that there is a tab called history. If you click that it will show you the entire games history. So even if you hit “done” you can still save the file. click “file” then click "save, name it something similar to our game file. Once saved, you can post the saved game file by typing in this box, please use this file and then below click “additional Options”, this will show you a new drop down box where you would click “browse”, your computers drives will appear. You will need to know where triple a is saved, probably in your C drive, you will need to find your triple a file, click on this file and you will see saved games and within this will be the game file you just saved. Click on this to attach the file, I have just done this using another game file. It will appear in the “attach” line and then hit POST.
I hope this helps.
now let’s see about fixing our problem…do you have the emails from those initial dice results?
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Kris, from the 1st set of rolls:
I added a german inf to the outcome of east Poland as I hit one less unit on defense.
I decided to remove three tac and keep both of your attacking bmb’s, I removed three tac’s from Holland.
I eliminated any damage to the airfield’s and harbor
I added +2 points of damage to each bmb, as per the rules, and since your damage roles were each 4 that equate to 12 damage on the UK IC.
I selected the damage in this way as a damaged harbour doesn’t hurt the UK immediately as there isn’t any ships in these waters. I didn’t select any damage on the airfield as it doesn’t appear you are going to invade the UK.
We can certainly change where the damage goes. Let me know if you want this changed.I will not procede until I hear back from you.
attached is the updated/revised file.
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COOL
This looks great, is the income all set also
I’m going to print the description of the process I need to go through and try it with some R1 or 2 Italian moves in a day or so.
Thanks for helping me with the error I did, and being understanding of my lack of computer ease
Tanks
S.A. -
@suprise:
COOL
This looks great, is the income all set also
I’m going to print the description of the process I need to go through and try it with some R1 or 2 Italian moves in a day or so.
Thanks for helping me with the error I did, and being understanding of my lack of computer ease
Tanks
S.A.yes the income hasn’t been changed. So I will continue…
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Baltic States
3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Novgorod to Baltic States
4 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 fighter moved from Novgorod to Vyborg -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Baltic States
3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Baltic States
1 fighter moved from Novgorod to Baltic States
4 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 fighter moved from Novgorod to VyborgCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 4 infantry and 1 mech_infantry
Germans defend with 5 infantry
Russians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Karelia, round 2 : 2/7 hits
Germans roll dice for 5 infantry in Karelia, round 2 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Karelia, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Karelia, round 4 : 1/5 hits
Germans roll dice for 2 infantry in Karelia, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
2 infantry owned by the Russians , 2 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Vyborg to Novgorod
2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to KansuPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 22 infantry
Tsagaan Olom : 1 flag
Belarus : 1 artillery and 2 mech_infantrys
Baltic States : 1 artillery and 2 infantry
Bryansk : 2 infantry
Eastern Poland : 1 armour, 1 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 4 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 2 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 35 / 40
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.397
Median : 3.000
Variance : 0.281
Standard Deviation : 0.530
Total rolls : 58Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.619
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 21Russians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.270
Median : 3.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37 -
Been real busy, I’ll catch up tomorrow
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Buyant-Uhaa
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
2 bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Buyant-Uhaa
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
2 infantry moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hopei
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Korea to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
2 bombers moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from Kwangsi to 36 Sea ZoneCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Hopei, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
2 bombers moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.750
Median : 4.000
Variance : 1.037
Standard Deviation : 1.018
Total rolls : 28Japanese Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.870
Median : 4.000
Variance : 1.682
Standard Deviation : 1.297
Total rolls : 23Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Hawaiian Islands to MidwayPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
Midway : 1 airfield and 1 bomber
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
62 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 32 / 40
Japanese : 37 / 47
Americans : 52 / 55
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 8 infantry moved from Shensi to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 45 / 52
Russians : 32 / 40
Japanese : 37 / 47
Americans : 52 / 55
Chinese : 5 / 5
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 artillery, 1 fighter and 2 infantry moved from Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 32 PUs;
British buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 artillery, 1 fighter and 2 infantry moved from Persia to IraqCombat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/10 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 4/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 2/3 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Iraq to Egypt
1 bomber moved from Alexandria to Egypt
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from India to West India
1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 carrier and 2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantryTerritory Summary for British, UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 18 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Sumatra : 1 flag
West India : 1 artillery and 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 3 fighters, 1 harbour and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Tanganyika Territory : 1 infantry
106 Sea Zone : 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
79 Sea Zone : 1 battleship and 1 transport
Persia : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 52
Russians : 32 / 40
Japanese : 37 / 47
Americans : 52 / 55
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 14 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.478
Median : 3.000
Variance : 0.267
Standard Deviation : 0.516
Total rolls : 46Neutral_Axis Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.267
Median : 3.000
Variance : 1.172
Standard Deviation : 1.083
Total rolls : 30Italians Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.583
Median : 4.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12 -
use this file please…forgot to ncm Brit BB. Thanks
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Kenya to Ethiopia
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Kenya to Ethiopia
1 bomber moved from Southern Italy to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 1 submarine and 1 transport
French defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from Ukraine to BulgariaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.800
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Round after round ugly dice, it will change I know.
Gargantua just rang me…good to talk to an old friend 2500 miles away, it made up for not taking France against Mr Roboto
our girls took 1st place and their off to regionals
S.A. -
@suprise:
Round after round ugly dice, it will change I know.
Gargantua just rang me…good to talk to an old friend 2500 miles away, it made up for not taking France against Mr Roboto
our girls took 1st place and their off to regionals
S.A.yes he seems like a very nice guy. Congrats on your girls!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Java to India
1 fighter moved from Sumatra to India
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs totalTerritory Summary for ANZAC :
India : 2 fighters
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
61 Sea Zone : 1 cruiser and 1 destroyer
Trans-Jordan : 1 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 32 / 40
Japanese : 37 / 47
Americans : 52 / 55
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 21 / 21
Italians : 14 / 24
ANZAC : 17 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0