G40L Hobo (axis) vs Entek (allies +9)

  • '20 '19 '18 '17 '16

    I knew I shouldn’t have tried to take Russia back last, but I was hoping that my UK stuff would do better and cut you off from retaking it, oh well.


  • It was a decent gamble.  I wouldn’t have minded either way since I would have been able to take it back again the turn after.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 33 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Burma
                1 armour moved from Kweichow to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 artillery moved from Kweichow to Hopei
                2 mech_infantrys moved from Kweichow to Hopei
                3 mech_infantrys moved from Kiangsu to Chahar

    Combat - Japanese


  • scramble orders for queensland

  • '20 '19 '18 '17 '16

    Scramble the fighter please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                2 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 42 Sea Zone to 54 Sea Zone
                1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 33 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Burma
                1 armour moved from Kweichow to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 artillery moved from Kweichow to Hopei
                2 mech_infantrys moved from Kweichow to Hopei
                3 mech_infantrys moved from Kiangsu to Chahar

    Combat - Japanese
                ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 62 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 30
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 fighter
                Battle in 26 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 6 fighters and 1 submarine
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Americans with 1 carrier, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 52
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 3 submarines
                Battle in Burma
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 mech_infantrys
                    Russians defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Anhwe
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 fighter could not land in 26 Sea Zone and was removed
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
                2 carriers moved from 33 Sea Zone to 31 Sea Zone
                4 fighters moved from 26 Sea Zone to 31 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Burma to Yunnan
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 33 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                1 destroyer and 4 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Malaya
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Caroline Islands to 26 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Americans creates battle in territory 125 Sea Zone
                Americans creates battle in territory 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 93 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Battle in 97 Sea Zone
                    Italians defend with 1 destroyer
                Battle in 26 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                    Americans winItalians win, taking 125 Sea Zone from Germans with 1 destroyer remaining, taking 26 Sea Zone from Japanese with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser moved from 98 Sea Zone to 80 Sea Zone
                1 battleship and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                4 transports moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 battleship and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 4 artilleries, 2 bombers, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 4 transports
        10 Sea Zone : 1 battleship and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 flag
        125 Sea Zone : 1 flag, 1 submarine
        80 Sea Zone : 1 cruiser
        93 Sea Zone : 2 submarines
        99 Sea Zone : 1 battleship and 1 destroyer
        97 Sea Zone : 1 flag
        101 Sea Zone : 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 4 transports
        110 Sea Zone : 1 carrier, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 63 / 109
        Russians : 16 / 0
        Japanese : 59 / 64
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 5 / 3
        Italians : 14 / 10
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 63 / 109
        Russians : 16 / 0
        Japanese : 58 / 64
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 34 / 39
        UK_Pacific : 5 / 3
        Italians : 14 / 10
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                1 artillery moved from West India to India
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Union of South Africa to India

    Combat - British
                Battle in Caucasus
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 artilleries and 1 infantry placed in United Kingdom
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 airfield
        Ethiopia : 1 flag
        Caucasus : 1 flag, 2 armour and 1 mech_infantry
        80 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 61 / 109
        Russians : 16 / 0
        Japanese : 58 / 64
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 10
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      Italians take 97 Sea Zone from Americans
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 2 submarines
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                Italians collect 11 PUs (2 lost to blockades); end with 12 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,4,2,4,1,4
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Western Australia : 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 109
        Russians : 16 / 0
        Japanese : 58 / 64
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 12
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Caucasus : 1 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 109
        Russians : 16 / 0
        Japanese : 58 / 64
        Americans : 54 / 74
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 12
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Smolensk to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Greece to Caucasus
                3 tactical_bombers moved from Rostov to Caucasus
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 125 Sea Zone
                2 fighters moved from Norway to 110 Sea Zone


  • scramble orders for uk

  • '20 '19 '18 '17 '16

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 2 fighters, 9 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Smolensk to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 bomber moved from Greece to Caucasus
                3 tactical_bombers moved from Rostov to Caucasus
                1 armour moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Russia to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Norway to 125 Sea Zone
                2 fighters moved from Norway to 110 Sea Zone

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 bomber, 4 mech_infantrys and 3 tactical_bombers
                    French defend with 1 infantry; British defend with 2 armour and 1 mech_infantry
                    Germans win, taking Caucasus from British with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for French: 1 infantry
                    Casualties for British: 2 armour and 1 mech_infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - Germans
                3 fighters moved from 110 Sea Zone to Norway
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 aaGun moved from Karelia to Finland
                2 mech_infantrys moved from Karelia to Norway
                1 fighter moved from 125 Sea Zone to Norway
                4 infantry moved from France to Northern Italy
                5 infantry moved from Normandy Bordeaux to France
                5 infantry moved from Western Germany to Northern Italy
                1 bomber and 3 tactical_bombers moved from Caucasus to Greece
                1 bomber moved from Greece to Southern Italy
                2 armour moved from Russia to Kazakhstan
                3 mech_infantrys moved from Novgorod to Vologda

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 fighters and 6 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yakut S.S.R. to Yenisey

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kweichow : 1 infantry
        Yenisey : 2 infantry
        Syria : 1 flag
        Novosibirsk : 2 infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 67 / 92
        Russians : 12 / 0
        Japanese : 56 / 64
        Americans : 54 / 74
        Chinese : 9 / 8
        British : 35 / 42
        UK_Pacific : 5 / 5
        Italians : 13 / 12
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                4 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 fighter moved from 54 Sea Zone to New South Wales
                1 tactical_bomber moved from 54 Sea Zone to New South Wales
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 54 Sea Zone to 62 Sea Zone
                1 mech_infantry moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Kiangsu to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Burma to Szechwan
                1 mech_infantry moved from Burma to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Jehol
                1 tactical_bomber moved from Japan to Jehol
                1 fighter moved from Japan to Jehol
                1 mech_infantry moved from Burma to Kweichow
                1 submarine moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 26 Sea Zone
                    Japanese attack with 4 fighters and 2 submarines
                    Americans defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Japanese win, taking 26 Sea Zone from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 56
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 4 transports
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Chinese defend with 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in New South Wales
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 factory_minor, 1 fighter and 1 harbour
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 fighter
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to Hunan
                1 tactical_bomber moved from Jehol to Hunan
                1 tactical_bomber moved from Szechwan to Hunan
                3 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 transport moved from 18 Sea Zone to 6 Sea Zone
                2 carriers moved from 31 Sea Zone to 32 Sea Zone
                3 fighters moved from 26 Sea Zone to 32 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 tactical_bomber moved from New South Wales to 62 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in Malaya
                2 artilleries, 2 fighters and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '20 '19 '18 '17 '16

    Just giving a heads up that I won’t be back to a computer until Monday.  I’ve got some appointments today and I don’t usually get on line over the weekend.


  • I normally don’t try to rush games but I would like to get this wrapped up by the 11/2 deadline to get it put into 2013 league since I don’t plan on playing next year.

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