TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
In a lot of ways this game is hurting my brain; I still can’t figure out your grand plan.
starving Russia.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
1 bomber moved from Western Ukraine to Volgograd
Combat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Volgograd to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,2,1,2,6,5,5,4,6
Italians collect 1 PU (8 lost to blockades); end with 1 PU total
Ooops I gues I shouldn;t have done that :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Malaya to India
2 aaGuns and 3 infantry moved from Malaya to Shan State
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Shan State : 2 aaGuns and 3 infantry
India : 3 fighters
Queensland : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 52 / 64
Russians : 16 / 21
Japanese : 44 / 49
Americans : 52 / 78
Chinese : 9 / 14
British : 35 / 41
UK_Pacific : 24 / 25
Italians : 9 / 1
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Libya : 1 flag, 1 infantry
97 Sea Zone : 1 cruiser and 2 destroyers
Production/PUs Summary :
Germans : 52 / 64
Russians : 16 / 21
Japanese : 44 / 49
Americans : 52 / 78
Chinese : 9 / 14
British : 35 / 41
UK_Pacific : 24 / 25
Italians : 8 / 1
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Novgorod
5 fighters and 5 tactical_bombers moved from Ukraine to Novgorod
1 bomber moved from France to Novgorod
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Romania to Yugoslavia
Germans take Yugoslavia from Neutral_Allies
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 3 fighters
Casualties for Russians: 1 aaGun, 2 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Baltic States
3 artilleries moved from Ukraine to Rostov
5 artilleries moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Romania
1 armour moved from Ukraine to Romania
4 mech_infantrys moved from Romania to Ukraine
13 infantry moved from Western Ukraine to Ukraine
5 mech_infantrys moved from Western Ukraine to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Germany to France
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
3 infantry moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
10 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
3 infantry placed in France
1 infantry placed in Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,5,5,1,3,3,5,6,5,1,1,6,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 10 PUs;
Russians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 artillery, 2 infantry and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Bryansk to Russia
Place Units - Russians
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Territory Summary for Russians :
Olgiy : 1 flag
Russia : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 28 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 60 / 78
Russians : 10 / 10
Japanese : 44 / 49
Americans : 52 / 78
Chinese : 9 / 14
British : 35 / 41
UK_Pacific : 24 / 25
Italians : 8 / 1
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I’ll intercept Japanese bombers with all fighters in Russia, UK die first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
2 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsagaan Olom to Kansu
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
3 artilleries and 5 infantry moved from 39 Sea Zone to India
2 bombers, 8 fighters and 6 tactical_bombers moved from Siam to India
1 battleship, 1 destroyer and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 10 fighters, 5 infantry and 8 tactical_bombers
ANZAC defend with 3 fighters; British defend with 3 aaGuns, 1 airfield, 1 harbour, 18 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 25PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -28
Casualties for Japanese: 2 artilleries, 5 fighters, 5 infantry and 6 tactical_bombers
Casualties for ANZAC: 3 fighters
Casualties for British: 3 aaGuns, 18 infantry and 3 mech_infantrys
Non Combat Move - Japanese
5 fighters moved from India to 39 Sea Zone
2 bombers and 2 tactical_bombers moved from India to Ceylon
2 infantry moved from Ceylon to 39 Sea Zone
1 aaGun, 4 artilleries and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
4 bombers moved from Western Ukraine to Yenisey
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,4,4,3,2,6,1,4,2,1,6,2,3,5,5,4,6,6,2,1,2,3,4,6
Japanese collect 39 PUs (11 lost to blockades); end with 105 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 110 PUs
actually I wasn’t going to SBR this turn. You only have $10 and 9 damage.
Meanwhile i now have $110 and nowhere to spend it!
True enough, about the SBR. You can replace some of those planes at least.
For my bombing raid on W.Germany, first dice up is airfield, then harbor and 6 against the factory.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
6 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Kamikazi in z6?
3 for each carrier
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 7 infantry and 7 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 19 Sea Zone to Okinawa
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
6 bombers moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,3,6
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,5,2
Units damaged: 1 carrier owned by the Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 4/8 hits
4 bombers killed by AA
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Western Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 23 damage total. Damaged units is as follows: airfield = 3, harbour = 6, factory_major = 14
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Battle in Okinawa
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
5 bombers moved from Eastern United States to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
5 infantry placed in Eastern United States
5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Okinawa : 1 flag, 2 infantry
Manchuria : 1 artillery and 1 infantry
Philippines : 1 airfield, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier and 2 fighters
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 2 transports
19 Sea Zone : 1 flag, 2 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 5 submarines
54 Sea Zone : 1 carrier and 2 fighters
Central United States : 1 armour, 1 factory_major and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
United Kingdom : 1 artillery, 9 bombers and 1 infantry
109 Sea Zone : 1 cruiser and 1 transport
101 Sea Zone : 5 transports
Production/PUs Summary :
Germans : 60 / 78
Russians : 7 / 10
Japanese : 46 / 110
Americans : 53 / 78
Chinese : 12 / 14
British : 35 / 41
UK_Pacific : 21 / 0
Italians : 8 / 1
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Kweichow to Hopei
3 artilleries and 2 infantry moved from Anhwe to Hopei
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 21 PUs; end with 23 PUs total
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 1 infantry
Manchuria : 4 infantry
Suiyuyan : 1 infantry
Hopei : 3 artilleries, 1 fighter and 14 infantry
Chahar : 1 airfield and 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 60 / 78
Russians : 7 / 10
Japanese : 37 / 110
Americans : 53 / 78
Chinese : 21 / 23
British : 35 / 41
UK_Pacific : 21 / 0
Italians : 8 / 1
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 1 battleship, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Persia to India
1 infantry moved from Burma to India
Combat - British
Battle in India
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for British: 1 fighter
Non Combat Move - British
1 bomber moved from India to Persia
2 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 7 infantry moved from Shan State to Burma
1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
3 mech_infantrys placed in Egypt
3 infantry placed in Persia
1 battleship placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for British :
Burma : 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
India : 1 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour, 2 artilleries and 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Russia : 2 fighters
Eire : 1 flag
Greece : 1 flag, 1 aaGun and 5 infantry
97 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 3 mech_infantrys
110 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 60 / 78
Russians : 7 / 10
Japanese : 34 / 110
Americans : 53 / 78
Chinese : 21 / 23
British : 37 / 42
UK_Pacific : 24 / 0
Italians : 8 / 1
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,5,3,2,6,2,5,5,6,5,6,4,1,4,1,4,1
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for UK_Pacific :
India : 1 airfield, 1 factory_minor and 1 harbour
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 60 / 78
Russians : 7 / 10
Japanese : 34 / 110
Americans : 53 / 78
Chinese : 21 / 23
British : 37 / 42
UK_Pacific : 24 / 26
Italians : 8 / 1
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0