13L G40 PGMatt (axis) vs Soulblighter (Allies +9) game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun, 3 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
                3 armour moved from Bessarabia to Belarus
                3 infantry moved from Eastern Poland to Bessarabia
                3 artilleries and 4 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Novgorod to Archangel
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Germany to Poland
                2 artilleries and 6 infantry moved from Western Germany to Germany
                1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 105 Sea Zone to 87 Sea Zone
                1 bomber moved from Russia to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod

    Place Units - Germans
                1 bomber and 2 infantry placed in Novgorod
                2 submarines placed in 105 Sea Zone
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Gibraltar : 4 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Poland : 2 artilleries and 8 infantry
        Germany : 5 artilleries, 1 factory_major and 13 infantry
        Belarus : 1 flag, 2 aaGuns, 8 armour, 11 artilleries, 38 infantry and 17 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 artillery and 9 infantry
        Bessarabia : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        87 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag
        105 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 19 / 25
        Japanese : 59 / 75
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 36 / 27
        UK_Pacific : 6 / 11
        Italians : 13 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Samara to Kazakhstan
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Bryansk to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Russians attack with 6 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 6 infantry in Kazakhstan, round 2 :  1/6 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                13 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Place Units - Russians
                5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 6 infantry
        Kazakhstan : 6 infantry
        Bryansk : 4 aaGuns, 21 artilleries, 2 fighters, 60 infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 25 / 25
        Japanese : 58 / 75
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 36 / 27
        UK_Pacific : 6 / 11
        Italians : 13 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3,190
            Median : 2,000
            Variance : 1,950
            Standard Deviation : 1,396
            Total rolls : 21

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4,750
            Median : 5,000
            Variance : 3,333
            Standard Deviation : 1,826
            Total rolls : 4

    Russians Combat
                1 was rolled 7 times
                2 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2,625
            Median : 2,000
            Variance : 2,533
            Standard Deviation : 1,592
            Total rolls : 16

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 bombers moved from Yunnan to Tsinghai
                1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
                2 mech_infantrys moved from Kweichow to Suiyuyan
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 armour moved from Kweichow to Tsinghai
                1 tactical_bomber moved from Yunnan to Suiyuyan
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 :  3/6 hits
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  0/4 hits
                        3 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Tsinghai, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Shan State to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                3 mech_infantrys moved from Shan State to Malaya
                1 fighter and 2 tactical_bombers moved from Suiyuyan to Hopei
                2 bombers moved from Tsinghai to Hopei
                1 aaGun moved from Anhwe to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                4 infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                1 infantry placed in Malaya
                1 artillery and 2 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 armour placed in French Indo China
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 2 mech_infantrys
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 2 tactical_bombers
        Tsinghai : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 artilleries and 5 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 4 infantry
        Celebes : 1 flag, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        46 Sea Zone : 1 submarine
        37 Sea Zone : 1 destroyer and 1 submarine
        36 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 14 submarines, 4 tactical_bombers and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 24 / 25
        Japanese : 61 / 61
        Americans : 50 / 70
        Chinese : 1 / 5
        British : 36 / 27
        UK_Pacific : 6 / 11
        Italians : 13 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 carrier, 4 destroyers, 4 submarines and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
                1 bomber and 1 fighter moved from Morocco to 109 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  3/5 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
                    Germans defend with 2 submarines
                        Americans roll dice for 4 submarines in 109 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 :  2/7 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - Americans
                1 bomber moved from 109 Sea Zone to United Kingdom
                2 submarines moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
                2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 2 destroyers, 4 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 fighters and 3 submarines
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 4 submarines and 2 tactical_bombers
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
        106 Sea Zone : 2 submarines
        109 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        101 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 24 / 25
        Japanese : 61 / 61
        Americans : 50 / 70
        Chinese : 1 / 5
        British : 36 / 27
        UK_Pacific : 6 / 11
        Italians : 13 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,895
            Median : 4,000
            Variance : 0,389
            Standard Deviation : 0,624
            Total rolls : 19

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 2 times
            Average roll : 5,000
            Median : 5,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,875
            Median : 4,000
            Variance : 0,533
            Standard Deviation : 0,730
            Total rolls : 16


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Burma

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 5 factory_minors; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                3 aaGuns, 4 artilleries and 16 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Turkmenistan to Kazakhstan
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 bomber moved from Iraq to Burma
                1 fighter moved from Union of South Africa to Egypt
                3 fighters moved from Morocco to United Kingdom
                1 carrier moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Persia to Burma
                1 fighter moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,3
                British collect 32 PUs (4 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 3 aaGuns, 4 artilleries, 1 bomber, 3 fighters, 16 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Kazakhstan : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        39 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery and 2 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 artillery and 3 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        71 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Suriname : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 24 / 25
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 36 / 32
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 4,040
            Median : 4,000
            Variance : 0,625
            Standard Deviation : 0,791
            Total rolls : 25

    Null / Other
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,750
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5,500
            Median : 5,500
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,875
            Median : 4,000
            Variance : 0,533
            Standard Deviation : 0,730
            Total rolls : 16

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 transports moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tunisia to Algeria

    Place Units - Italians
                2 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 armour, 1 fighter, 1 harbour and 7 infantry
        Malta : 1 flag
        Algeria : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
        Southern France : 2 infantry
        Tunisia : 1 flag
        Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 submarine
        98 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 24 / 25
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 36 / 32
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 18 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from Morocco to Scotland

    Turn Complete - French

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 submarine moved from 87 Sea Zone to 85 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 artillery and 9 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 4 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 3 artilleries and 4 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 3 artilleries and 4 infantry in Ukraine, round 2 :  3/7 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  3/3 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 9 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 9 infantry in Western Ukraine, round 2 :  3/10 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Novgorod
                1 armour moved from Novgorod to Vyborg
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Archangel to Nenetsia
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 105 Sea Zone to 113 Sea Zone
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry moved from 113 Sea Zone to Norway
                5 artilleries and 9 infantry moved from Germany to Poland
                4 fighters moved from Gibraltar to France
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Germans
                1 bomber and 2 infantry placed in Novgorod
                3 infantry placed in France
                2 artilleries, 1 fighter and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 4 fighters and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Poland : 5 artilleries and 9 infantry
        Germany : 1 factory_major
        Norway : 4 infantry
        Belarus : 1 flag, 1 aaGun, 8 armour, 11 artilleries, 38 infantry and 17 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 2 infantry
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 armour
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 2 artilleries and 8 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 aaGun, 1 artillery and 7 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 2 transports
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 19 / 25
        Japanese : 59 / 61
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 36 / 32
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    If they weren’t already corpses I would recommend promoting those guys in the Ukraine.  5/5 on D is the stuff of heroes!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 13 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                6 infantry moved from Kansu to Tsinghai
                6 infantry moved from Kazakhstan to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 12 infantry
                    Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 12 infantry in Tsinghai, round 2 :  2/12 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Russians roll dice for 11 infantry in Tsinghai, round 3 :  1/11 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Russians roll dice for 10 infantry in Tsinghai, round 4 :  0/10 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                        Russians roll dice for 9 infantry in Tsinghai, round 5 :  1/9 hits
                        Japanese roll dice for 1 armour in Tsinghai, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  5/7 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Ukraine, round 2 :  2/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 3 artilleries owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Kansu to Tsinghai

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Tsinghai : 2 aaGuns and 9 infantry
        Bryansk : 4 aaGuns, 20 artilleries, 2 fighters, 63 infantry and 1 tactical_bomber
        Russia : 1 airfield and 1 factory_major
        Tambov : 2 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 66
        Russians : 21 / 34
        Japanese : 58 / 61
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 36 / 32
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3,393
            Median : 3,000
            Variance : 0,383
            Standard Deviation : 0,619
            Total rolls : 61

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,375
            Median : 3,500
            Variance : 0,286
            Standard Deviation : 0,535
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2,250
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    Russians Combat
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 8 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 10 times
            Average roll : 3,490
            Median : 3,000
            Variance : 0,604
            Standard Deviation : 0,777
            Total rolls : 49


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 mech_infantrys; Remaining resources: 13 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                6 infantry moved from Kansu to Tsinghai
                6 infantry moved from Kazakhstan to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 12 infantry
                    Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries, 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Kansu to Tsinghai

    Place Units - Russians
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 34 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 4 aaGuns, 20 artilleries, 2 fighters, 63 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Russians from Bryansk: 4 aaGuns, 20 artilleries, 2 fighters, 63 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Russians from Smolensk: 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 infantry
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Adding units owned by Russians to Russia: 1 infantry
                EDIT: Turning off Edit Mode


  • @PGMatt:

    If they weren’t already corpses I would recommend promoting those guys in the Ukraine.� 5/5 on D is the stuff of heroes!

    There families received the medals.

    I did an edit, because I realized that you might figure out that the japanese bombers can reach Smolensk and thus you can freebie your way into Russia. I am not sure if you would have considered killing a lone infantry unit if you had thought about this. Anyways this is why I retreated to Russia.


  • Then again. I don´t mind if you don´t allow the edit. In fact things might be better without the edit.

  • 16

    @Soulblighter:

    @PGMatt:

    If they weren’t already corpses I would recommend promoting those guys in the Ukraine.� 5/5 on D is the stuff of heroes!

    There families received the medals.

    I did an edit, because I realized that you might figure out that the japanese bombers can reach Smolensk and thus you can freebie your way into Russia. I am not sure if you would have considered killing a lone infantry unit if you had thought about this. Anyways this is why I retreated to Russia.

    Two things really; No, I would not have noticed the bomber move.  Two, of course you can make the edit.  That being said, if you would prefer to reverse it on USA move, go ahead.


  • You can use the file without the edit. I can counter it, if you decide to use your bombers against the infantry.

  • 16

    I’m finding myself in an ethical dilemia of sorts; sacking Moscow for the loot and wrecking your factory has alot of appeal, but I wouldn’t have noticed the bomber move myself so i am not sure if I should make the play that you reveiled to me or not.

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