USSR are so powerful in this variant.
13L wheatbeer (Axis) vs Rasmustb (Allies +12)
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repeating…
Rolls: 1@4 1@2; Total Hits: 11@4: (5)1@2: (2)
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FFS
Rolls: 1@2 1@2; Total Hits: 01@2: (6)1@2: (4)
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c’mon aussies
Rolls: 1@2 1@2; Total Hits: 11@2: (5)1@2: (2)
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great
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to 80 Sea Zone
2 fighters and 3 tactical_bombers moved from Egypt to Iraq
1 fighter moved from 98 Sea Zone to Iraq
2 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
2 bombers moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Iraq
Germans attack with 1 armour, 3 fighters and 3 tactical_bombers
British defend with 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Iraq, round 2 : 3/7 hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
2 infantry owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Iraq
retreated to Iraq
British win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 aaGun and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 mech_infantryNon Combat Move - Germans
10 artilleries moved from Poland to Baltic States
1 fighter moved from 80 Sea Zone to Trans-Jordan
2 fighters moved from Iraq to Caucasus
3 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Eastern Poland to Caucasus
5 mech_infantrys moved from Germany to Romania
5 mech_infantrys moved from Germany to Baltic States
1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Finland
2 bombers moved from Eastern Poland to Baltic States
1 aaGun moved from Baltic States to Eastern Poland
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Greece to Bulgaria
2 mech_infantrys moved from Southern Italy to Western GermanyPlace Units - Germans
2 infantry and 8 mech_infantrys placed in Germany
1 artillery and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 50 / 68
Russians : 30 / 33
Japanese : 52 / 65
Americans : 54 / 79
Chinese : 9 / 15
British : 30 / 32
UK_Pacific : 7 / 6
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns, 1 armour, 10 artilleries, 32 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Ukraine
2 fighters moved from Novgorod to Rostov
3 infantry moved from Bryansk to Rostov
2 aaGuns and 16 infantry moved from Buryatia to AmurPlace Units - Russians
2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Rostov: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Rostov: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
I apologize for interrupting the game again (and if you prefer I play no mercy, let me know), but two Japanese strategic bombers can reach SZ26 and land in Marshall Islands. This gives Japan 90% odds to sink a carrier, 2 transports, 2 infantry, a mech, and a tank.
If you want to buff that defense with an ANZAC fighter or something, let me know.
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Yaiks! Those bmrs… Its gonna take some time for me to figure this map out. I’d very much like an ANZ fig to support the defense at pearl harbor.
Actually Im also contemplating giving you this game so we can have a rematch. I have a feeling that Im too far behind already (mostly due to that whole mideast/african thing but other mistakes as well…) and since my rolls doesnt seem to improve much. But Im gonna keep up a fight for a round or two and see how it goes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 fighter moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Manchuria to Korea
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 36 Sea Zone to Philippines
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to Korea
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Hopei
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Borneo to 56 Sea Zone
1 bomber moved from Borneo to 44 Sea Zone
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the ANZAC , 1 transport owned by the ANZAC and 1 artillery owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 artillery, 1 infantry and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 fighters in 44 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Hopei, round 2 : 4/5 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Korea, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
4 fighters moved from Philippines to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Kwangsi to Anhwe
1 fighter and 3 tactical_bombers moved from Hopei to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 2 tactical_bombers moved from Shan State to Anhwe
3 artilleries and 7 infantry moved from Jehol to Manchuria
1 bomber moved from 44 Sea Zone to Anhwe
2 bombers moved from Korea to Anhwe
1 fighter moved from Japan to Manchuria
2 tactical_bombers moved from Borneo to Kwangsi
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to Manchuria
1 fighter moved from Japan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 bomber moved from 56 Sea Zone to BorneoPlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,5
Japanese collect 49 PUs (6 lost to blockades); end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 48 / 68
Russians : 32 / 35
Japanese : 55 / 54
Americans : 52 / 79
Chinese : 8 / 15
British : 30 / 32
UK_Pacific : 7 / 6
Italians : 15 / 27
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Wasn’t sure if you wanted the ANZAC on the carrier or on Hawaii itself since there’s an airbase. You can move him to the US carrier if you prefer there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 aaGun and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to 54 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 artillery and 15 infantry moved from Kweichow to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 artilleries moved from Iraq to Trans-Jordan
1 bomber and 4 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 125 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber and 4 fighters
Germans defend with 1 fighter; Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for Italians: 2 infantryNon Combat Move - British
4 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
2 mech_infantrys moved from Eastern Persia to Persia
2 fighters and 1 tactical_bomber moved from Kweichow to India
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Algeria to Morocco
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to ScotlandPlace Units - British
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,6,5,3,3,4,1,2,3
British collect 35 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Will start Italy soon.
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kewl
Forgot about that airbase thing again. Plz edit my british fleet from sz80 to sz76
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Baltic States to Belarus
1 bomber moved from Southern Italy to Belarus
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy BordeauxCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 armour owned by the Italians lost in Belarus
retreated to Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Northwest Persia
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 artilleries
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 2 artilleries in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 1/2 hits
British roll dice for 2 artilleries in Trans-Jordan, round 4 : 0/2 hits
1 artillery owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 5 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 artilleries
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits
British roll dice for 1 aaGun, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
2 infantry owned by the British lost in Normandy Bordeaux
2 mech_infantrys owned by the Italians , 1 artillery owned by the Italians and 3 infantry owned by the Italians retreated to France
British win with 1 aaGun and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Belarus to Romania
1 artillery and 1 infantry moved from Northern Italy to France
2 mech_infantrys moved from France to Germany
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 43 / 68
Russians : 32 / 35
Japanese : 54 / 54
Americans : 52 / 72
Chinese : 9 / 15
British : 36 / 37
UK_Pacific : 7 / 7
Italians : 14 / 28
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Keep the aagun in Normandy
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I figured you’d do that :-D … This time, it will make Germany risk a plane or two.
(normally I wait for the ool, but I could see it was going to be a one round strafe and it could be adjusted after the fact without influencing dice if needed)