@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
Hold on.
Added AA gun o Nov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 2 fighters and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Poland to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from Romania to Bulgaria
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Bulgaria
3 artilleries moved from Eastern Poland to Slovakia Hungary
18 infantry moved from Amur to Korea
23 infantry moved from Poland to Slovakia Hungary
9 artilleries moved from Poland to Slovakia Hungary
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 12 artilleries and 23 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 12 artilleries and 23 infantry in Slovakia Hungary, round 2 : 8/35 hits
Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 12 artilleries and 22 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 artilleries in Novgorod, round 2 : 1/2 hits
1 mech_infantry owned by the Russians , 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 2 artilleries
Casualties for Russians: 1 fighter and 2 mech_infantrys
Battle in Norway
Russians attack with 1 artillery
Germans defend with 1 artillery
Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 6 : 1/1 hits
Germans roll dice for 1 artillery in Norway, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Russians roll dice for 18 infantry in Korea, round 2 : 4/18 hits
Japanese roll dice for 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Korea, round 2 : 6/17 hits
6 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 12 infantry in Korea, round 3 : 4/12 hits
Japanese roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Korea, round 3 : 10/15 hits
10 infantry owned by the Russians , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Korea
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 2 armour, 2 artilleries and 7 infantry in Korea, round 4 : 8/11 hits
2 infantry owned by the Russians lost in Korea
Japanese win with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 2 aaGuns, 3 infantry and 3 mech_infantrys
Casualties for Russians: 18 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Romania to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Bulgaria to Romania
3 mech_infantrys moved from Ukraine to Romania
5 mech_infantrys moved from Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 mech_infantrys moved from Russia to Belarus
2 armour and 14 mech_infantrys moved from Poland to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
Place Units - Russians
3 mech_infantrys placed in Ukraine
2 fighters and 8 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUs
Territory Summary for Russians :
Amur : 1 aaGun
Buryatia : 1 aaGun
Slovakia Hungary : 1 flag, 4 aaGuns, 2 armour, 12 artilleries, 22 infantry and 13 mech_infantrys
Romania : 1 flag, 12 mech_infantrys and 1 tactical_bomber
Poland : 1 flag
Norway : 1 flag, 1 artillery
Belarus : 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 2 fighters and 8 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Bulgaria : 1 flag, 2 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 33 / 57
Russians : 50 / 73
Japanese : 57 / 72
Americans : 50 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
feel free to edit ool in korea
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 2 artilleries and 7 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 armour, 3 artilleries, 7 infantry and 6 transports moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Marshall Islands to Hawaiian Islands
3 fighters moved from Marshall Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from Burma to West India
Japanese take West India from UK_Pacific
1 bomber moved from Japan to 6 Sea Zone
1 bomber, 3 carriers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 armour, 3 artilleries, 1 bomber, 3 carriers, 7 infantry, 1 submarine and 6 transports moved from 16 Sea Zone to 25 Sea Zone
2 armour, 3 artilleries, 1 battleship, 1 bomber, 4 carriers, 1 fighter, 7 infantry, 2 submarines and 6 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
SZ6 scramble/submerge?
sz26 of course
wow! this is crazy.
two 50% battles to decide the game.
i am going to have to think about this one. i am going out, but will look at this later tonight to give you decisions.
i dont want to give it now and screw it up as my game hinges on the next roll of dice
screw it.
scramble 1 anzac and 2 american fighters to sz26.
please roll the battle via the forum as triplea does not roll naval battles with subs properly and this could make a difference in the outcome.
Ships
A 3SS
Rolls: 3@2; Total Hits: 03@2: (4, 6, 4)
A BB
Rolls: 1@4; Total Hits: 01@4: (5)
Air
A 6Ftr, Tac, sbmb
Rolls: 6@3 2@4; Total Hits: 36@3: (6, 2, 4, 4, 3, 6)2@4: (6, 1)
D 2SS
Rolls: 2@1; Total Hits: 02@1: (4, 5)
looks great so far. at least from my side of the table.
please take the 3 hits on the 2 undamaged carriers and the undamaged battleship
D DD,2CC,2AC,BB,7Ftr
Rolls: 3@2 2@3 8@4; Total Hits: 103@2: (5, 2, 1)2@3: (3, 3)8@4: (4, 1, 3, 1, 5, 3, 5, 2)
BB dam, 4AC, SS
Round 2
Ships
A 2SS Will lose SS, if US subs hit. Count the first roll, if 1 hit from US subs
Rolls: 2@2; Total Hits: 12@2: (4, 2)
A BB dam
Rolls: 1@4; Total Hits: 11@4: (1)
Air
A 6ftr,Tac, sbmb
Rolls: 6@3 2@4; Total Hits: 66@3: (3, 1, 3, 6, 1, 1)2@4: (4, 6)
D 2SS
Rolls: 2@1; Total Hits: 12@1: (1, 2)
Or both Japan SS’s rolls are counted, whatever US subs results?
japan has surprise strikes with the subs. and they scored one hit. so it would sink your sub before it had a chance to roll.
so we will count your first roll, which lucky for me(again) it missed.
i will lose
1 sub, 1 destroyer, 2 carriers, 2 cruisers, and the battleship.
japan has surprise strikes with the subs. and they scored one hit. so it would sink your sub before it had a chance to roll.
so we will count your first roll, which lucky for me(again) it missed.i will lose
1 sub, 1 destroyer, 2 carriers, 2 cruisers, and the battleship.
sorry that should read as
“usa has surprise strikes with the subs. and they scored one hit. so it would sink your sub before it had a chance to roll.
so we will count your first roll, which lucky for me(again) it missed.”
Round 2
D DD, 2AC 2dam,2CC, BB dam, 7ftr
Rolls: 3@2 2@3 8@4; Total Hits: 53@2: (6, 3, 6)2@3: (5, 5)8@4: (1, 6, 1, 6, 1, 2, 5, 1)
Took ss, 4ftr
Round 3
A SS
Rolls: 1@2; Total Hits: 01@2: (3)
A BB dam
Rolls: 1@4; Total Hits: 01@4: (5)
A Air 2ftr, Tac, sbmb
Rolls: 2@3 2@4; Total Hits: 12@3: (5, 1)2@4: (6, 5)
D SS
Rolls: 1@1; Total Hits: 01@1: (5)
Round 3
Def 7ftr
Rolls: 7@4; Total Hits: 37@4: (3, 5, 6, 4, 5, 6, 3)
woohooo. my game continues.
i will lose an anzac fighter