Nice move! I did not see that one coming. I changed my buy with anzac
13L G40.2 AllWeNeedIsLove(allies +9) vs Me1945
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
French take Ethiopia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 40 / 60
Russians : 43 / 59
Japanese : 54 / 98
Americans : 51 / 71
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 7 / 0
Italians : 14 / 25
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 8 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Tunisia to GibraltarCombat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/1 hits
Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Gibraltar to Tunisia
2 infantry moved from Southern France to 93 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
3 infantry moved from Yugoslavia to Albania
3 aaGuns, 2 armour, 1 artillery and 26 infantry moved from Slovakia Hungary to Germany
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 7 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
1 fighter moved from France to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
2 armour and 8 artilleries placed in Germany
2 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Egypt : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 bomber
Greater Southern Germany : 1 mech_infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
Germany : 3 aaGuns, 4 armour, 11 artilleries, 1 factory_major and 28 infantry
Albania : 3 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 8 transports
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 40 / 50
Russians : 43 / 59
Japanese : 54 / 98
Americans : 51 / 71
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 7 / 0
Italians : 14 / 25
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 infantry moved from Romania to Slovakia Hungary
2 infantry moved from Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 artillery moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Slovakia Hungary
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 4/6 hits
Germans roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
4 mech_infantrys moved from Western Ukraine to Poland
3 mech_infantrys moved from Novgorod to Poland
3 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
6 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 53 PUs; end with 53 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Slovakia Hungary : 1 flag, 3 infantry
Romania : 1 flag, 1 aaGun, 2 infantry and 3 mech_infantrys
Poland : 1 flag, 1 aaGun, 2 armour, 9 artilleries, 2 fighters, 23 infantry, 19 mech_infantrys and 1 tactical_bomber
Norway : 1 flag, 1 infantry
Belarus : 3 mech_infantrys
Eastern Poland : 2 aaGuns and 3 artilleries
Russia : 1 airfield, 1 factory_major, 6 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
113 Sea Zone : 1 cruiser
94 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
115 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 31 / 50
Russians : 53 / 76
Japanese : 54 / 98
Americans : 51 / 71
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 7 / 0
Italians : 13 / 25
ANZAC : 13 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 3 carriers, 1 submarine and 4 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 63 Sea Zone to 49 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 armour moved from Szechwan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Suiyuyan to KansuCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Sikang
Chinese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Kansu
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Celebes
Japanese attack with 1 artillery
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 aaGun, 2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Jehol to Korea
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Kiangsu to Japan
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Anhwe to Kwangsi
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 32 Sea Zone to Marshall Islands
3 fighters moved from Japan to Marshall IslandsPlace Units - Japanese
3 carriers, 1 submarine and 4 transports placed in 6 Sea Zone
1 airfield placed in Marshall IslandsTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Marshall Islands : 1 airfield, 3 fighters and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag, 1 mech_infantry
Korea : 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 airfield
Hunan : 1 flag, 2 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 armour
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 artilleries
Celebes : 1 flag, 1 artillery
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 cruiser and 1 transport
45 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
49 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 2 transports
25 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
20 Sea Zone : 1 transport
6 Sea Zone : 3 carriers, 1 submarine and 7 transports
63 Sea Zone : 1 flag
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 31 / 50
Russians : 53 / 76
Japanese : 61 / 72
Americans : 51 / 71
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 2 / 0
Italians : 13 / 25
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 5 infantry, 4 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 5 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Americans creates battle in territory 54 Sea Zone
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 bomber
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
Italians roll dice for 1 bomber in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Tunisia
Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 bomber in Tunisia, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Tunisia
Italians win, taking 54 Sea Zone from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 91 Sea Zone to Mexico
2 bombers moved from United Kingdom to Western United States
4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 1 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 80 Sea Zone to 79 Sea ZonePlace Units - Americans
1 airfield placed in Mexico
1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Mexico : 1 airfield, 7 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 2 transports
10 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
Holland Belgium : 1 flag, 1 infantry
94 Sea Zone : 1 transport
79 Sea Zone : 1 submarine
110 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 6 transportsProduction/PUs Summary :
Germans : 26 / 50
Russians : 53 / 76
Japanese : 61 / 72
Americans : 56 / 76
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 2 / 0
Italians : 13 / 25
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Trans-Jordan to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Scotland to United KingdomPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Tanganyika Territory : 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
106 Sea Zone : 1 flag, 1 transport
72 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 26 / 50
Russians : 53 / 76
Japanese : 57 / 72
Americans : 56 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 13 / 25
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Southern Italy to 113 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to YugoslaviaCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking 98 Sea Zone from British, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Yugoslavia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Italians attack with 1 cruiser and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 cruiser and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Italians lost in 113 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Russians: 1 cruiser
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from Holland Belgium to Germany
3 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 carrier moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 armour, 1 artillery and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Malta : 1 flag
Tunisia : 1 flag
Germany : 3 aaGuns, 1 armour and 1 fighter
Holland Belgium : 1 mech_infantry
Northern Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
113 Sea Zone : 1 cruiser
97 Sea Zone : 1 carrier and 1 transport
Yugoslavia : 1 flag, 1 armour, 1 artillery and 3 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 29 / 50
Russians : 51 / 76
Japanese : 57 / 72
Americans : 53 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
4 fighters moved from Queensland to 49 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
ANZAC roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
ANZAC roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Battle in 49 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Japanese lost in 49 Sea Zone
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 49 Sea Zone to 26 Sea Zone
1 aaGun and 1 mech_infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 harbour
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
South Australia : 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry
New Guinea : 1 infantry
Hawaiian Islands : 1 fighter
Dutch New Guinea : 1 flag
49 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer and 2 submarines
26 Sea Zone : 4 fighters
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 29 / 50
Russians : 51 / 76
Japanese : 57 / 72
Americans : 53 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Ethiopia to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 29 / 50
Russians : 51 / 76
Japanese : 57 / 72
Americans : 53 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Albania to Bulgaria
1 fighter moved from Western Germany to Novgorod
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 carrier moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
2 transports moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
2 armour, 2 fighters and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Tunisia to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 infantry moved from Algeria to Morocco
Germans take Morocco from AmericansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 factory_minor, 1 harbour, 5 infantry and 4 mech_infantrys
Germans roll dice for 2 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits
Americans roll dice for 1 armour, 5 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 5/10 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Germans , 5 infantry owned by the Americans , 1 mech_infantry owned by the Germans and 3 fighters owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits
Americans roll dice for 1 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits
2 mech_infantrys owned by the Americans and 1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Normandy Bordeaux, round 4 : 3/3 hits
Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/2 hits
1 mech_infantry owned by the Americans , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is -36
Casualties for Germans: 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 armour, 5 infantry and 4 mech_infantrys
Battle in 94 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine; Americans defend with 1 transport
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Russians: 1 submarine
Casualties for Americans: 1 transport
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 4 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 115 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Finland
Russians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Slovakia Hungary, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries and 1 fighter in Novgorod, round 3 : 2/3 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bulgaria
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic StatesNon Combat Move - Germans
1 fighter moved from Novgorod to 115 Sea Zone
2 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Greater Southern Germany to Germany
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 carrier and 3 transports moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
3 transports moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
1 armour, 6 artilleries, 1 fighter and 2 infantry placed in Germany
1 artillery placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 infantry placed in Western Germany
1 armour, 7 artilleries, 1 fighter and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Egypt : 2 infantry
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 5 aaGuns, 5 armour, 12 artilleries, 1 factory_major, 1 fighter, 23 infantry and 1 mech_infantry
Norway : 1 artillery
Baltic States : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
113 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 1 transport
115 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 7 transports
Yugoslavia : 1 infantryProduction/PUs Summary :
Germans : 42 / 57
Russians : 41 / 76
Japanese : 57 / 72
Americans : 50 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Hold on.
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Added AA gun o Nov
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 fighters and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Finland to Norway
1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Poland to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
2 infantry moved from Romania to Bulgaria
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Bulgaria
3 artilleries moved from Eastern Poland to Slovakia Hungary
18 infantry moved from Amur to Korea
23 infantry moved from Poland to Slovakia Hungary
9 artilleries moved from Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 12 artilleries and 23 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 12 artilleries and 23 infantry in Slovakia Hungary, round 2 : 8/35 hits
Germans roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 12 artilleries and 22 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 aaGun and 2 artilleries in Novgorod, round 2 : 1/2 hits
1 mech_infantry owned by the Russians , 1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 2 artilleries
Casualties for Russians: 1 fighter and 2 mech_infantrys
Battle in Norway
Russians attack with 1 artillery
Germans defend with 1 artillery
Russians roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Norway, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Norway, round 6 : 1/1 hits
Germans roll dice for 1 artillery in Norway, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Russians roll dice for 18 infantry in Korea, round 2 : 4/18 hits
Japanese roll dice for 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 3 mech_infantrys in Korea, round 2 : 6/17 hits
6 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Korea
Russians roll dice for 12 infantry in Korea, round 3 : 4/12 hits
Japanese roll dice for 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys in Korea, round 3 : 10/15 hits
10 infantry owned by the Russians , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Korea
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
Japanese roll dice for 2 armour, 2 artilleries and 7 infantry in Korea, round 4 : 8/11 hits
2 infantry owned by the Russians lost in Korea
Japanese win with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is -23
Casualties for Japanese: 2 aaGuns, 3 infantry and 3 mech_infantrys
Casualties for Russians: 18 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Romania to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Bulgaria to Romania
3 mech_infantrys moved from Ukraine to Romania
5 mech_infantrys moved from Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
6 mech_infantrys moved from Russia to Belarus
2 armour and 14 mech_infantrys moved from Poland to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to RomaniaPlace Units - Russians
3 mech_infantrys placed in Ukraine
2 fighters and 8 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 73 PUsTerritory Summary for Russians :
Amur : 1 aaGun
Buryatia : 1 aaGun
Slovakia Hungary : 1 flag, 4 aaGuns, 2 armour, 12 artilleries, 22 infantry and 13 mech_infantrys
Romania : 1 flag, 12 mech_infantrys and 1 tactical_bomber
Poland : 1 flag
Norway : 1 flag, 1 artillery
Belarus : 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 2 fighters and 8 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Bulgaria : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 33 / 57
Russians : 50 / 73
Japanese : 57 / 72
Americans : 50 / 76
Chinese : 8 / 8
British : 27 / 27
UK_Pacific : 2 / 0
Italians : 15 / 26
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
feel free to edit ool in korea
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour, 2 artilleries and 7 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 armour, 3 artilleries, 7 infantry and 6 transports moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Marshall Islands to Hawaiian Islands
3 fighters moved from Marshall Islands to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 26 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from Burma to West India
Japanese take West India from UK_Pacific
1 bomber moved from Japan to 6 Sea Zone
1 bomber, 3 carriers and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 armour, 3 artilleries, 1 bomber, 3 carriers, 7 infantry, 1 submarine and 6 transports moved from 16 Sea Zone to 25 Sea Zone
2 armour, 3 artilleries, 1 battleship, 1 bomber, 4 carriers, 1 fighter, 7 infantry, 2 submarines and 6 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands -
SZ6 scramble/submerge?
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sz26 of course
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wow! this is crazy.
two 50% battles to decide the game.
i am going to have to think about this one. i am going out, but will look at this later tonight to give you decisions.
i dont want to give it now and screw it up as my game hinges on the next roll of dice -
screw it.
scramble 1 anzac and 2 american fighters to sz26.
please roll the battle via the forum as triplea does not roll naval battles with subs properly and this could make a difference in the outcome.
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Ships
A 3SS
Rolls: 3@2; Total Hits: 03@2: (4, 6, 4)A BB
Rolls: 1@4; Total Hits: 01@4: (5)Air
A 6Ftr, Tac, sbmb
Rolls: 6@3 2@4; Total Hits: 36@3: (6, 2, 4, 4, 3, 6)2@4: (6, 1)D 2SS
Rolls: 2@1; Total Hits: 02@1: (4, 5)





