Scramble to defend 27?
13L G40 MrRoboto (Axis) vs Vold (Allies+7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/9 hits
Units damaged: 1 battleship owned by the Italians
3 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters in 98 Sea Zone, round 3 : 7/9 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 5/6 hits
1 tactical_bomber owned by the British , 2 destroyers owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 1 fighter owned by the British , 1 battleship owned by the British , 2 cruisers owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 bomber, 1 carrier and 3 fighters remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 cruisers, 2 destroyers and 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 36 / 38
Japanese : 56 / 85
Americans : 58 / 78
Chinese : 1 / 2
British : 31 / 31
UK_Pacific : 6 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from New South Wales to South Australia
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 units repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Gold Coast
1 artillery moved from 82 Sea Zone to Nigeria
1 infantry moved from 82 Sea Zone to Gold Coast
1 infantry moved from 82 Sea Zone to Nigeria
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Bessarabia to Ukraine
7 armour, 1 artillery and 6 infantry moved from Bessarabia to Western Ukraine
5 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Gibraltar
1 bomber moved from Gibraltar to 81 Sea ZoneCombat - Germans
Battle in Nigeria
Battle in Gold Coast
Battle in Western Ukraine
Germans attack with 12 armour, 12 artilleries, 28 infantry and 7 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 12 armour, 12 artilleries, 28 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 18/59 hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits
4 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Nigeria from British, taking Gold Coast from British, taking Western Ukraine from Russians with 12 armour, 12 artilleries, 28 infantry and 7 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Belarus, round 3 : 2/3 hits
2 infantry owned by the Germans lost in Belarus
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Eastern Poland
Russians win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantryNon Combat Move - Germans
5 aaGuns moved from Eastern Poland to Western Ukraine
5 artilleries and 5 infantry moved from Germany to Poland
1 bomber moved from Gibraltar to Western Germany
1 bomber moved from 81 Sea Zone to Italian SomalilandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 7 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 31 / 38
Japanese : 56 / 85
Americans : 58 / 78
Chinese : 1 / 2
British : 29 / 31
UK_Pacific : 6 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yunnan to Malaya
Russians take Malaya from Japanese
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to India
2 armour moved from Novosibirsk to Sikang
1 armour moved from Yunnan to Sikang
Chinese take Szechwan from Japanese
1 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Sikang
Russians attack with 3 armour
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Sikang from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 armour
Battle in India
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking India from Japanese, taking Malaya from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Northwest Persia to Russia
4 aaGuns, 17 artilleries and 22 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Tambov
3 infantry moved from Belarus to Smolensk
2 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,2,2,2
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 infantry and 8 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Tsinghai to Sikang
2 bombers moved from Kwangsi to Sikang
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
2 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 armour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 armour in Sikang, round 2 : 0/2 hits
2 armour owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in French Indo China
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 aaGuns; Chinese defend with 1 artillery and 4 infantry
AA fire in Yunnan : 2/5 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 3 aaGuns, 1 artillery and 4 infantry in Yunnan, round 2 : 4/5 hits
4 infantry owned by the Japanese and 2 aaGuns owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 1 aaGun, 1 artillery and 4 infantry in Yunnan, round 3 : 1/5 hits
2 infantry owned by the Chinese , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 4 : 2/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Yunnan, round 5 : 1/4 hits
Chinese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns
Casualties for Chinese: 1 artillery and 4 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
2 bombers moved from Sikang to Hunan
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Manchuria to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 submarines placed in 19 Sea Zone
1 carrier and 5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 30 / 31
Japanese : 52 / 58
Americans : 58 / 78
Chinese : 2 / 2
British : 29 / 31
UK_Pacific : 10 / 0
Italians : 14 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Hawaiian Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in JavaNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Johnston Island
1 bomber moved from Eastern United States to MoroccoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
1 armour moved from Egypt to Belgian Congo
2 infantry moved from Alexandria to EgyptPlace Units - British
3 infantry placed in Union of South Africa
1 bomber placed in Egypt
1 destroyer placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3,2,1
British collect 26 PUs (3 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Bessarabia to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in 81 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 battleship and 1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 bomber and 1 fighter moved from Greece to Southern Italy
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 aaGuns, 1 artillery and 5 infantry moved from Southern Italy to Northern Italy
1 armour moved from Bessarabia to Belarus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from South Australia to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Gold Coast to 82 Sea Zone
1 artillery and 1 infantry moved from Nigeria to 82 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Italian Somaliland to Belgian CongoCombat - Germans
Battle in Union of South Africa
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Union of South Africa, round 2 : 2/4 hits
British roll dice for 3 infantry in Union of South Africa, round 2 : 0/3 hits
3 infantry owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Belgian Congo
Germans attack with 1 bomber
British defend with 1 armour
Germans roll dice for 1 bomber in Belgian Congo, round 2 : 1/1 hits
British roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Belgian Congo
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for British: 1 armourNon Combat Move - Germans
1 artillery and 5 infantry moved from Novgorod to Belarus
5 aaGuns, 12 armour, 12 artilleries, 27 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine
12 armour, 1 artillery, 4 infantry and 7 mech_infantrys moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 bomber moved from Western Germany to Novgorod
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter and 1 tactical_bomber placed in 110 Sea Zone
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 61 / 71
Russians : 25 / 31
Japanese : 47 / 58
Americans : 64 / 86
Chinese : 2 / 4
British : 27 / 28
UK_Pacific : 10 / 7
Italians : 14 / 27
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter, 6 infantry and 1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Sakha to AmurCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
22 artilleries and 21 infantry moved from Russia to Samara
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,6,5,5,4,5,5,4,5,1,3,3,2,5,4,1
Russians collect 25 PUs (3 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 6 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Hunan to India
1 bomber moved from Hunan to YunnanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 bomber moved from Yunnan to Kwangtung
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer and 8 submarines moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 submarine and 2 tactical_bombers placed in 19 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 91 Sea Zone to Morocco
1 bomber moved from Johnston Island to Wake Island
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 airfield placed in MoroccoTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 4 damage on 4 factory_minors; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 submarines placed in 81 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 24 PUs (3 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,1
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.Non Combat Move - Italians
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 33 Sea Zone
4 fighters moved from 33 Sea Zone to JavaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs





