@farmboy 2 US ftrs on US CV
1 US ftr on UK CV
1 UK ftr + tac on UK CV
G40L Hobo (axis) vs Entek (allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Production/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
4 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
AA fire in Burma : 0/1 hits
British roll dice for 1 fighter and 4 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the British , 1 aaGun owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 3 infantry in Burma, round 3 : 0/4 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 0/3 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 1/2 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 0/2 hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 5 : 1/2 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 aaGun and 1 mech_infantry
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
1 destroyer and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 destroyer and 1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
41 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 artillery, 1 fighter and 1 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
Vologda : 1 armour and 1 mech_infantry
Caucasus : 2 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 1 artillery
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 63 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
retreated to Normandy Bordeaux
Americans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,2
Italians collect 9 PUs (6 lost to blockades); end with 9 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Greece: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
use second post, I did ncm to greece
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to New Guinea
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 bomber and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from New Guinea to Dutch New Guinea
1 fighter moved from New South Wales to Queensland
1 infantry moved from West India to IndiaPlace Units - ANZAC
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
India : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag, 1 bomber
42 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 59 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
99 Sea Zone : 1 flag
Iraq : 1 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 53 / 102
Russians : 24 / 0
Japanese : 59 / 70
Americans : 56 / 76
Chinese : 2 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 3 fighters, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Greece: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Samara
3 armour moved from Ukraine to Rostov
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Russia to Rostov
1 bomber moved from Bryansk to Samara
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to TambovCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 3 infantry
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Battle in Rostov
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Novgorod to Karelia
2 bombers moved from Samara to Novgorod
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
4 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Tambov to Greece
3 tactical_bombers moved from Ukraine to Southern Italy
2 fighters moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to GermanyPlace Units - Germans
3 infantry placed in Russia
3 armour placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
3 fighters and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,3
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Russia
1 mech_infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to SuiyuyanCombat - Russians
Battle in Tsinghai
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tsinghai
1 infantry owned by the Russians retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Russia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Russia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery and 1 infantry in Russia, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Russia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Vologda to Russia
3 infantry moved from Vologda to Russia
2 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
2 infantry moved from Amur to BuryatiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Suiyuyan : 2 infantry
Kansu : 1 infantry
Yenisey : 2 infantry
Buryatia : 2 infantry
Syria : 1 flag
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 mech_infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 56 / 74
Russians : 23 / 23
Japanese : 58 / 70
Americans : 54 / 76
Chinese : 3 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 bomber moved from Marshall Islands to 26 Sea Zone
2 submarines moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 38 Sea Zone to Java
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 38 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 46 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 46 Sea Zone to Caroline IslandsCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 battleship and 4 transports
Japanese win, taking 26 Sea Zone from Americans with 1 bomber and 2 submarines remaining. Battle score for attacker is 48
Casualties for Americans: 1 battleship and 4 transports
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter
ANZAC defend with 1 bomber
ANZAC win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 bomber
Battle in Shensi
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
1 artillery owned by the Japanese retreated to Tsinghai
Chinese win with 3 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 artillery
EDIT: Adding units owned by Japanese to Kweichow: 1 artillery
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour moved from Burma to Kweichow
1 mech_infantry moved from Siam to Yunnan
1 carrier moved from 38 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 58 Sea Zone
1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 transport moved from 46 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
2 fighters and 1 submarine placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
your defensive dicing throughout this game has been unbelievable :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to Marshall Islands
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 3 submarines
Japanese defend with 2 submarines
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 1 bomber
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Marshall Islands, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Marshall Islands
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
1 bomber moved from Marshall Islands to Caroline Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
1 artillery placed in Eastern United States
1 carrier, 1 destroyer and 4 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 4 artilleries, 1 bomber, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 3 submarines
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
125 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
110 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 54 / 74
Russians : 23 / 23
Japanese : 62 / 67
Americans : 56 / 76
Chinese : 3 / 2
British : 33 / 38
UK_Pacific : 5 / 6
Italians : 15 / 9
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 armour and 1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in Tambov
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
British win, taking Tambov from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 aaGun and 1 armour
British roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 aaGun and 1 armour in Bryansk, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Bryansk
British roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
Germans roll dice for 1 aaGun and 1 armour in Bryansk, round 3 : 1/1 hits
1 armour owned by the British and 1 aaGun owned by the Germans lost in Bryansk
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 artillery moved from Eastern Persia to West India
1 armour moved from Egypt to Iraq
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from India to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 1 bomber placed in United Kingdom
1 destroyer placed in 71 Sea Zone
British undo move 2.
1 bomber placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
West India : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 1 bomber, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 airfield and 1 mech_infantry
Ethiopia : 1 flag
Tambov : 2 armour and 2 mech_infantrys
Caucasus : 4 armour and 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag
71 Sea Zone : 1 destroyer
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 53 / 74
Russians : 24 / 23
Japanese : 59 / 67
Americans : 56 / 76
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 6 / 3
Italians : 14 / 9
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
your defensive dicing throughout this game has been unbelievable :?
That’s the only thing keeping me in this game it seems
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
6 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 6 infantry
British defend with 1 aaGun, 1 artillery, 1 fighter and 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 6 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1
Italians collect 9 PUs (5 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from India to Burma
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Burma : 1 infantry
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 53 / 74
Russians : 24 / 23
Japanese : 59 / 67
Americans : 56 / 76
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 6 / 3
Italians : 14 / 10
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
99 Sea Zone : 1 flag
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 53 / 74
Russians : 24 / 23
Japanese : 59 / 67
Americans : 56 / 76
Chinese : 5 / 7
British : 34 / 39
UK_Pacific : 6 / 3
Italians : 14 / 10
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Samara to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
3 tactical_bombers moved from Southern Italy to Caucasus
1 fighter and 1 tactical_bomber moved from Greece to Tambov
2 bombers moved from Novgorod to Volgograd
1 bomber moved from France to Volgograd
5 armour and 3 mech_infantrys moved from Rostov to Russia
4 fighters moved from Western Germany to Normandy Bordeaux
5 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Russia
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Germans captures 23PUs while taking Russians capital
Germans win, taking Russia from Russians with 4 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery and 4 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour and 2 mech_infantrys
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 1 fighter and 1 mech_infantry
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Volgograd
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Caucasus
Germans attack with 3 armour, 1 mech_infantry and 3 tactical_bombers
British defend with 4 armour and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 4 armour and 2 mech_infantrys
Battle in Normandy Bordeaux
Germans attack with 4 fighters and 5 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 4 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
3 fighters moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 tactical_bomber moved from Germany to Western Germany
2 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from Volgograd to Greece
1 infantry moved from Finland to Norway
1 aaGun moved from Novgorod to KareliaPlace Units - Germans
3 mech_infantrys placed in Ukraine
1 airfield placed in Norway
3 mech_infantrys placed in Novgorod
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3
Germans collect 60 PUs (3 lost to blockades); end with 84 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Kansu to Shensi
2 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Yakut S.S.R. : 2 infantry
Timguska : 2 infantry
Syria : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 63 / 109
Russians : 16 / 0
Japanese : 57 / 67
Americans : 54 / 76
Chinese : 7 / 7
British : 34 / 39
UK_Pacific : 6 / 3
Italians : 14 / 10
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I knew I shouldn’t have tried to take Russia back last, but I was hoping that my UK stuff would do better and cut you off from retaking it, oh well.





