@Adam514 No scramble.
13L G40 PGMatt (axis) vs Soulblighter (Allies +9) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 submarines
French defend with 1 destroyer
Italians roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from French with 3 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
2 transports moved from 92 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 harbour and 7 infantry
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Greece : 1 flag, 2 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
98 Sea Zone : 1 flag, 3 submarinesProduction/PUs Summary :
Germans : 51 / 61
Russians : 27 / 29
Japanese : 61 / 78
Americans : 53 / 73
Chinese : 4 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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Minor ncm request. Can you move the british planes in seazone 80 to West India. They could have landed there and it seems a bit safer there for them. If you do it, you would need to add them as British units and not as pacific uk units. I doubt this would have influenced your Italian turn, but I need to ask it anyways.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Bessarabia
Germans attack with 3 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 3 infantry in Western Ukraine, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 aaGun, 3 artilleries and 10 infantry moved from Novgorod to Belarus
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 submarines moved from 105 Sea Zone to 109 Sea Zone
1 cruiser, 2 destroyers and 2 transports moved from 115 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
4 infantry moved from Norway to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
1 bomber moved from Russia to NovgorodPlace Units - Germans
1 bomber and 2 infantry placed in Novgorod
2 artilleries placed in Western Germany
Germans undo move 2.
2 artilleries and 7 infantry placed in Germany
2 artilleries placed in Western Germany
1 submarine placed in 105 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Gibraltar : 4 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Poland : 1 artillery and 9 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Belarus : 1 flag, 3 aaGuns, 6 armour, 8 artilleries, 34 infantry and 17 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 3 artilleries and 7 infantry
Bessarabia : 1 flag, 3 armour and 1 infantry
Western Ukraine : 1 flag, 1 aaGun, 4 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 3 submarines
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 25 / 29
Japanese : 61 / 78
Americans : 53 / 73
Chinese : 4 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 2 damage on 2 factory_majors; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
6 infantry moved from Samara to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 6 infantry moved from Novosibirsk to KansuPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 54 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters and 3 tactical_bombers moved from Chahar to Shensi
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes -
I clicked done on build after I came back from watching Survivor; my build for 54:
MIx2 8
Arm +6=14
DDx2 +16=30
SSx4 +24=54 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 54 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters and 3 tactical_bombers moved from Chahar to Shensi
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to CelebesCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 12 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 5/9 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 3 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
3 transports owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 destroyer and 3 transports
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 0/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 3 : 2/6 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 3 : 1/2 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
2 bombers moved from India to Yunnan
3 mech_infantrys moved from French Indo China to Shan State
3 artilleries and 5 infantry moved from Burma to Shan State
1 aaGun moved from Chahar to Anhwe
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 124 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 129 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers and 4 submarines
EDIT: Changing PUs for Japanese from 129 to 75
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun
Shan State : 1 flag, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 artillery and 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 2 transports
45 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 12 submarines, 4 tactical_bombers and 1 transport
19 Sea Zone : 2 transports
6 Sea Zone : 2 destroyers and 4 submarines
55 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 25
Japanese : 70 / 75
Americans : 50 / 73
Chinese : 1 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 4 destroyers, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 3 destroyers and 3 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 4 submarines and 2 transports
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 tactical_bombers
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 1 armour, 2 infantry and 1 mech_infantry
Morocco : 1 bomber and 1 fighter
106 Sea Zone : 1 carrier, 4 destroyers, 4 submarines, 1 tactical_bomber and 2 transports
101 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 25
Japanese : 70 / 75
Americans : 50 / 70
Chinese : 1 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 2,900
Median : 2,500
Variance : 2,222
Standard Deviation : 1,491
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1,500
Median : 1,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 3,250
Median : 4,000
Variance : 2,286
Standard Deviation : 1,512
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Kansu to Tsinghai
1 fighter and 1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 0/5 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 5 infantry in Tsinghai, round 3 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 1 infantry
Tsinghai : 4 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 25
Japanese : 68 / 75
Americans : 50 / 70
Chinese : 3 / 5
British : 36 / 33
UK_Pacific : 5 / 5
Italians : 13 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3,320
Median : 3,000
Variance : 0,292
Standard Deviation : 0,540
Total rolls : 25Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,800
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,583
Median : 4,000
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 3,250
Median : 4,000
Variance : 2,286
Standard Deviation : 1,512
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Morocco to Algeria
British take Algeria from ItaliansCombat - British
Non Combat Move - British
1 armour moved from Algeria to Morocco
1 bomber moved from Morocco to Iraq
1 fighter moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from West India to India
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
1 artillery and 3 infantry moved from Persia to Eastern Persia
1 carrier moved from 71 Sea Zone to 79 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 infantry placed in United Kingdom
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,6,1,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,4,2,2
British collect 27 PUs (10 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUs totalTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 5 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 3 fighters and 2 infantry
Algeria : 1 flag
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 artillery and 2 infantry
Iraq : 1 flag, 1 bomber
Eastern Persia : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
79 Sea Zone : 1 carrier
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
Suriname : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 25
Japanese : 67 / 75
Americans : 50 / 70
Chinese : 3 / 5
British : 37 / 27
UK_Pacific : 6 / 11
Italians : 12 / 23
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,323
Median : 3,000
Variance : 0,167
Standard Deviation : 0,408
Total rolls : 31Null / Other
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,600
Standard Deviation : 1,265
Total rolls : 6Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,800
Median : 2,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,583
Median : 4,000
Variance : 0,545
Standard Deviation : 0,739
Total rolls : 12Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 3,250
Median : 4,000
Variance : 2,286
Standard Deviation : 1,512
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from British
1 armour moved from Algeria to Tunisia
1 submarine moved from 98 Sea Zone to 99 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to GibraltarPlace Units - Italians
2 artilleries and 2 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns
EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 armour, 1 fighter, 1 harbour and 7 infantry
Malta : 1 flag
Algeria : 1 flag
Southern France : 2 infantry
Tunisia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Northern Italy : 3 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 1 destroyer
94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 submarine
98 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 25
Japanese : 67 / 75
Americans : 50 / 70
Chinese : 3 / 5
British : 36 / 27
UK_Pacific : 6 / 11
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters; Americans loiter and taunt with
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 destroyer
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 22 / 25
Japanese : 59 / 75
Americans : 50 / 70
Chinese : 3 / 5
British : 36 / 27
UK_Pacific : 6 / 11
Italians : 13 / 24
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3,417
Median : 3,500
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 12Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,750
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4ANZAC Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3,250
Median : 3,500
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to UkraineCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun, 3 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
3 armour moved from Bessarabia to Belarus
3 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Archangel
1 artillery and 9 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
2 artilleries and 6 infantry moved from Western Germany to Germany
1 cruiser, 2 destroyers and 2 transports moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 87 Sea Zone
1 bomber moved from Russia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 armour moved from Belarus to NovgorodPlace Units - Germans
1 bomber and 2 infantry placed in Novgorod
2 submarines placed in 105 Sea Zone
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Gibraltar : 4 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 2 artilleries and 8 infantry
Germany : 5 artilleries, 1 factory_major and 13 infantry
Belarus : 1 flag, 2 aaGuns, 8 armour, 11 artilleries, 38 infantry and 17 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 artillery and 9 infantry
Bessarabia : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
87 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 56 / 66
Russians : 19 / 25
Japanese : 59 / 75
Americans : 50 / 70
Chinese : 3 / 5
British : 36 / 27
UK_Pacific : 6 / 11
Italians : 13 / 24
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Bryansk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 6 infantry in Kazakhstan, round 2 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
13 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to BryanskPlace Units - Russians
5 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Kansu : 2 aaGuns and 6 infantry
Kazakhstan : 6 infantry
Bryansk : 4 aaGuns, 21 artilleries, 2 fighters, 60 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 25 / 25
Japanese : 58 / 75
Americans : 50 / 70
Chinese : 3 / 5
British : 36 / 27
UK_Pacific : 6 / 11
Italians : 13 / 24
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3,190
Median : 2,000
Variance : 1,950
Standard Deviation : 1,396
Total rolls : 21Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4,750
Median : 5,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4Russians Combat
1 was rolled 7 times
2 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,625
Median : 2,000
Variance : 2,533
Standard Deviation : 1,592
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 bombers moved from Yunnan to Tsinghai
1 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
2 mech_infantrys moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Kweichow to Tsinghai
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Philippines to 44 Sea Zone
1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Tsinghai, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from 35 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
3 mech_infantrys moved from Shan State to Malaya
1 fighter and 2 tactical_bombers moved from Suiyuyan to Hopei
2 bombers moved from Tsinghai to Hopei
1 aaGun moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
4 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 infantry placed in Malaya
1 artillery and 2 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 armour placed in French Indo China
1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 2 bombers, 1 fighter and 2 tactical_bombers
Tsinghai : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 5 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 4 infantry
Celebes : 1 flag, 1 artillery and 2 infantry
42 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 destroyer and 1 submarine
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 4 fighters, 14 submarines, 4 tactical_bombers and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 51 / 66
Russians : 24 / 25
Japanese : 61 / 61
Americans : 50 / 70
Chinese : 1 / 5
British : 36 / 27
UK_Pacific : 6 / 11
Italians : 13 / 24
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 carrier, 4 destroyers, 4 submarines and 1 tactical_bomber moved from 106 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Morocco to 109 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 4 submarines in 109 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber, 1 carrier, 4 destroyers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/7 hits
2 submarines owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 carrier, 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 bomber moved from 109 Sea Zone to United Kingdom
2 submarines moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
2 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers, 4 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 3 submarines
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 4 submarines and 2 tactical_bombers
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
106 Sea Zone : 2 submarines
109 Sea Zone : 1 flag, 1 carrier, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 51 / 66
Russians : 24 / 25
Japanese : 61 / 61
Americans : 50 / 70
Chinese : 1 / 5
British : 36 / 27
UK_Pacific : 6 / 11
Italians : 13 / 24
ANZAC : 18 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3,895
Median : 4,000
Variance : 0,389
Standard Deviation : 0,624
Total rolls : 19Japanese Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
5 was rolled 2 times
Average roll : 5,000
Median : 5,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,875
Median : 4,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16





