TripleA version 2.7.14934
1940 2nd edition OOB - with technology
Dogoneit & S.A. This time "1941"
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COOL
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Siam to French Indo China
1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers moved from Manchuria to Amur
1 fighter and 4 infantry moved from Korea to Amur
1 armour and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 5 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 5 Sea Zone to Amur
1 tactical_bomber moved from 5 Sea Zone to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Amur
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 fighter moved from French Indo China to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Chahar
2 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Okinawa to Amur
1 fighter moved from Formosa to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Siam to French Indo China
1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers moved from Manchuria to Amur
1 fighter and 4 infantry moved from Korea to Amur
1 armour and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour and 5 infantry moved from 5 Sea Zone to Amur
1 fighter moved from 5 Sea Zone to Amur
1 tactical_bomber moved from 5 Sea Zone to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Amur
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 fighter moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Hopei
1 fighter moved from French Indo China to Hunan
1 armour moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Chahar
2 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Jehol
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Okinawa to Amur
1 fighter moved from Formosa to 36 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 destroyer
Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 16 infantry and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 bomber, 6 fighters, 10 infantry and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 11 infantry and 2 mech_infantrys
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to Jehol
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 aaGun moved from Korea to Manchuria
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Amur to Anhwe
1 fighter moved from Amur to Chahar
2 fighters and 2 tactical_bombers moved from Amur to Jehol
1 artillery and 7 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 bomber and 1 fighter moved from Hopei to Anhwe
1 tactical_bomber moved from Hunan to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
Japanese undo move 1.
1 factory_minor placed in Kiangsu
1 transport placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
I didnt do sz 98 right there are U.K. & Anzac units there
I’m going to look and see in case Germ sunk them, otherwise I need to edit them in -
OK I found it…WOW is this loading and posting slow today :(
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 artillery, 2 carriers and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to Eastern United States
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Hopei -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
3 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Hopei
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kweichow, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
1 infantry placed in Yunnan
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Combat Move - British
1 unit repaired.
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Quebec to 117 Sea Zone
1 fighter moved from United Kingdom to 117 Sea Zone
1 bomber moved from Scotland to France
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Ontario to Quebec
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Iraq
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from British Columbia to Alberta Saskatchewan Manitoba -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
1 fighter moved from Quebec to 117 Sea Zone
1 fighter moved from United Kingdom to 117 Sea Zone
1 bomber moved from Scotland to France
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 artillery moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Ontario to Quebec
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 carrier and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to Iraq
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from British Columbia to Alberta Saskatchewan ManitobaCombat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 1/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 93 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser and 2 transports in 96 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
Casualties for Germans: 1 transport
Casualties for Italians: 1 cruiser and 1 transport
Battle in Morocco
British attack with 2 armour and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 armour and 2 infantry in Morocco, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in French Madagascar
Battle in Syria
British attack with 1 artillery and 1 infantry
Germans defend with 1 bomber
British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 2/2 hits
Germans roll dice for 1 bomber in Syria, round 2 : 1/1 hits
1 infantry owned by the British and 1 bomber owned by the Germans lost in Syria
British win, taking French Madagascar from Germans, taking Syria from Germans with 1 artillery remaining. Battle score for attacker is 9
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Battle in Italian Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Italian Somaliland, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 117 Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 117 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship in 117 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 117 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in Iraq
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 : 2/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 5 : 2/2 hits
1 infantry owned by the British , 2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 117 Sea Zone to 109 Sea Zone
1 fighter moved from 117 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from France to United Kingdom
1 armour moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
4 infantry moved from India to Burma
1 infantry moved from India to West India
1 tactical_bomber moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 carrier placed in 109 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians repair 5 damage on 5 harbours; Remaining resources: 9 PUs;
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Sicily to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Romania to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians repair 5 damage on 5 harbours; Remaining resources: 9 PUs;
Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 tactical_bomber moved from Sicily to 92 Sea Zone
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 armour moved from Tunisia to Morocco
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Tunisia to Morocco
2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Romania to YugoslaviaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
British defend with 1 carrier and 1 fighter
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 carrier and 1 fighter
Casualties for Italians: 1 destroyer and 1 fighter
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is -12
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber and 1 destroyer
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 armour and 1 infantry
Italians win, taking Morocco from British with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 armour and 1 infantry
Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 tactical_bomber moved from Morocco to Algeria
1 fighter moved from 92 Sea Zone to Algeria
1 aaGun moved from Libya to Tobruk
2 infantry moved from Libya to Tunisia
1 artillery moved from Libya to TunisiaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from India to Burma
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Java
1 fighter moved from Queensland to Malaya
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from India to Burma
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Java
1 fighter moved from Queensland to Malaya
1 fighter and 1 tactical_bomber moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
Dang I didnt see my U.S. ships in 28 & 64 I’ll use them next turn…oh yea France
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 6 infantry moved from Norway to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to United Kingdom
3 fighters moved from Western Germany to United Kingdom
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 9 infantry, 2 submarines and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
1 bomber moved from Southern Italy to United Kingdom
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tobruk to Alexandria -
scramble orders
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Wont let me open, need pass word for post to server
Any Ideas?
S.A.





