no scrambling off Philippines
G40 13L captain walker (axis) vs Odonis (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 bomber moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 carrier and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
1 artillery placed in Shensi
2 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 armour moved from France to Holland Belgium
British take Holland Belgium from Germans
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from France to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia -
Scramble off of Italy…
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Sorry, should have been phrased as a question - “Scramble off of Italy?”
-
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 armour moved from France to Holland Belgium
British take Holland Belgium from Germans
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from France to 97 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 111 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 26
Casualties for Germans: 1 battleship and 1 submarine
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to India
1 fighter moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 97 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Malta
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 bomber moved from 111 Sea Zone to United Kingdom
1 armour and 1 infantry moved from 106 Sea Zone to QuebecPlace Units - British
4 infantry placed in United Kingdom
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
1 infantry moved from Northern Italy to France
Italians take France from French
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British -
OOL for 97?
-
AC - 2 hits, DD, CR, TAC, FTR
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
1 infantry moved from Northern Italy to France
Italians take France from French
2 artilleries and 1 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the French , 1 artillery owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Italians , 1 cruiser owned by the British , 1 submarine owned by the Italians , 1 carrier owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians retreated to 95 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
1 tactical_bomber owned by the British and 1 fighter owned by the British could not land and were killed
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 17 PUs (1 lost to blockades); end with 36 PUs totalTerritory Summary for Italians :
Kenya : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Tunisia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Tobruk : 1 artillery and 3 infantry
Albania : 1 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
95 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 34 / 47
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 33 / 39
UK_Pacific : 17 / 17
Italians : 18 / 36
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 armour
Germans roll dice for 1 armour, 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 111 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
2 bombers moved from Holland Belgium to Western Germany
5 infantry moved from Bulgaria to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Germans
1 artillery, 2 fighters and 3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Romania : 1 armour and 6 infantry
Poland : 1 aaGun, 1 armour, 2 artilleries and 13 infantry
Germany : 1 armour, 1 factory_major and 2 mech_infantrys
Denmark : 2 infantry
Holland Belgium : 1 armour
Southern Italy : 1 fighter
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 37 / 47
Russians : 37 / 37
Japanese : 29 / 39
Americans : 52 / 52
Chinese : 9 / 15
British : 30 / 39
UK_Pacific : 17 / 17
Italians : 18 / 36
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 mech_infantrys moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
3 armour moved from Ukraine to Bryansk
1 armour moved from Caucasus to Ukraine
5 infantry moved from Yakut S.S.R. to Yenisey
9 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Buryatia to Yakut S.S.R.
1 submarine moved from 124 Sea Zone to 122 Sea ZonePlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Kweichow
5 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/12 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kweichow to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Anhwe
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Korea to Jehol
1 fighter and 1 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 harbour placed in Hainan
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Jehol : 1 flag, 1 armour
Siam : 2 infantry
Manchuria : 1 flag, 1 fighter and 5 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun and 6 infantry
43 Sea Zone : 1 submarine
33 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
19 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 37 / 47
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 39
UK_Pacific : 17 / 17
Italians : 18 / 36
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 2.
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
2 artilleries, 1 fighter and 7 infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - British
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 armour, 1 fighter and 5 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 fighter moved from Malta to Egypt
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to MalayaPlace Units - British
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
1 submarine placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry





