I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
13L G40 MrRoboto (Axis) vs Rasmustb (Allies+9)
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Attacking your “fleet” outside philip. Kamikaze?
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ehemm addition to us cm’s: SS sz6 -> sz19
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No Kamikaze
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers and 5 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Northern Territory to 35 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in French Indo China
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 transport
Americans win, taking French Indo China from Japanese with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 5 submarines
Japanese win with 1 destroyer and 5 submarines remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to Western United States
1 carrier, 1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from French West Africa to French Central Africa
2 carriers, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
5 submarines placed in 101 Sea Zone
4 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 3 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Yunnan to Siam
2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from India to Siam
1 fighter moved from India to Kwangsi
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
5 mech_infantrys moved from Yunnan to SiamCombat - British
British creates battle in territory 109 Sea Zone
Battle in British Somaliland
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British win, taking 109 Sea Zone from Germans, taking British Somaliland from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Sumatra
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Sumatra from Japanese, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Siam from Japanese with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from Kansu to Yunnan
1 aaGun and 4 infantry moved from India to Burma
1 bomber moved from British Somaliland to Egypt
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to ScotlandPlace Units - British
1 submarine and 1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Tunisia to Alexandria
2 armour, 2 artilleries and 1 infantry moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Greece
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Tunisia to Tobruk
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns moved from Belarus to Bryansk
2 aaGuns and 1 infantry moved from Eastern Poland to BelarusPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
1 infantry placed in Northern Italy
Italians undo move 2.
Italians undo move 1.
1 infantry placed in Southern Italy
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Northern Territory to Shan State
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to KareliaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 artilleries and 11 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
9 armour, 10 artilleries, 1 fighter, 30 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Belarus to Bryansk
4 armour and 2 mech_infantrys moved from Baltic States to BryanskCombat - Germans
Battle in Novgorod
Germans attack with 6 artilleries and 11 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 artilleries and 11 infantry in Novgorod, round 2 : 8/17 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Belarus to Bryansk
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Belarus to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 5 submarines and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 51 / 61
Russians : 22 / 34
Japanese : 47 / 62
Americans : 54 / 75
Chinese : 12 / 10
British : 33 / 30
UK_Pacific : 12 / 12
Italians : 19 / 34
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
4 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
3 artilleries and 4 infantry moved from Karelia to Finland
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
3 mech_infantrys moved from Vologda to Kazakhstan
1 fighter moved from Russia to KazakhstanCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 3 artilleries and 4 infantry
Germans defend with 5 infantry
Russians win, taking Finland from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 armour, 1 artillery and 2 infantry moved from Vologda to Russia
1 aaGun, 4 artilleries and 16 infantry moved from Tambov to Russia
1 aaGun moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Karelia to FinlandPlace Units - Russians
1 infantry placed in Volgograd
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Korea to Amur
1 fighter moved from Korea to Amur
1 tactical_bomber moved from Japan to Amur
1 tactical_bomber moved from Java to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Amur to Korea
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
3 artilleries, 4 infantry and 1 mech_infantry moved from Hopei to Anhwe
1 tactical_bomber moved from 20 Sea Zone to KwangtungPlace Units - Japanese
1 carrier and 1 destroyer placed in 20 Sea Zone
1 factory_minor placed in Korea
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,6,1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 43 PUs (3 lost to blockades); end with 45 PUs total -
hahaha…
That amur battle was fitting to our series of games.
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hahaha…
That amur battle was fitting to our series of games.
Hah yes indeed! This is so sick. I’ll give you that airplane back even though it wont change the massive tide dicey pushed against you.
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No it doesn’t change much.
Pacific and Europe were both looking so well, until I misplaced one tiny little destroyer, that changed everything. Such a shame.
Now I can only hope for a miracle, that I somehow win Europe before USA gets to big there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 3 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 43 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in Java
Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
Americans win, taking 43 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Java from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Java to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 bomber moved from Western United States to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
5 submarines moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
4 aaGuns, 2 infantry and 4 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
2 armour placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 destroyer, 3 submarines and 4 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
5 infantry moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,1,2,2
Chinese collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
5 fighters and 1 tactical_bomber moved from 109 Sea Zone to Gibraltar
3 infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 mech_infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 3 infantry moved from Shan State to Malaya
2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Morocco
Battle in Celebes
Battle in Normandy Bordeaux
Battle in Malaya
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Morocco from Italians, taking Celebes from Japanese, taking Normandy Bordeaux from Germans, taking Malaya from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Gibraltar
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from Scotland to United Kingdom
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Belgian Congo to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
2 aaGuns, 2 artilleries and 3 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Malaya to French Indo China
1 armour and 4 mech_infantrys moved from Siam to Yunnan
1 aaGun and 4 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to HunanPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Greece to Rostov
2 artilleries and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Southern Italy to Morocco
1 fighter moved from Southern Italy to GibraltarCombat - Italians
Battle in Morocco
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Morocco from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield, 1 artillery and 1 harbour
Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tambov
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Italians win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
2 aaGuns and 1 infantry moved from Belarus to Bryansk
1 fighter moved from Morocco to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Italians
1 bomber and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from New South Wales to 33 Sea ZoneCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Shan State to KwangsiPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 fighter moved from Karelia to FinlandNon Combat Move - French
Turn Complete - French