13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)

  • TripleA

    max defence please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Norway to 112 Sea Zone
                3 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                5 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                6 bombers and 2 fighters moved from Western Germany to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from France to United Kingdom
                5 artilleries and 5 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French
                2 artilleries and 2 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 10 artilleries, 7 bombers, 3 fighters, 13 infantry and 1 mech_infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry; Americans defend with 7 bombers
                    Germans captures 25PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 artillery and 3 bombers remaining. Battle score for attacker is 45
                    Casualties for Germans: 9 artilleries, 4 bombers, 3 fighters, 13 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 2 artilleries, 3 fighters, 15 infantry and 1 mech_infantry
                    Casualties for Americans: 7 bombers
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                4 mech_infantrys moved from Novgorod to Poland
                3 aaGuns, 18 artilleries and 9 infantry moved from Eastern Poland to Poland
                4 artilleries moved from Bessarabia to Romania
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Normandy Bordeaux to France

    Place Units - Germans
                1 armour, 3 artilleries and 6 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                1 artillery and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 86 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 6 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Timguska to Yenisey
                1 armour moved from Suiyuyan to Anhwe
                      Chinese take Chahar from Japanese
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Rostov to Northwest Persia
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 aaGun, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Rostov to Belarus
                3 artilleries and 5 infantry moved from Archangel to Novgorod
                4 mech_infantrys moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Hunan : 1 mech_infantry
        Anhwe : 1 armour
        Yenisey : 1 artillery and 1 infantry
        Belarus : 1 fighter, 5 mech_infantrys and 1 tactical_bomber
        Baltic States : 1 infantry
        Eastern Poland : 1 aaGun, 11 artilleries, 33 infantry and 3 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 2 artilleries and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Northwest Persia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 96
        Russians : 30 / 32
        Japanese : 36 / 61
        Americans : 57 / 81
        Chinese : 13 / 16
        British : 20 / 0
        UK_Pacific : 11 / 11
        Italians : 18 / 29
        ANZAC : 22 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                8 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                2 battleships, 5 carriers, 4 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 80 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 8 destroyers, 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 battleships, 5 carriers, 8 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Philippines

    Non Combat Move - Japanese
                8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 39 Sea Zone to 75 Sea Zone
                1 carrier, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 75 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                4 destroyers and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5,4,5,3,3,3,2,4,6,3,3,5,2,6,2,1
                Japanese collect 37 PUs (1 lost to blockades); end with 38 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery moved from India to West India
                      UK_Pacific take West India from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                7 bombers moved from Kweichow to 36 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 7 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  13/16 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Japanese with 7 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                7 bombers moved from 36 Sea Zone to Siam
                1 mech_infantry moved from Burma to French Indo China
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Siam
                5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Midway to Anhwe
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 2 tactical_bombers moved from Western United States to Midway

    Place Units - Americans
                1 infantry placed in French Indo China
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Midway: 2 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 43 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsi : 1 mech_infantry
        Okinawa : 1 flag, 1 infantry and 1 mech_infantry
        Siam : 1 armour, 1 artillery, 7 bombers and 3 infantry
        Hainan : 1 flag, 1 harbour
        Anhwe : 1 bomber
        Shan State : 1 infantry
        Kwangtung : 1 infantry
        Guam : 1 airfield and 1 harbour
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield, 2 fighters and 2 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        43 Sea Zone : 1 cruiser
        37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 4 transports
        36 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 submarine and 1 transport
        25 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        West India : 1 artillery
        101 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 56 / 96
        Russians : 30 / 32
        Japanese : 31 / 38
        Americans : 55 / 75
        Chinese : 14 / 16
        British : 20 / 0
        UK_Pacific : 17 / 11
        Italians : 18 / 29
        ANZAC : 22 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made some noncombat move edits.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Anhwe : 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 56 / 96
        Russians : 30 / 32
        Japanese : 31 / 38
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 20 / 0
        UK_Pacific : 17 / 11
        Italians : 18 / 29
        ANZAC : 22 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Syria
                1 fighter moved from Northwest Persia to Syria
                1 artillery moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan

    Combat - British
                Battle in Syria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Syria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Syria
                    British win, taking Syria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 mech_infantrys
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery and 2 mech_infantrys in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Syria to Iraq
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Ukraine
                1 fighter moved from Belarus to Ukraine

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Syria : 1 flag, 2 infantry
        Tobruk : 1 mech_infantry
        Ethiopia : 1 flag
        Eastern Poland : 1 fighter
        Ukraine : 1 fighter and 1 tactical_bomber
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 1 fighter
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 96
        Russians : 30 / 32
        Japanese : 31 / 38
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 22 / 0
        UK_Pacific : 17 / 25
        Italians : 16 / 29
        ANZAC : 22 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                2 bombers moved from Western Germany to Tobruk

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 bomber; French defend with 1 infantry; British defend with 1 artillery and 1 harbour
                    Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 bomber
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery, 2 bombers and 1 infantry
                    French defend with 1 infantry; British defend with 1 mech_infantry
                    Italians win, taking Tobruk from French with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Tobruk to Southern Italy
                1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                2 artilleries and 9 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - Italians
                1 armour and 4 mech_infantrys placed in Northern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 bombers moved from India to Egypt

    Combat - ANZAC
                ANZAC creates battle in territory 41 Sea Zone
                Battle in Egypt
                    ANZAC attack with 3 bombers
                    Italians defend with 2 artilleries, 1 harbour and 1 infantry
                        ANZAC roll dice for 3 bombers in Egypt, round 2 :  2/3 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 :  2/3 hits
                        2 bombers owned by the ANZAC , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        ANZAC roll dice for 1 bomber in Egypt, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    ANZAC win with 1 bomber remaining. Battle score for attacker is -13
                    Casualties for ANZAC: 2 bombers
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Malaya to Siam
                1 fighter moved from Kwangsi to Siam
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from Queensland to New South Wales
                1 transport moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 airfield placed in Siam
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        French Indo China : 1 fighter
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 2 transports
        62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Anglo Egyptian Sudan : 1 bomber
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 96
        Russians : 30 / 32
        Japanese : 31 / 38
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 20 / 0
        UK_Pacific : 17 / 25
        Italians : 18 / 28
        ANZAC : 22 / 32
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    unfortunately there are no french left to take their turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 4 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 infantry moved from Poland to Baltic States
                3 bombers moved from Western Germany to Baltic States

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Baltic States to Western Germany
                1 aaGun, 1 armour, 3 artilleries and 6 mech_infantrys moved from Germany to Slovakia Hungary
                3 aaGuns, 18 artilleries, 8 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
                4 artilleries moved from Romania to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                2 artilleries and 2 infantry moved from Vyborg to Finland
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                6 transports moved from 110 Sea Zone to 112 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 artilleries, 2 bombers and 4 infantry placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Germans
                1 armour moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Hunan to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Japanese
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Ukraine to Eastern Poland
                3 mech_infantrys moved from Russia to Belarus
                4 mech_infantrys moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    Territory Summary for Russians :

    Kiangsu : 1 mech_infantry
        Jehol : 1 armour
        Yakut S.S.R. : 1 artillery and 1 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Belarus : 3 mech_infantrys
        Baltic States : 1 infantry
        Eastern Poland : 1 aaGun, 13 artilleries, 38 infantry and 11 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 38 / 44
        Japanese : 23 / 38
        Americans : 55 / 75
        Chinese : 20 / 20
        British : 20 / 0
        UK_Pacific : 17 / 25
        Italians : 18 / 28
        ANZAC : 22 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 fighters and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 35 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 bomber
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 2 transports moved from 75 Sea Zone to 60 Sea Zone
                4 fighters moved from 43 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 60 Sea Zone
                1 fighter moved from 42 Sea Zone to 60 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 8 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 fighters and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 35 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 bomber
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 carrier and 2 transports moved from 75 Sea Zone to 60 Sea Zone
                4 fighters moved from 43 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 60 Sea Zone
                1 fighter moved from 42 Sea Zone to 60 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 8 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 23 PUs; end with 23 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 carrier and 2 transports
                EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 carrier and 2 transports
                EDIT: Removing units owned by Japanese from 60 Sea Zone: 2 fighters
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • TripleA

    nice edit.

    i looked at the turn yesterday but did not make my move as i was still thinking what was best.

    your edit throws my plans out the window.


  • Yeah, sorry it came so late, did it right after my turn but realized today that I posted before I made it instead of after. Was happy you hadn’t moved yet, hehe.

  • TripleA

    sorry for the delay this move is a difficult one for me.


  • No problem. It’s an interesting position. I’m way in over my head, this is my first game to go past 9 rounds I think.

  • TripleA

    would you like to scramble?

    i am ignoring your subs.
    if you scramble in sz6, your subs can fight.
    please let me know if you want to submerge or fight.

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