scram of 111
13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)
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Sealion is underway. Do you just want standard OOL (AA guns, bombers, inf etc.), or something else? Map attached after my first attack round.
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max defence please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
5 transports moved from 111 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
3 artilleries and 6 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
5 artilleries, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
6 bombers and 2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from France to United Kingdom
5 artilleries and 5 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French
2 artilleries and 2 infantry moved from Novgorod to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in United Kingdom
Germans attack with 10 artilleries, 7 bombers, 3 fighters, 13 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry; Americans defend with 7 bombers
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 3 bombers remaining. Battle score for attacker is 45
Casualties for Germans: 9 artilleries, 4 bombers, 3 fighters, 13 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 artilleries, 3 fighters, 15 infantry and 1 mech_infantry
Casualties for Americans: 7 bombers
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
4 mech_infantrys moved from Novgorod to Poland
3 aaGuns, 18 artilleries and 9 infantry moved from Eastern Poland to Poland
4 artilleries moved from Bessarabia to Romania
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour, 3 artilleries and 6 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
1 artillery and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Timguska to Yenisey
1 armour moved from Suiyuyan to Anhwe
Chinese take Chahar from Japanese
Chinese take Anhwe from Japanese
1 mech_infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from GermansCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Rostov to Northwest Persia
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Eastern Poland
1 aaGun, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Belarus
3 artilleries and 5 infantry moved from Archangel to Novgorod
4 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to BelarusPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs totalTerritory Summary for Russians :
Hunan : 1 mech_infantry
Anhwe : 1 armour
Yenisey : 1 artillery and 1 infantry
Belarus : 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Baltic States : 1 infantry
Eastern Poland : 1 aaGun, 11 artilleries, 33 infantry and 3 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Western Ukraine : 2 artilleries and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Northwest Persia : 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 96
Russians : 30 / 32
Japanese : 36 / 61
Americans : 57 / 81
Chinese : 13 / 16
British : 20 / 0
UK_Pacific : 11 / 11
Italians : 18 / 29
ANZAC : 22 / 32
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
8 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 battleships, 5 carriers, 4 destroyers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 80 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 8 destroyers, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 battleships, 5 carriers, 8 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in PhilippinesNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 39 Sea Zone to 75 Sea Zone
1 carrier, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 75 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
4 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5,4,5,3,3,3,2,4,6,3,3,5,2,6,2,1
Japanese collect 37 PUs (1 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
1 artillery moved from India to West India
UK_Pacific take West India from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
7 bombers moved from Kweichow to 36 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 7 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 13/16 hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Americans win, taking 36 Sea Zone from Japanese with 7 bombers, 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
7 bombers moved from 36 Sea Zone to Siam
1 mech_infantry moved from Burma to French Indo China
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Siam
5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from Midway to Anhwe
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 2 tactical_bombers moved from Western United States to MidwayPlace Units - Americans
1 infantry placed in French Indo China
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Midway: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 43 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 mech_infantry
Okinawa : 1 flag, 1 infantry and 1 mech_infantry
Siam : 1 armour, 1 artillery, 7 bombers and 3 infantry
Hainan : 1 flag, 1 harbour
Anhwe : 1 bomber
Shan State : 1 infantry
Kwangtung : 1 infantry
Guam : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield, 2 fighters and 2 tactical_bombers
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
43 Sea Zone : 1 cruiser
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 5 fighters, 3 tactical_bombers and 4 transports
36 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 submarine and 1 transport
25 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
West India : 1 artillery
101 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 56 / 96
Russians : 30 / 32
Japanese : 31 / 38
Americans : 55 / 75
Chinese : 14 / 16
British : 20 / 0
UK_Pacific : 17 / 11
Italians : 18 / 29
ANZAC : 22 / 32
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made some noncombat move edits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Anhwe : 1 artillery and 5 infantryProduction/PUs Summary :
Germans : 56 / 96
Russians : 30 / 32
Japanese : 31 / 38
Americans : 55 / 75
Chinese : 14 / 20
British : 20 / 0
UK_Pacific : 17 / 11
Italians : 18 / 29
ANZAC : 22 / 32
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from Iraq to Syria
1 fighter moved from Northwest Persia to Syria
1 artillery moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-JordanCombat - British
Battle in Syria
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Syria, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 artillery and 2 mech_infantrys in Trans-Jordan, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Syria to Iraq
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Belarus to UkrainePlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Syria : 1 flag, 2 infantry
Tobruk : 1 mech_infantry
Ethiopia : 1 flag
Eastern Poland : 1 fighter
Ukraine : 1 fighter and 1 tactical_bomber
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor and 1 fighter
Eastern Persia : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 96
Russians : 30 / 32
Japanese : 31 / 38
Americans : 55 / 75
Chinese : 14 / 20
British : 22 / 0
UK_Pacific : 17 / 25
Italians : 16 / 29
ANZAC : 22 / 32
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 bombers moved from Western Germany to TobrukCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 2 infantry
ANZAC defend with 1 bomber; French defend with 1 infantry; British defend with 1 artillery and 1 harbour
Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 bomber
Casualties for French: 1 infantry
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery, 2 bombers and 1 infantry
French defend with 1 infantry; British defend with 1 mech_infantry
Italians win, taking Tobruk from French with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 bombers moved from Tobruk to Southern Italy
1 armour and 3 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 artilleries and 9 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers moved from India to EgyptCombat - ANZAC
ANZAC creates battle in territory 41 Sea Zone
Battle in Egypt
ANZAC attack with 3 bombers
Italians defend with 2 artilleries, 1 harbour and 1 infantry
ANZAC roll dice for 3 bombers in Egypt, round 2 : 2/3 hits
Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 2/3 hits
2 bombers owned by the ANZAC , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
ANZAC roll dice for 1 bomber in Egypt, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
ANZAC win with 1 bomber remaining. Battle score for attacker is -13
Casualties for ANZAC: 2 bombers
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - ANZAC
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Malaya to Siam
1 fighter moved from Kwangsi to Siam
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 airfield placed in Siam
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
French Indo China : 1 fighter
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 transports
62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
Anglo Egyptian Sudan : 1 bomber
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 56 / 96
Russians : 30 / 32
Japanese : 31 / 38
Americans : 55 / 75
Chinese : 14 / 20
British : 20 / 0
UK_Pacific : 17 / 25
Italians : 18 / 28
ANZAC : 22 / 32
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
unfortunately there are no french left to take their turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 4 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
Germans take French Equatorial Africa from French
1 infantry moved from Poland to Baltic States
3 bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Baltic States to Western Germany
1 aaGun, 1 armour, 3 artilleries and 6 mech_infantrys moved from Germany to Slovakia Hungary
3 aaGuns, 18 artilleries, 8 infantry and 4 mech_infantrys moved from Poland to Slovakia Hungary
4 artilleries moved from Romania to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
2 artilleries and 2 infantry moved from Vyborg to Finland
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
6 transports moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
10 mech_infantrys placed in Germany
2 artilleries, 2 bombers and 4 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 armour moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Japanese
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from GermansCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Russia to Belarus
4 mech_infantrys moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern PolandPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsTerritory Summary for Russians :
Kiangsu : 1 mech_infantry
Jehol : 1 armour
Yakut S.S.R. : 1 artillery and 1 infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Belarus : 3 mech_infantrys
Baltic States : 1 infantry
Eastern Poland : 1 aaGun, 13 artilleries, 38 infantry and 11 mech_infantrys
Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 51 / 68
Russians : 38 / 44
Japanese : 23 / 38
Americans : 55 / 75
Chinese : 20 / 20
British : 20 / 0
UK_Pacific : 17 / 25
Italians : 18 / 28
ANZAC : 22 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 fighters and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Anglo Egyptian SudanCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Anglo Egyptian Sudan
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 carrier and 2 transports moved from 75 Sea Zone to 60 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 60 Sea Zone
1 fighter moved from 42 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 fighters and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Anglo Egyptian SudanCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Anglo Egyptian Sudan
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 carrier and 2 transports moved from 75 Sea Zone to 60 Sea Zone
4 fighters moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 60 Sea Zone
1 fighter moved from 42 Sea Zone to 60 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 8 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 carrier and 2 transports
EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 carrier and 2 transports
EDIT: Removing units owned by Japanese from 60 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
nice edit.
i looked at the turn yesterday but did not make my move as i was still thinking what was best.
your edit throws my plans out the window.
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Yeah, sorry it came so late, did it right after my turn but realized today that I posted before I made it instead of after. Was happy you hadn’t moved yet, hehe.
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sorry for the delay this move is a difficult one for me.
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No problem. It’s an interesting position. I’m way in over my head, this is my first game to go past 9 rounds I think.





