S.A. Axis vs JWW Allies


  • Yea send them up
    Sorry about forgetting the 2 IPC
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/4 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 submarine in 97 Sea Zone, round 4 :  1/1 hits
                    British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for British: 1 bomber, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 96 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 battleship
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 carrier moved from 98 Sea Zone to 81 Sea Zone
                1 armour moved from Alexandria to Egypt
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Burma to 80 Sea Zone
                1 tactical_bomber moved from India to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                2 infantry moved from Malaya to Shan State
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from India to Persia

    Place Units - British
                1 artillery, 2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 97 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to Malta: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 9 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
        Rhodesia : 2 infantry
        80 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        106 Sea Zone : 2 transports
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag, 1 infantry
        79 Sea Zone : 1 battleship
        Persia : 1 flag, 1 artillery, 1 fighter and 3 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 67
        Russians : 36 / 42
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • changed my mind w/respect to the UK bmb loss vs. the cruiser….end up killing the cruiser.


  • No prob Bro


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Northern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Northern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 :  3/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Southern Italy
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 15 PUs; end with 15 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.531
            Standard Deviation : 0.729
            Total rolls : 33

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    French Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                1 fighter moved from Queensland to Sumatra
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 fighter moved from New Zealand to Java
                1 fighter moved from New Zealand to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 fighter and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 fighter
        42 Sea Zone : 1 transport
        61 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 67
        Russians : 36 / 42
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win with no units remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 fighter moved from United Kingdom to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 fighter and 2 infantry
        92 Sea Zone : 1 destroyer
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 42 / 67
        Russians : 36 / 42
        Japanese : 30 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                3 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania
                4 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                4 armour and 2 mech_infantrys moved from France to Germany
                3 artilleries moved from France to Western Germany
                1 bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Eastern Poland


  • AIR RAID!!!
    Pull down the blinds and close the curtains, turn off all the lights and head to the bomb shelter!
    Will Winston Churchill send up intercepters  to try to stop the bombers?


  • @suprise:

    AIR RAID!!!
    Pull down the blinds and close the curtains, turn off all the lights and head to the bomb shelter!
    Will Winston Churchill send up intercepters  to try to stop the bombers?

    winston tells the fgt’s to stay put….the British AA guns will wreak havoc on the luftwaffe


  • @JWW:

    @suprise:

    AIR RAID!!!
    Pull down the blinds and close the curtains, turn off all the lights and head to the bomb shelter!
    Will Winston Churchill send up intercepters  to try to stop the bombers?

    winston tells the fgt’s to stay put….the British AA guns will wreak havoc on the luftwaffe

    No scramble, thank you


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                3 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania
                4 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 artillery and 1 infantry moved from Norway to Finland
                2 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                3 fighters moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                4 armour and 2 mech_infantrys moved from France to Germany
                3 artilleries moved from France to Western Germany
                1 bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Eastern Poland

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 4 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/5 hits
                    Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 5,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 19 damage total.  Damaged units is as follows: factory_major = 11, harbour = 2, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                2 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to 112 Sea Zone
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from United Kingdom to Holland Belgium
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                1 bomber moved from Baltic States to Western Germany
                1 tactical_bomber moved from Baltic States to Western Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 armour moved from Bulgaria to Romania

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 artillery and 8 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 20 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.306
            Median : 4.000
            Variance : 2.361
            Standard Deviation : 1.536
            Total rolls : 62

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.043
            Standard Deviation : 1.022
            Total rolls : 24

    British Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9


  • I hit done accidentally so I redid it…sorry


  • @suprise:

    I hit done accidentally so I redid it…sorry

    i am confused….

    I have dice for your turn twice…the first set of rolls, specifically for the air raid, show 3 hits. The second set of dice show no hits. It looks like you did the battles twice and took the second dice, better dice results.

    even if you hit done, you could have saved the file and then sent the file. You shouldn’t have rerolled and done everything again, at the very least use the initial rolls/dice and edit the results.

    I know it really stinks when 3-6 aa guns hit but that’s the risk you take brother.

    I have both set’s of dice results in my email system if you need me to send them to you again.


  • Take the first ones, I hit done and it went to the Russian turn and I couldnt find where to show the battles or the dice rolls or how to save it to this web site. I dont use the computer for much, only the war games and I only picked this up about 2 years ago…friend showed me the site, now I’m here every day except weekends.
    I get frustrated when I see people can post a move to P.M. and I have no idea how to do that
    Sorry if I caused any confusion and I want to be as honest as I can. with bombers I chose 1 stat and 2 tacts. Are you able to edit the game from the dice rolls?
    Sorry for so many questions, send me the dice and I’ll edit it
    Save and send, I’ll need to cut and paste correct.
    Sorry again
    Kris


  • @suprise:

    Take the first ones, I hit done and it went to the Russian turn and I couldnt find where to show the battles or the dice rolls or how to save it to this web site. I dont use the computer for much, only the war games and I only picked this up about 2 years ago…friend showed me the site, now I’m here every day except weekends.
    I get frustrated when I see people can post a move to P.M. and I have no idea how to do that
    Sorry if I caused any confusion and I want to be as honest as I can. with bombers I chose 1 stat and 2 tacts. Are you able to edit the game from the dice rolls?
    Sorry for so many questions, send me the dice and I’ll edit it
    Save and send, I’ll need to cut and paste correct.
    Sorry again
    Kris

    I understand Kris. No worries, I’ll come back to you with a solution and perhaps a few suggestions/directions for you if this happens again…


  • Kris, in triple a, the game there is a tab called “game”, if you click that tab a drop down box will appear and within that there is a tab called history. If you click that it will show you the entire games history. So even if you hit “done” you can still save the file. click “file” then click "save, name it something similar to our game file. Once saved, you can post the saved game file by typing in this box, please use this file and then below click “additional Options”, this will show you a new drop down box where you would click “browse”, your computers drives will appear. You will need to know where triple a is saved, probably in your C drive, you will need to find your triple a file, click on this file and you will see saved games and within this will be the game file you just saved. Click on this to attach the file, I have just done this using another game file. It will appear in the “attach” line and then hit POST.

    I hope this helps.

    now let’s see about fixing our problem…do you have the emails from those initial dice results?

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