@The_Good_Captain Yes I noticed the same thing after our first game (where I brought the SC with the flank instead of the MECH) and made the adjustment. Doesn’t come up often but when it does it can swing the numbers ever so slightly.
War all around! S.A. & V.
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Kwangsi to Szechwan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to Hunan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 armour moved from Kwangsi to Szechwan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Korea to Manchuria
2 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangsi to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Hunan, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Hunan, round 3 : 2/6 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 2 : 8/12 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
3 fighters moved from Hunan to Yunnan
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Jehol to Yunnan
1 tactical_bomber moved from Manchuria to Yunnan
1 aaGun moved from Jehol to Shantung
1 fighter moved from Jehol to ManchuriaPlace Units - Japanese
1 harbour placed in Hainan
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 2 times
Average roll : 3.344
Median : 3.000
Variance : 1.871
Standard Deviation : 1.368
Total rolls : 32Japanese Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.320
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 25Chinese Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 30 Sea Zone to 26 Sea Zone
2 aaGuns and 3 infantry moved from Central United States to Western United States
1 artillery moved from Eastern United States to Central United States
1 destroyer moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
3 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter and 4 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - British
British repair 8 damage on 8 factory_majors; Remaining resources: 29 PUs;
British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from Alexandria to 96 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Libya
British take Tobruk from Italians
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 bomber moved from Novgorod to GermanyCombat - British
Battle in Libya
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Libya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 cruiser
retreated to 96 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kenya
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from Shan State to Burma
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Libya to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 bomber moved from Germany to United Kingdom
3 fighters moved from Karelia to BelarusPlace Units - British
2 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 6 infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to 98 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern PolandCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.
Battle in Syria
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/6 hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the Italians , 1 fighter owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/5 hits
1 fighter owned by the Italians , 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win, taking Syria from French with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -64
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 fightersNon Combat Move - Italians
1 bomber moved from Egypt to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,1,5,5
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.511
Median : 4.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 45Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.500
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.222
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
WOW!!!
Some bad dice in 98, only 1 in 10 of my dice hit, and you had like 7 out of 9. -
Yeah that’s dumb. I’ll reroll it and see if it comes out better. I’ll assume max defense and max attack and you can adjust
a
Rolls: 1@2, 4@3, 1@4; Total Hits: 31@2,: (3)4@3,: (3, 6, 5, 1)1@4: (4)
d
Rolls: 3@2, 2@3, 1@4; Total Hits: 43@2,: (6, 4, 1)2@3,: (1, 3)1@4: (1) -
I lose the destroyer and carrier; you damage the BB
a
Rolls: 1@2, 4@3, 1@4; Total Hits: 21@2,: (5)4@3,: (6, 6, 5, 2)1@4: (4)
d
Rolls: 2@3, 1@4; Total Hits: 32@3,: (1, 2)1@4: (4) -
Ooops that was wrong. I got 4 hits first round. I’ll redo your roll on the second try, assuming you would damage BB and lose the destroyer and cruisers.
a
Rolls: 2@3, 1@4; Total Hits: 22@3,: (3, 6)1@4: (1) -
OK so I keep my fighter and you’re wiped out. You get $5 for clearing the med.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_AlliesPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Algeria to 99 Sea ZoneCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 97 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 99 Sea Zone to Cyprus
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
That was crazy, when I saw it I said crap the war is over and round 2 isnt finished.
I knew I was going to loose some but that was insane.
Thanks I’ll return the favor
Kris -
friendly game. :-)
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 46 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Belarus
3 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Southern France to 97 Sea Zone -
Any scramble orders Mr Churchill?
Always a friendly game with good friends
Kris -
3 against 1. No thanks. Keep that fighter on the ground
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 46 PUs;
Germans buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Belarus
3 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Southern France to 97 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 fighters; Russians defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Belarus : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 aaGun, 1 artillery, 3 fighters and 4 infantry in Belarus, round 2 : 4/8 hits
2 infantry owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
retreated to Belarus
Russians win with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber
French defend with 1 destroyer
Germans roll dice for 1 bomber in 97 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans lost in 97 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Norway
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 5/7 hits
Russians roll dice for 4 infantry in Norway, round 2 : 2/4 hits
4 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 4 infantry
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 armour moved from Germany to Poland
2 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
2 fighters moved from Norway to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
2 fighters moved from Gibraltar to Southern Italy
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Belarus to Poland
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
1 artillery and 6 infantry placed in Germany
1 infantry placed in France
1 armour placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalDice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 16 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.231
Median : 3.500
Variance : 1.725
Standard Deviation : 1.314
Total rolls : 52Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.235
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.235
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17French Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.357
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14





