• '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 61 Sea Zone to 54 Sea Zone
                1 cruiser moved from 61 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 fighter moved from Sumatra to Burma
                1 fighter moved from India to Burma

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 31 / 39
        Japanese : 37 / 50
        Americans : 52 / 78
        Chinese : 5 / 13
        British : 35 / 31
        UK_Pacific : 22 / 22
        Italians : 17 / 27
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Libya : 1 flag, 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 31 / 39
        Japanese : 37 / 50
        Americans : 52 / 78
        Chinese : 5 / 13
        British : 35 / 31
        UK_Pacific : 22 / 22
        Italians : 17 / 27
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 3 bombers and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour moved from 96 Sea Zone to Libya
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from Southern Italy to Libya
                1 fighter moved from Southern Italy to Libya
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                11 armour moved from Germany to Baltic States
                3 infantry moved from Germany to Poland
                2 fighters and 1 tactical_bomber moved from Southern Italy to Baltic States
                2 artilleries and 5 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Baltic States to Bessarabia
                1 armour moved from Baltic States to Bessarabia
                1 armour moved from Baltic States to Bessarabia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Libya
                    Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Libya from French with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Libya to Algeria
                1 tactical_bomber moved from Libya to Algeria
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                3 bombers placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 46 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Tsinghai to Kansu
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                5 infantry moved from Siberia to Amur
                8 infantry moved from Sakha to Amur
                4 infantry moved from Buryatia to Amur

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 infantry in Kansu, round 2 :  3/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 armour
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/5 hits
                        Italians roll dice for 2 armour in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/4 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 17 infantry in Amur, round 2 :  6/17 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Sakha to Amur
                1 aaGun moved from Buryatia to Amur
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Kazakhstan to Sikang
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                3 infantry moved from Ukraine to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Russia
                1 armour, 10 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                2 artilleries and 6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 bomber and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Kansu : 2 infantry
        Sikang : 1 infantry
        Soviet Far East : 1 infantry
        Amur : 2 aaGuns and 16 infantry
        Yakut S.S.R. : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 12 artilleries, 40 infantry and 3 mech_infantrys
        Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 9 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 34 / 34
        Japanese : 34 / 50
        Americans : 52 / 78
        Chinese : 6 / 13
        British : 35 / 31
        UK_Pacific : 22 / 22
        Italians : 16 / 27
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Yunnan
                3 artilleries moved from Kwangsi to Yunnan
                2 armour moved from Kiangsi to Yunnan
                2 mech_infantrys moved from Kiangsi to Yunnan
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 fighters moved from 36 Sea Zone to Philippines
                2 tactical_bombers moved from 36 Sea Zone to Philippines
                4 bombers moved from Kwangsi to India
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 7,3,3 and causes: 13 damage to unit: factory_major
                    Bombing raid in India causes 13 damage total.
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Yunnan
                    Japanese attack with 3 armour, 3 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 3 armour, 3 artilleries, 3 fighters, 1 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                5 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
                1 aaGun and 8 infantry moved from Jehol to Manchuria
                2 armour and 1 mech_infantry moved from Shantung to Manchuria
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Japan to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                3 bombers moved from India to Kwangsi

    Place Units - Japanese
                1 artillery and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                3 armour placed in Shantung
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 33 Sea Zone
                2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 6 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 6 :  0/1 hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Caroline Islands, round 7 :  0/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 7 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 infantry in Caroline Islands, round 8 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 8 :  0/1 hits
                        Americans roll dice for 2 infantry in Caroline Islands, round 9 :  2/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 9 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Gibraltar

    Non Combat Move - Americans
                3 bombers moved from Eastern United States to United Kingdom
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 108 Sea Zone
                2 fighters moved from Eastern United States to 108 Sea Zone
                1 carrier and 1 submarine moved from 51 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 carrier and 2 submarines placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier and 2 submarines
        63 Sea Zone : 1 carrier and 1 submarine
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Gibraltar : 1 infantry and 1 mech_infantry
        United Kingdom : 3 bombers
        108 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 34 / 34
        Japanese : 46 / 46
        Americans : 50 / 70
        Chinese : 5 / 13
        British : 35 / 31
        UK_Pacific : 15 / 22
        Italians : 16 / 27
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.541
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter and 3 infantry moved from Sikang to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 34 / 34
        Japanese : 45 / 46
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 35 / 31
        UK_Pacific : 15 / 22
        Italians : 16 / 27
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.541
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 8 factory_majors; Remaining resources: 14 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                1 armour and 1 mech_infantry moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 bomber moved from India to Malaya
                7 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Italian Somaliland
                1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea Zone

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Italian Somaliland
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking 106 Sea Zone from Germans, taking Italian Somaliland from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Malaya, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  4/14 hits
                        Japanese roll dice for 3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 2 :  2/10 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  4/12 hits
                        Japanese roll dice for 3 armour and 3 artilleries in Yunnan, round 3 :  1/6 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan
                    7 infantry owned by the British , 1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Burma
                    Japanese win with 2 armour remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                10 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Iraq
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 fighter moved from 106 Sea Zone to United Kingdom
                1 fighter moved from 106 Sea Zone to United Kingdom
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                1 bomber moved from Malaya to Burma

    Place Units - British
                1 infantry and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,5,1,6,2,4,1,5,3,3
                UK_Pacific collect 13 PUs (5 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 4 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Burma : 3 aaGuns, 1 artillery, 1 bomber, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Malaya : 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 4 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        108 Sea Zone : 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport
        76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 34 / 34
        Japanese : 42 / 46
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 35 / 42
        UK_Pacific : 18 / 15
        Italians : 16 / 27
        ANZAC : 14 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
                    British win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                5 infantry moved from 98 Sea Zone to Alexandria
                1 aaGun moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 infantry placed in Queensland
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 2 fighters and 1 infantry
        Burma : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        62 Sea Zone : 2 submarines and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 34 / 34
        Japanese : 42 / 46
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 35 / 42
        UK_Pacific : 18 / 15
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 34 / 34
        Japanese : 42 / 46
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 35 / 42
        UK_Pacific : 18 / 15
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Libya to 96 Sea Zone
                1 armour, 1 battleship and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from Baltic States to France
                1 tactical_bomber moved from Baltic States to France
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Baltic States to Belarus
                14 armour, 2 artilleries, 13 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
                3 bombers moved from France to United Kingdom

  • '15

    Sending up interceptors in London?  Or are you gonna take the Blitz and smile?

  • '15

    send up all 3 fighters

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Libya to 96 Sea Zone
                1 armour, 1 battleship and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                6 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from Baltic States to France
                1 tactical_bomber moved from Baltic States to France
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Baltic States to Belarus
                14 armour, 2 artilleries, 13 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
                3 bombers moved from France to United Kingdom

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    1 bomber owned by the Germans lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.
                Battle in Trans-Jordan
                    Germans attack with 1 armour
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 14 armour, 2 artilleries, 20 infantry and 10 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 14 armour, 2 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns moved from Baltic States to Novgorod
                3 armour moved from Bessarabia to Baltic States
                3 aaGuns and 3 infantry moved from Poland to Baltic States
                1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
                4 bombers moved from Southern Italy to France
                1 fighter and 1 tactical_bomber moved from Algeria to France
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                5 submarines moved from 93 Sea Zone to 92 Sea Zone
                2 bombers moved from United Kingdom to France

    Place Units - Germans
                2 bombers and 1 infantry placed in France
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                1 bomber and 1 fighter moved from Russia to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Ukraine
                2 armour moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Belarus

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Russians attack with 2 armour and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 armour and 3 infantry in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                1 bomber moved from Western Ukraine to Russia
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Kansu to Suiyuyan
                2 aaGuns and 15 infantry moved from Amur to Buryatia
                9 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Archangel

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 infantry
        Szechwan : 1 infantry
        Soviet Far East : 1 infantry
        Yakut S.S.R. : 2 infantry
        Buryatia : 2 aaGuns and 15 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 infantry
        Bryansk : 4 aaGuns, 12 artilleries, 41 infantry and 2 mech_infantrys
        Archangel : 1 mech_infantry
        Russia : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
        Ukraine : 2 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 2 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 35 / 35
        Japanese : 39 / 46
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 34 / 42
        UK_Pacific : 18 / 15
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers moved from Kwangsi to India
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                2 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 7,5,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in India causes 15 damage total.
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from India to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                3 armour moved from Shantung to Hunan
                1 mech_infantry moved from Manchuria to Anhwe
                3 fighters moved from Manchuria to Japan
                2 fighters and 2 tactical_bombers moved from Manchuria to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                3 armour placed in Shantung
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers moved from Kwangsi to India
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Yunnan to Siam
                      Japanese take Siam from UK_Pacific
                2 armour moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea

    Combat - Japanese
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 7,5,3 and causes: 15 damage to unit: factory_major
                    Bombing raid in India causes 15 damage total.
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from India to Kwangsi
                3 armour moved from Kiangsu to Kwangsi
                3 armour moved from Shantung to Hunan
                1 mech_infantry moved from Manchuria to Anhwe
                3 fighters moved from Manchuria to Japan
                2 fighters and 2 tactical_bombers moved from Manchuria to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from Kwangsi to Philippines
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                3 armour placed in Shantung
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Philippines: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 108 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to 91 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 3 fighters and 2 transports
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 6 :  1/1 hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Holland Belgium
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Western Germany causes 12 damage total.
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 destroyer moved from 108 Sea Zone to 104 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 108 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Eastern United States to 108 Sea Zone
                1 mech_infantry moved from Central United States to Quebec
                1 infantry moved from Eastern United States to Quebec
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from 91 Sea Zone to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 submarines and 1 transport
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 3 submarines
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Quebec : 1 infantry and 1 mech_infantry
        Gibraltar : 1 mech_infantry
        United Kingdom : 1 armour, 1 artillery, 3 bombers, 2 fighters and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        108 Sea Zone : 1 fighter
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 transport
        101 Sea Zone : 1 destroyer and 1 transport
        91 Sea Zone : 1 destroyer
        110 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 30 / 35
        Japanese : 46 / 46
        Americans : 53 / 73
        Chinese : 6 / 7
        British : 34 / 42
        UK_Pacific : 16 / 15
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.381
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Szechwan : 1 fighter and 8 infantry

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 30 / 35
        Japanese : 44 / 46
        Americans : 53 / 73
        Chinese : 8 / 15
        British : 34 / 42
        UK_Pacific : 16 / 15
        Italians : 16 / 26
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.320
            Median : 3.000
            Variance : 0.708
            Standard Deviation : 0.842
            Total rolls : 25

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

Suggested Topics

  • 1
  • 24
  • 28
  • 145
  • 67
  • 65
  • 104
  • 254
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.7k

Users

40.4k

Topics

1.8m

Posts