13L G40 PGMatt (axis) vs Soulblighter (Allies +9) game 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Siam to Shan State
                1 armour moved from Kwangsi to Shan State
                      Japanese take French Indo China from French
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Japan to Kwangtung

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  3/14 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  2/7 hits
                        1 infantry owned by the Japanese , 3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers in Yunnan, round 3 :  7/12 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  0/4 hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                3 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                2 bombers, 6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from Anhwe to Hunan
                6 infantry moved from Jehol to Anhwe
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Korea to Manchuria
                1 aaGun and 2 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun and 2 infantry
        Manchuria : 1 flag, 2 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 6 infantry
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 battleship and 1 transport
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 48
        Americans : 50 / 52
        Chinese : 5 / 15
        British : 29 / 43
        UK_Pacific : 6 / 17
        Italians : 12 / 25
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Central United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Malta to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from British Guiana to 88 Sea Zone
                1 armour and 1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 armour moved from 101 Sea Zone to Eastern United States
                1 infantry moved from Quebec to Eastern United States
                1 battleship moved from 79 Sea Zone to 76 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Quebec
                3 artilleries and 3 infantry placed in United Kingdom
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 5 infantry

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Syria

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Syria : 1 flag, 2 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Greece : 1 flag, 1 armour and 3 infantry
        97 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        98 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 48
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 48
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 14 / 16
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 48 / 48
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 14 / 16
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Romania to Bessarabia
                3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                3 armour and 10 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 91 Sea Zone to 84 Sea Zone
                1 destroyer moved from 113 Sea Zone to 111 Sea Zone
                3 fighters moved from Western Germany to 111 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 bomber moved from Southern Italy to Bessarabia

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 111 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Poland
                7 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Western Germany to Germany
                2 armour moved from Southern France to Yugoslavia
                1 armour moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                1 aaGun and 5 infantry moved from Norway to Finland
                4 infantry moved from 113 Sea Zone to Norway
                3 fighters moved from 111 Sea Zone to Western Germany
                1 fighter and 4 tactical_bombers moved from Southern Italy to Algeria

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                3 infantry placed in France
                4 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 fighter and 4 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 3 fighters and 1 harbour
        Poland : 1 aaGun, 1 bomber and 7 mech_infantrys
        Germany : 1 aaGun, 4 artilleries, 1 factory_major and 5 infantry
        Norway : 4 infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 aaGun, 6 armour, 5 artilleries, 24 infantry and 10 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        84 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 2 armour
        Finland : 1 flag, 1 aaGun and 8 infantry
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 37
        Japanese : 48 / 48
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 14 / 16
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Novgorod to Archangel
                3 artilleries and 2 infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Sikang : 2 armour and 2 mech_infantrys
        Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Bryansk : 4 aaGuns, 6 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber
        Archangel : 2 artilleries and 1 infantry
        Russia : 1 airfield, 7 artilleries, 1 factory_major and 3 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 48 / 48
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 14 / 16
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in Celebes
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 :  3/8 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
                1 battleship moved from 43 Sea Zone to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                2 infantry moved from Anhwe to Chahar
                3 mech_infantrys moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                4 infantry moved from Anhwe to Hunan
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                EDIT: 1 transport moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 aaGun and 2 infantry
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 artillery and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 4 infantry and 3 mech_infantrys
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 2 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        6 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 58 / 58
        Americans : 50 / 71
        Chinese : 2 / 5
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    EDIT: 1 transport moved from 35 Sea Zone to 19 Sea Zone

    This edit needs a bit of explanation; during my turn I moved the TR to Phil with the thought I was going to invade Sumatra or New Guinea.  This didn’t happen, but I never undid the combat move.

    The edit takes the TR north where it could have reached from it’s starting location in z36.


  • Its fine.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 carriers and 3 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan
                5 infantry moved from Sikang to Shensi
                5 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Kansu : 5 infantry
        Tsinghai : 1 fighter and 1 infantry
        Szechwan : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 55 / 58
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 32 / 38
        UK_Pacific : 6 / 8
        Italians : 15 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2,938
            Median : 2,000
            Variance : 1,067
            Standard Deviation : 1,033
            Total rolls : 16

    Japanese Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4,667
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Chinese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,538
            Median : 2,000
            Variance : 1,083
            Standard Deviation : 1,041
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to Iraq
                2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
                3 infantry moved from Persia to Iraq
                2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 battleship moved from 76 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 :  1/3 hits
                        British roll dice for 2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Iraq, round 2 :  7/13 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  4/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Morocco
                4 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch

    Place Units - British
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in Egypt
                1 carrier placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,6,2,3
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 artilleries

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 12 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery, 1 bomber and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Iraq : 1 flag, 2 artilleries and 6 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 carrier
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 destroyer and 2 transports
        Suriname : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 55 / 58
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 35 / 37
        UK_Pacific : 6 / 5
        Italians : 14 / 21
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,059
            Median : 3,000
            Variance : 1,273
            Standard Deviation : 1,128
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Neutral_Axis Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    British Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,136
            Median : 3,000
            Variance : 1,143
            Standard Deviation : 1,069
            Total rolls : 22

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,833
            Standard Deviation : 1,354
            Total rolls : 7

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 battleship, 2 cruisers, 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 3 infantry moved from 96 Sea Zone to Malta
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 armour and 3 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 :  1/3 hits
                        Italians roll dice for 1 armour and 3 infantry in Malta, round 2 :  0/4 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 armour and 3 infantry in Malta, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Malta, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 3 infantry in Malta, round 4 :  0/4 hits
                        British roll dice for 1 infantry in Malta, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 3 infantry in Malta, round 5 :  0/4 hits
                        British roll dice for 1 infantry in Malta, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 3 infantry in Malta, round 6 :  1/4 hits
                        British roll dice for 1 infantry in Malta, round 6 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 armour and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tunisia to Algeria

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Malta : 1 flag, 1 armour and 3 infantry
        Algeria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        96 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
        Greece : 1 flag, 2 infantry
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 55 / 58
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 35 / 37
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        62 Sea Zone : 1 carrier
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 55 / 58
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 35 / 37
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 34 / 34
        Japanese : 55 / 58
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 35 / 37
        UK_Pacific : 6 / 5
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                3 fighters moved from Western Germany to 114 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                7 mech_infantrys moved from Poland to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                6 armour, 5 artilleries, 23 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter and 4 tactical_bombers moved from Algeria to 91 Sea Zone
                1 submarine moved from 84 Sea Zone to 91 Sea Zone

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