@dawgoneit said in L26 G40 OOB dawgoneit (L+50) v BobbaRossa (X) Round 2:
max scramble
Got it. Do you want the sub in 106 to fight or submerge?
Forgot to move 2 planes. Continue to get diced :-(
Looking at the map I believe it is pointless to continue. I might be mistaken. I lost to many planes G2. Planes I need for just about everything. I thought it was G3 and not G4. Otherwise I would have build more infantry and not those 2 planes. as it stands the only way for Germany to survive is to retreat the army. However this means Russia will get Hungary and will be able to free roll into Italy. Basically it is pointless to continue at this point. The only possible way to avert this is to forget about egypt. I can’t really see any way out and I didn’t make any bad moves on top of that. Its just that I got hammered by dice. It is a shame really. It had all the right ingredients to turn out to be a decent game.
At any rate it is your turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Eastern United States to 10 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport placed in 101 Sea Zone
Americans undo move 2.
1 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield, 1 infantry and 1 mech_infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
United Kingdom : 1 bomber
101 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Brazil : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 40 / 62
Russians : 42 / 53
Japanese : 49 / 49
Americans : 54 / 79
Chinese : 5 / 14
British : 29 / 31
UK_Pacific : 11 / 13
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Central Africa to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour and 1 harbour
British roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 1/4 hits
Germans roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
British take Persia from Neutral_Allies
1 bomber and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 fighter moved from Egypt to Anglo Egyptian Sudan
Place Units - British
2 fighters placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,2,1,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Eastern United States : 1 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Anglo Egyptian Sudan : 1 fighter and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery, 1 fighter and 2 infantry
76 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
101 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 2 infantry
Production/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 33 / 30
UK_Pacific : 11 / 8
Italians : 15 / 30
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 bomber moved from Algeria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber and 5 infantry
British defend with 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 5 infantry in Egypt, round 2 : 2/9 hits
British roll dice for 2 infantry in Egypt, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
1 armour and 1 artillery moved from Morocco to Algeria
1 artillery moved from Algeria to Tunisia
1 armour moved from Algeria to Tunisia
1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 aaGuns moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Slovakia Hungary
Place Units - Italians
10 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 harbour and 5 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 artillery
Greater Southern Germany : 2 aaGuns
Slovakia Hungary : 2 fighters
Tobruk : 1 bomber
Northern Italy : 1 aaGun, 1 factory_major and 10 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
98 Sea Zone : 1 cruiser, 2 destroyers and 5 transports
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,500
Variance : 0,364
Standard Deviation : 0,603
Total rolls : 12
British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4,200
Median : 4,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
26 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Belgian Congo : 1 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 62
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 20 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
Combat - Germans
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Romania to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
2 carriers moved from 97 Sea Zone to 98 Sea Zone
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Yugoslavia
7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Territory Summary for Germans :
Egypt : 2 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 6 armour, 5 artilleries, 2 fighters, 18 infantry, 4 mech_infantrys and 2 tactical_bombers
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Romania : 2 infantry
Poland : 2 infantry
Germany : 2 aaGuns, 1 factory_major and 10 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 2 carriers and 6 transports
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 43 / 55
Russians : 37 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,700
Median : 2,500
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2,125
Median : 2,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 8
Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Romania
Combat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 armour and 7 infantry moved from Novgorod to Karelia
1 aaGun, 1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 armour placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Territory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Kazakhstan : 6 infantry
Romania : 1 flag, 1 artillery and 2 infantry
Poland : 1 flag, 1 artillery and 2 infantry
Karelia : 1 armour and 7 infantry
Bryansk : 2 armour and 1 mech_infantry
Eastern Poland : 3 aaGuns, 5 armour, 2 artilleries, 2 fighters, 41 infantry, 5 mech_infantrys and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 4 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 15
British : 31 / 30
UK_Pacific : 11 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
You know. If I keep looking at the dice my troops keep rolling, I would become extremely pessimistic.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Siam
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
Combat - Japanese
Battle in Malaya
Battle in Siam
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Malaya from UK_Pacific, taking Siam from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 fighter moved from Hunan to 20 Sea Zone
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Anhwe to Hunan
1 aaGun and 7 infantry moved from Chahar to Suiyuyan
3 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 bomber moved from Marshall Islands to Kwangtung
1 fighter moved from Marshall Islands to Iwo Jima
Place Units - Japanese
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Iwo Jima : 1 fighter
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag, 3 infantry
Siam : 1 armour and 1 infantry
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 aaGun and 7 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Hopei : 1 flag
Chahar : 1 flag, 3 infantry
Anhwe : 1 flag, 6 infantry
Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
French Indo China : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
20 Sea Zone : 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 54 / 54
Americans : 54 / 79
Chinese : 5 / 15
British : 31 / 30
UK_Pacific : 6 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4,200
Median : 4,000
Variance : 3,071
Standard Deviation : 1,753
Total rolls : 15
Japanese Combat
1 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,250
Median : 4,000
Variance : 3,091
Standard Deviation : 1,758
Total rolls : 12
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 0/3 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 : 2/4 hits
Japanese roll dice for 3 infantry in Caroline Islands, round 3 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 fighter and 1 tactical_bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 mech_infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 2 transports
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
United Kingdom : 1 bomber
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Brazil : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 54 / 54
Americans : 54 / 79
Chinese : 5 / 15
British : 31 / 30
UK_Pacific : 6 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Yunnan : 4 infantry
Kweichow : 3 infantry
Szechwan : 5 infantry
Sikang : 1 fighter
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 52 / 54
Americans : 54 / 79
Chinese : 7 / 13
British : 31 / 30
UK_Pacific : 6 / 8
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to India
1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 armour moved from Persia to West India
1 fighter moved from Ethiopia to West India
1 fighter moved from Anglo Egyptian Sudan to Eastern Persia
2 mech_infantrys moved from Anglo Egyptian Sudan to Rhodesia
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Ethiopia to Kenya
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,5
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
Eastern United States : 1 armour and 1 infantry
West India : 1 armour, 1 fighter and 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 9 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
Rhodesia : 1 artillery, 1 infantry and 2 mech_infantrys
Tanganyika Territory : 1 artillery, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
70 Sea Zone : 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag, 1 fighter
72 Sea Zone : 1 transport
101 Sea Zone : 1 transport
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 52 / 54
Americans : 54 / 79
Chinese : 7 / 13
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 17 / 32
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
Italians take Iraq from British
1 armour moved from Egypt to Syria
Italians take Syria from French
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Tobruk to Malta
2 transports moved from 98 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 bomber and 4 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/1 hits
Italians roll dice for 1 bomber and 4 infantry in Malta, round 2 : 0/5 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 4 infantry in Malta, round 3 : 3/5 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the British , 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Libya
1 artillery moved from Algeria to Tunisia
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 aaGun and 6 infantry moved from Northern Italy to Greater Southern Germany
Place Units - Italians
2 artilleries and 8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 4 infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 aaGun, 1 harbour and 1 infantry
Malta : 1 flag, 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour
Tunisia : 1 flag, 1 artillery
Greater Southern Germany : 1 aaGun and 6 infantry
Slovakia Hungary : 2 aaGuns and 2 fighters
Tobruk : 1 armour
Northern Italy : 2 artilleries, 1 factory_major and 8 infantry
Libya : 1 artillery
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
96 Sea Zone : 2 transports
95 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 52 / 54
Americans : 54 / 79
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 21 / 38
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,769
Median : 4,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13
British Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,900
Median : 4,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10
ANZAC added ncm: 2 inf egy -> anglo sudan.
French added ncm: dd 72 -> 81
wrong game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 carrier, 1 cruiser and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 aaGun, 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 48 / 54
Americans : 54 / 79
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 21 / 38
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Rhodesia : 1 infantry
72 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 38 / 55
Russians : 42 / 53
Japanese : 48 / 54
Americans : 54 / 79
Chinese : 7 / 13
British : 28 / 31
UK_Pacific : 6 / 6
Italians : 21 / 38
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0