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Variance vs soulblighter (allies +9)

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Bulgaria to Eastern Poland
                2 fighters moved from Southern Italy to Eastern Poland
                1 bomber moved from Southern Italy to 87 Sea Zone

    Combat - Italians
                Battle in 87 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Poland
                    Italians attack with 2 armour and 2 fighters
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Eastern Poland to Western Ukraine
                1 armour moved from Northern Italy to Slovakia Hungary
                1 bomber moved from 87 Sea Zone to Gibraltar
                1 cruiser moved from 96 Sea Zone to 92 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone

    Place Units - Italians
                7 infantry placed in Northern Italy
                Italians undo move 1.
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 carriers; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                4 fighters moved from New South Wales to 62 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                2 carriers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 3 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 2 carriers and 4 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 26 / 30
        Japanese : 38 / 52
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 17 / 22
        Italians : 16 / 26
        ANZAC : 21 / 34
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Algeria to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 49
        Russians : 26 / 30
        Japanese : 38 / 52
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 17 / 22
        Italians : 15 / 26
        ANZAC : 21 / 34
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 16 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                7 infantry moved from Norway to 112 Sea Zone
                4 armour and 1 artillery moved from Western Germany to 112 Sea Zone
                4 armour, 1 artillery, 7 infantry and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour, 1 artillery and 7 infantry moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Karelia to Novgorod
                8 mech_infantrys moved from Baltic States to Novgorod
                1 mech_infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                4 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                6 armour, 4 artilleries and 16 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 6 armour, 4 artilleries and 16 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 6 armour, 4 artilleries and 16 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 4 bombers, 5 fighters, 3 infantry, 8 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 13 infantry
                    Germans win, taking Novgorod from Russians with 4 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -54
                    Casualties for Germans: 5 fighters, 3 infantry, 7 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 7 artilleries and 13 infantry
                Battle in United Kingdom
                    Germans attack with 4 armour, 1 artillery and 7 infantry
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
                    Germans captures 33PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 22
                    Casualties for Germans: 6 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 3 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                4 bombers moved from Novgorod to Eastern Poland
                1 tactical_bomber moved from Novgorod to Karelia
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 infantry moved from Northern Italy to France
                2 aaGuns moved from Holland Belgium to France
                2 infantry moved from Yugoslavia to Romania

    Place Units - Germans
                3 infantry placed in Norway
                10 infantry placed in Western Germany
                3 infantry placed in Germany
                Germans undo move 2.
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 88 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs

  • 17 16 15 14 12

    Lost some planes but I just wanted to be able to say I once had a game where I took London AND Ukraine AND Leningrad all on the same turn AND it was only round 4.

    http://www.youtube.com/watch?v=lTy8yHXt7Q0

  • 17 16 15 14 12

    I let you kill my Italian and Japanese forces to help even things up a bit.  We all make mistakes.  :wink:
    I’m Interested to see what you have planned for me in the pacific with your giant combined fleet.


  • Do we also have the reroll system in our rematch?

    TEST.tsvg

  • 17 16 15 14 12

    sure.


  • @variance:

    sure.

    I wasn’t sure so I asked. I assumed we did as we did a rematch under the same circumstances. Altho we should have talked about it sooner I suppose.

    Anyways reroll the battle at Ukraine. I decided to go after your groundforces and not after your planes.

    20 infantry, 5 artillery, 2 mechanized infantry, 2 tanks, 2 fighters and 1 tactical bomber vs 16 infantry, 4 artillery  and 6 tanks.

    53 power vs 58 power.

    With the low luck reroll system we used this results in the following:
    Attacker 8 hits and 1 die at 5, Defender 9 hits and a die at 4

    Round 2:
    AttackerDiceRolls: 1@5; Total Hits: 01@5: (6)
    DefenderDiceRolls: 1@4; Total Hits: 11@4: (4)


  • Round 3:
    10 infantry, 5 artillery, 2 mechanized infantry, 2 tanks, 2 fighters and 1 tactical bomber vs 8 infantry, 4 artillery  and 6 tanks.
    43 power vs 42 power

    With the low luck reroll system we used this results in the following:
    Attacker 7 hits and 1 die at 1, Defender 7 hits and no die

    AttackerDiceRolls: 1@1; Total Hits: 01@1: (4)


  • Round 4:
    3 infantry, 5 artillery, 2 mechanized infantry, 2 tanks, 2 fighters and 1 tactical bomber vs 1 infantry, 4 artillery  and 6 tanks.
    36 power vs 28 power

    With the low luck reroll system we used this results in the following:
    Attacker 6 hits and no die, Defender 4 hits and a die at 4.

    DefenderDiceRolls: 1@4; Total Hits: 11@4: (4)


  • Round 5:
    5 artillery, 2 tanks, 2 fighters and 1 tactical bomber vs 5 tanks.
    26 power vs 15 power

    With the low luck reroll system we used this results in the following:
    Attacker 4 hits and 1 die at 2, Defender 2 hits and a die at 3.

    AttackerDiceRolls: 1@2; Total Hits: 01@2: (6)
    DefenderDiceRolls: 1@3; Total Hits: 11@3: (2)


  • Round 6:
    2 artillery, 2 tanks, 2 fighters and 1 tactical bomber vs 1 tank.
    20 power vs 3 power

    Defender rolls 1 die at 3:DiceRolls: 1@3; Total Hits: 01@3: (4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 21 PUs;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Ukraine
                2 armour, 5 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Ukraine
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Yakut S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 3 :  0/4 hits
                        Japanese roll dice for 1 armour in Yakut S.S.R., round 3 :  0/1 hits
                        Russians roll dice for 4 infantry in Yakut S.S.R., round 4 :  0/4 hits
                        Japanese roll dice for 1 armour in Yakut S.S.R., round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                        Russians roll dice for 3 infantry in Yakut S.S.R., round 5 :  2/3 hits
                        Japanese roll dice for 1 armour in Yakut S.S.R., round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 2 armour, 5 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 armour, 4 artilleries, 1 factory_minor and 16 infantry
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  7/32 hits
                        Germans roll dice for 6 armour, 4 artilleries and 16 infantry in Ukraine, round 2 :  14/26 hits
                        14 infantry owned by the Russians and 7 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  3/18 hits
                        Germans roll dice for 6 armour, 4 artilleries and 9 infantry in Ukraine, round 3 :  7/19 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 4 :  5/11 hits
                        Germans roll dice for 6 armour, 4 artilleries and 6 infantry in Ukraine, round 4 :  8/16 hits
                        2 armour owned by the Russians , 5 infantry owned by the Germans , 5 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Ukraine, round 5 :  0/3 hits
                        Germans roll dice for 6 armour, 4 artilleries and 1 infantry in Ukraine, round 5 :  4/11 hits
                        1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians lost in Ukraine
                    Germans win with 6 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is -86
                    Casualties for Germans: 15 infantry
                    Casualties for Russians: 2 armour, 5 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 6 armour, 4 artilleries and 1 infantry
                EDIT: Changing ownership of Ukraine from Germans to Russians
                EDIT: Adding units owned by Russians to Ukraine: 2 armour and 2 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 fighters, 4 infantry and 1 tactical_bomber moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Timguska
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 45 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 infantry
        Timguska : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 2 fighters, 4 infantry and 1 tactical_bomber
        Russia : 1 airfield and 1 factory_major
        Ukraine : 2 armour, 2 artilleries and 1 factory_minor
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor and 3 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 98
        Russians : 24 / 45
        Japanese : 37 / 52
        Americans : 52 / 77
        Chinese : 6 / 6
        British : 27 / 0
        UK_Pacific : 17 / 22
        Italians : 15 / 26
        ANZAC : 21 / 34
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 bombers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 6 infantry moved from Kweichow to Shensi
                5 fighters and 2 tactical_bombers moved from Kwangsi to Shensi
                1 infantry moved from Suiyuyan to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                2 fighters and 2 tactical_bombers moved from Chahar to Central Mongolia
                2 bombers moved from Chahar to Russia
                2 bombers moved from Western Ukraine to Volgograd
                1 bomber moved from Western Ukraine to Russia

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Japanese win, taking Central Mongolia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers
                    Chinese defend with 3 artilleries and 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 artilleries and 2 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,7,5 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 6,6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Japanese
                3 bombers moved from Russia to Belarus
                2 bombers moved from Volgograd to Belarus
                5 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
                2 fighters and 2 tactical_bombers moved from Central Mongolia to Chahar
                2 bombers moved from Japan to Chahar
                1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Chahar
                1 infantry moved from Amur to Buryatia
                3 infantry moved from Manchuria to Jehol
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 bombers and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 8 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    retreated to 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 2 transports
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Java
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 tactical_bombers moved from Central United States to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                6 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 bomber and 4 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 bomber and 4 infantry
                    Japanese defend with 1 artillery and 4 infantry
                    retreated to Shensi
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 bomber moved from Shensi to Yunnan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • 17 16 15 14 12

    How come the Chinese fighter is a bomber??


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - British

    Non Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                4 artilleries and 17 infantry moved from India to West India
                3 aaGuns moved from India to West India
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Egypt to India
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                2 carriers moved from 71 Sea Zone to 79 Sea Zone
                1 cruiser moved from 80 Sea Zone to 79 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                2 carriers moved from 80 Sea Zone to 81 Sea Zone
                3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - British

    Territory Summary for British :

    Yunnan : 2 fighters and 1 tactical_bomber
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 1 bomber and 1 harbour
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        West India : 3 aaGuns, 4 artilleries and 17 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        French Equatorial Africa : 1 mech_infantry
        French Central Africa : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 infantry
        Caucasus : 3 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers and 1 destroyer
        79 Sea Zone : 2 carriers
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 98
        Russians : 24 / 45
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 7 / 11
        British : 27 / 0
        UK_Pacific : 7 / 0
        Italians : 15 / 26
        ANZAC : 21 / 34
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3,441
            Median : 3,500
            Variance : 0,848
            Standard Deviation : 0,921
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,077
            Median : 2,000
            Variance : 0,750
            Standard Deviation : 0,866
            Total rolls : 13

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2,778
            Median : 2,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4,333
            Median : 5,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 6 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 52 / 98
        Russians : 24 / 45
        Japanese : 48 / 54
        Americans : 50 / 71
        Chinese : 7 / 11
        British : 27 / 0
        UK_Pacific : 7 / 7
        Italians : 15 / 26
        ANZAC : 21 / 34
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3,441
            Median : 3,500
            Variance : 0,848
            Standard Deviation : 0,921
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,077
            Median : 2,000
            Variance : 0,750
            Standard Deviation : 0,866
            Total rolls : 13

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 2,778
            Median : 2,000
            Variance : 1,375
            Standard Deviation : 1,173
            Total rolls : 9

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4,333
            Median : 5,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

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