@dawgoneit Note sure what the issues are with using the released version, but this was the one I was directed to when I started playing again.
https://github.com/triplea-game/triplea/releases/tag/2.7.15197
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers and 5 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
3 mech_infantrys moved from Yunnan to India
2 artilleries moved from Burma to India
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 destroyers, 2 submarines and 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 3 destroyers, 2 submarines and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 2 artilleries and 3 mech_infantrys
British defend with 1 aaGun and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun and 2 mech_infantrys
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 44 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kweichow to 36 Sea Zone
2 fighters moved from 17 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Sakha to Amur
1 armour moved from Chahar to Anhwe
1 armour moved from Hopei to Hunan
1 bomber moved from 44 Sea Zone to French Indo China
2 battleships and 3 carriers moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers and 1 fighter placed in 36 Sea Zone
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 carriers and 5 fighters; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Yunnan
3 mech_infantrys moved from Yunnan to India
2 artilleries moved from Burma to India
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 3 destroyers, 2 submarines and 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 2 tactical_bombers
Casualties for Americans: 3 destroyers, 2 submarines and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 2 artilleries and 3 mech_infantrys
British defend with 1 aaGun and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 aaGun and 2 mech_infantrys
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from 44 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Kweichow to 36 Sea Zone
2 fighters moved from 17 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Sakha to Amur
1 armour moved from Chahar to Anhwe
1 armour moved from Hopei to Hunan
1 bomber moved from 44 Sea Zone to French Indo China
2 battleships and 3 carriers moved from 35 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers and 1 fighter placed in 36 Sea Zone
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Sorry for the edit, forgot a blocker.
would you like to use kamikaze?
No thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 18 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
3 bombers moved from Midway to 17 Sea Zone
3 bombers moved from Midway to 18 Sea Zone
1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Okinawa
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Philippines
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking Philippines from Japanese, taking 19 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Okinawa
Battle in 18 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 18 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win, taking Okinawa from Japanese with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 17 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
3 bombers moved from 18 Sea Zone to Guam
3 bombers moved from 17 Sea Zone to Guam
5 bombers moved from Western United States to Midway
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Okinawa : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Guam : 1 airfield, 1 artillery, 6 bombers, 1 harbour, 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 5 bombers
44 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
21 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 tactical_bombers and 2 transports
10 Sea Zone : 3 transports
19 Sea Zone : 1 flag, 1 destroyer and 1 transport
18 Sea Zone : 1 destroyer
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Norway : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 transport
101 Sea Zone : 2 destroyers
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 58 / 90
Russians : 15 / 15
Japanese : 62 / 75
Americans : 58 / 84
Chinese : 2 / 6
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 17 / 28
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 19 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 87 Sea Zone
3 fighters, 1 mech_infantry and 2 tactical_bombers moved from West India to Turkmenistan
1 fighter moved from Persia to Turkmenistan
Combat - British
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 infantry owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Turkmenistan
British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 armour
British roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Turkmenistan, round 2 : 2/7 hits
Germans roll dice for 2 armour in Turkmenistan, round 2 : 1/2 hits
2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Turkmenistan
British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Battle in 87 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 87 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
4 fighters and 2 tactical_bombers moved from Turkmenistan to Caucasus
Place Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 4 fighters and 2 tactical_bombers
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
Production/PUs Summary :
Germans : 58 / 90
Russians : 15 / 15
Japanese : 62 / 75
Americans : 58 / 84
Chinese : 2 / 2
British : 33 / 57
UK_Pacific : 2 / 0
Italians : 17 / 28
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western Germany to Gibraltar
1 fighter moved from Western Germany to 125 Sea Zone
2 armour moved from Kazakhstan to Tsinghai
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 harbour
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Tsinghai
Italians attack with 2 armour
Chinese defend with 1 infantry
Italians win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Chinese: 1 infantry
Battle in 125 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Southern Italy to 110 Sea Zone
1 bomber moved from Gibraltar to Morocco
1 artillery and 2 infantry moved from Normandy Bordeaux to France
3 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 carrier and 1 transport placed in 110 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 bomber and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 bomber moved from Guam to French Indo China
1 bomber moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
ANZAC attack with 1 bomber
Japanese defend with 1 bomber and 1 factory_minor
ANZAC roll dice for 1 bomber in French Indo China, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in French Indo China, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in French Indo China
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 bomber moved from French Indo China to Sikang
1 bomber moved from 42 Sea Zone to Java
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour and 1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Sikang : 1 bomber
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 1 bomber, 1 factory_minor and 1 harbour
Guam : 1 bomber and 2 fighters
Java : 1 flag, 1 bomber and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 1 flag, 1 transport
Alexandria : 2 infantry
Italian Somaliland : 1 flag
Production/PUs Summary :
Germans : 58 / 90
Russians : 15 / 15
Japanese : 62 / 75
Americans : 58 / 84
Chinese : 1 / 2
British : 33 / 57
UK_Pacific : 2 / 0
Italians : 18 / 33
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 58 / 90
Russians : 15 / 15
Japanese : 62 / 75
Americans : 58 / 84
Chinese : 1 / 2
British : 33 / 57
UK_Pacific : 2 / 0
Italians : 18 / 33
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 destroyers, 1 fighter, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers and 2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
2 mech_infantrys moved from Karelia to Norway
2 bombers moved from Novgorod to Norway
1 artillery moved from Bryansk to Rostov
Germans take Rostov from Russians
4 artilleries moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Belarus to Smolensk
Got 8 hits first round in sz91, what do you want to take as casualties? You’ve got 2 dd 2 carrier 4 ftr.
keep a damaged carrier and a fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 destroyers, 1 fighter, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Germans
9 bombers and 2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
2 mech_infantrys moved from Karelia to Norway
2 bombers moved from Novgorod to Norway
1 artillery moved from Bryansk to Rostov
Germans take Rostov from Russians
4 artilleries moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from Belarus to Smolensk
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 9 bombers and 3 fighters
British defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport; Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the British
Germans win with 6 bombers remaining. Battle score for attacker is 29
Casualties for Germans: 3 bombers and 3 fighters
Casualties for British: 2 carriers, 1 destroyer, 4 fighters and 1 transport
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 4 artilleries
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from French West Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by Germans to Nigeria: 1 artillery
EDIT: Adding units owned by Germans to Gold Coast: 1 infantry
EDIT: Changing ownership of Nigeria from British to Germans
EDIT: Changing ownership of Gold Coast from British to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Norway to Western Germany
6 bombers moved from 91 Sea Zone to Holland Belgium
1 armour moved from Yakut S.S.R. to Timguska
1 armour moved from Suiyuyan to Timguska
1 mech_infantry moved from Archangel to Urals
3 mech_infantrys moved from Novgorod to Nenetsia
1 mech_infantry moved from Archangel to Nenetsia
2 artilleries and 2 infantry moved from Belarus to Archangel
Place Units - Germans
2 destroyers and 5 transports placed in 113 Sea Zone
5 artilleries, 1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
If you attack with the russian ships, scramble both fighters, take a dd first followed by the ita ftr, then ask if you somehow get further :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Russians take Kazakhstan from Italians
1 mech_infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 artillery moved from Vologda to Urals
9 artilleries and 15 infantry moved from Russia to Smolensk
2 artilleries, 3 infantry and 2 mech_infantrys moved from Volgograd to Rostov
1 mech_infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Caucasus to Rostov
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Urals
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Tsinghai
Russians win, taking Tsinghai from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 9 artilleries and 15 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 9 artilleries and 15 infantry in Smolensk, round 2 : 3/24 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 9 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries, 3 infantry and 5 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 2 artilleries, 3 infantry and 5 mech_infantrys in Rostov, round 2 : 2/10 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 2 destroyers, 1 fighter and 5 transports; Italians defend with 1 fighter
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 destroyers, 2 fighters and 5 transports in 113 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 destroyers, 2 fighters and 5 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Urals to Vologda
3 artilleries and 5 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 aaGun, 2 artilleries and 19 infantry moved from Russia to Smolensk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Tsinghai : 1 armour
Szechwan : 1 mech_infantry
Bryansk : 1 infantry
Rostov : 2 artilleries, 2 infantry and 5 mech_infantrys
Urals : 1 artillery
Russia : 1 airfield, 1 factory_major and 5 infantry
Novosibirsk : 1 infantry
Vologda : 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 11 artilleries and 33 infantry
Production/PUs Summary :
Germans : 62 / 78
Russians : 17 / 17
Japanese : 61 / 75
Americans : 55 / 84
Chinese : 3 / 2
British : 31 / 57
UK_Pacific : 2 / 0
Italians : 16 / 33
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 18 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
2 battleships and 5 carriers moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 18 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Amur to Manchuria
1 armour moved from Hunan to Anhwe
3 mech_infantrys moved from India to Yunnan
Place Units - Japanese
5 destroyers and 3 submarines placed in 6 Sea Zone
2 transports placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Guam to Yunnan
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - Americans
Battle in Borneo
Battle in Hainan
Battle in French Indo China
Battle in Yunnan
Americans attack with 6 bombers
Japanese defend with 1 armour and 3 mech_infantrys
Americans roll dice for 6 bombers in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Yunnan, round 2 : 3/4 hits
3 bombers owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the Japanese , 1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Yunnan
Americans win, taking Borneo from Japanese, taking Hainan from Japanese, taking French Indo China from Japanese with 2 bombers remaining. Battle score for attacker is -30
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for Americans: 4 bombers
Non Combat Move - Americans
2 bombers moved from Yunnan to Szechwan
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
5 bombers moved from Midway to Philippines
1 bomber moved from Western United States to Midway
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
7 bombers placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Okinawa : 1 flag, 1 infantry and 1 mech_infantry
Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
Szechwan : 2 bombers
Borneo : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 5 bombers and 1 harbour
Guam : 1 airfield and 1 harbour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 7 bombers, 1 factory_major and 1 harbour
Johnston Island : 1 armour, 2 artilleries and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 bomber
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
43 Sea Zone : 1 transport
30 Sea Zone : 3 transports
36 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 destroyer
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
108 Sea Zone : 1 destroyer
Brazil : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 62 / 78
Russians : 17 / 17
Japanese : 57 / 68
Americans : 61 / 86
Chinese : 3 / 2
British : 31 / 57
UK_Pacific : 0 / 0
Italians : 16 / 33
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British repair 19 damage on 1 airfield and 18 factory_majors; Remaining resources: 38 PUs;
British buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 fighters and 2 tactical_bombers moved from Caucasus to Timguska
Combat - British
Battle in Timguska
British attack with 4 fighters and 2 tactical_bombers
Germans defend with 2 armour
British roll dice for 4 fighters and 2 tactical_bombers in Timguska, round 2 : 2/6 hits
Germans roll dice for 2 armour in Timguska, round 2 : 1/2 hits
2 armour owned by the Germans and 1 fighter owned by the British lost in Timguska
British win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for British: 1 fighter
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Timguska to Novosibirsk
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 fighter and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Ethiopia : 1 flag
Novosibirsk : 3 fighters and 2 tactical_bombers
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 62 / 78
Russians : 17 / 17
Japanese : 56 / 68
Americans : 61 / 86
Chinese : 4 / 6
British : 31 / 32
UK_Pacific : 0 / 0
Italians : 16 / 33
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 bomber moved from Morocco to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom