@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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how in the heck did i miss that you could hit hawaii? sheesh.
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Japanese carriers usually don’t have access to a naval base in SZ62
You can move the men from Arch to Smo though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 armour, 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Midway to 36 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 16 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Ukraine to 115 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 5 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 36 Sea Zone to Kwangsi
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 99 Sea Zone to Ukraine
3 bombers, 3 fighters and 1 tactical_bomber moved from Ukraine to Belarus
1 bomber moved from 115 Sea Zone to Belarus
1 battleship, 4 carriers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 cruisers moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
3 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
5 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 102 Sea Zone
2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 aaGun moved from Southeast Mexico to Mexico
3 aaGuns moved from Southeast Mexico to Central United StatesPlace Units - Americans
1 armour, 5 bombers and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
7 artilleries and 17 infantry moved from Jehol to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 7 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KwangsiPlace Units - Chinese
7 infantry placed in Kwangsi
Chinese undo move 1.
7 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,1
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 22 to 23
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from India to Yunnan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 cruiser moved from 99 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 38 Sea Zone to 43 Sea Zone
1 armour moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to BelarusPlace Units - UK_Pacific
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in 39 Sea Zone change ownership: 1 submarine -
hey wheat, i want the uk mech in tobruk, not trj
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map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;Combat Move - Italians
1 mech_infantry moved from Bulgaria to Bessarabia
1 fighter moved from Bulgaria to Bessarabia
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Battle in Bessarabia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 5 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 6 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 7 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 7 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 8 : 1/2 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 8 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Egypt to Italian Somaliland
1 fighter moved from Bessarabia to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3
Italians collect 5 PUs (6 lost to blockades); end with 17 PUs totalProduction/PUs Summary :
Germans : 57 / 62
Russians : 32 / 36
Japanese : 43 / 51
Americans : 52 / 67
Chinese : 23 / 23
British : 21 / 0
UK_Pacific : 9 / 9
Italians : 11 / 17
ANZAC : 9 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
3 infantry moved from Tobruk to Alexandria
2 infantry moved from 81 Sea Zone to Trans-JordanTurn Complete - French
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i love inf vs. bomber battles…. this should be fun!
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Germany may be a little slow just to forewarn you.
But I am already rooting for my bomber.
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Germany may be a little slow just to forewarn you.
But I am already rooting for my bomber.
why on earth would germany be slow - this is a REALLY REALLY EASY move…. :-P
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Heheh, maybe we should switch sides then :lol:
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Heheh, maybe we should switch sides then :lol:
i don’t think i’d like to be facing these allies right now - we will see what you have up your sleeve though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
2 bombers moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 bombers moved from Novgorod to Western Germany
1 infantry moved from Baltic States to Eastern Poland
4 artilleries and 6 infantry moved from Poland to Baltic States
1 infantry moved from Vyborg to Finland
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Germany
2 tactical_bombers moved from Baltic States to Western Germany
1 fighter moved from Poland to Western Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
1 aaGun moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Western Germany to France
5 artilleries and 3 infantry moved from Western Germany to Germany
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
9 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
1 artillery and 2 infantry placed in France
1 fighter placed in 112 Sea Zone
6 artilleries and 4 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 59 / 65
Russians : 30 / 36
Japanese : 43 / 51
Americans : 52 / 67
Chinese : 23 / 23
British : 21 / 0
UK_Pacific : 9 / 9
Italians : 11 / 17
ANZAC : 9 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
novgorod - casualty choice - lose inf or aa?
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lose the aa gun
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Belarus to Bessarabia
1 infantry moved from Siberia to Soviet Far East
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 3 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Bessarabia
Russians attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Bessarabia from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery and 3 infantry
Battle in Italian Somaliland
Russians attack with 1 mech_infantry
Italians defend with 1 bomber
Russians win, taking Italian Somaliland from Italians with 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomberNon Combat Move - Russians
1 bomber and 1 fighter moved from Bessarabia to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
6 infantry moved from Smolensk to Belarus
1 artillery and 8 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Kansu
2 infantry moved from Sakha to Buryatia
2 infantry moved from Sakha to Siberia
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 armour and 1 mech_infantry moved from Jehol to Central Mongolia
1 bomber moved from Belarus to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to ChaharPlace Units - Russians
1 tactical_bomber placed in Russia
3 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
nice shootin in nov! got that pesky bomber though.





