14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone

    Turn Complete - French

  • 12

    both frenchmen on a single UK trn in 81

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                1 aaGun, 3 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Novgorod to Baltic States
                2 armour, 2 artilleries, 2 bombers, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Baltic States
                7 infantry moved from Eastern Poland to Baltic States
                4 artilleries and 6 infantry moved from Germany to Poland
                1 fighter moved from 115 Sea Zone to Baltic States
                1 tactical_bomber moved from 115 Sea Zone to Baltic States
                1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery and 2 infantry moved from France to Western Germany
                1 aaGun moved from Eastern Poland to Poland
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from United Kingdom to Poland
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Southern Italy to Baltic States
                1 battleship, 1 carrier and 2 cruisers moved from 115 Sea Zone to 112 Sea Zone
                9 transports moved from 115 Sea Zone to 112 Sea Zone
                1 aaGun moved from Baltic States to Poland
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Vyborg to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Baltic States

    Place Units - Germans
                5 artilleries and 2 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,3,2,3,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1
                Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 59 / 62
        Russians : 29 / 37
        Japanese : 52 / 87
        Americans : 55 / 76
        Chinese : 15 / 21
        British : 21 / 0
        UK_Pacific : 6 / 6
        Italians : 11 / 22
        ANZAC : 9 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15 14

    @Boldfresh:

    as i’m sure you are aware, china cannot be convoyed.  edited the 2 ipc into the bank of china.

    LOL, I wasn’t and exactly that fact influenced my recent move vs Ara ;)

  • 15 14

    @Boldfresh:

    Well axis is rollin… but can the alliesstart a long climb back?  Only time will tell.

    Well, Bold not 100% convinced Axis are already doomed…I guess you are doing extremely well Wheat;)

    Unless this is one of Bold’s mind tricks to lull you into false sense of security  :evil: :evil: :evil:

  • 12

    @JDOW:

    @Boldfresh:

    Well axis is rollin… but can the alliesstart a long climb back?  Only time will tell.

    Well, Bold not 100% convinced Axis are already doomed…I guess you are doing extremely well Wheat;)

    Unless this is one of Bold’s mind tricks to lull you into false sense of security  :evil: :evil: :evil:

    shhhhhhhhhh

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Belarus to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                6 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Shantung to Jehol
                1 mech_infantry moved from Anhwe to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                1 fighter moved from Eastern Poland to Belarus
                5 infantry moved from Bryansk to Belarus
                4 armour moved from Russia to Belarus
                6 infantry moved from Vologda to Archangel
                2 armour moved from Ukraine to Belarus
                1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Egypt to Belgian Congo
                1 bomber moved from Bessarabia to Belarus
                1 armour and 1 mech_infantry moved from Anhwe to Jehol

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

  • 12

    infantry to smolensk instead of archangel.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                2 infantry moved from Manchuria to Korea
                1 armour, 7 artilleries, 6 infantry and 2 mech_infantrys moved from Manchuria to Amur
                1 infantry moved from Kiangsu to Shantung
                      Japanese take Shantung from Chinese
                2 fighters moved from 19 Sea Zone to Kwangtung
                1 tactical_bomber moved from French Indo China to Kwangtung
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Japan to Korea
                1 tactical_bomber moved from Manchuria to Korea
                1 mech_infantry moved from French Indo China to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in Johnston Island
                Battle in 26 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 armour, 1 infantry, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 2 :  1/1 hits
                        1 armour owned by the Americans , 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking Johnston Island from Americans with 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 1 infantry and 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kwangtung
                    Japanese win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Russians: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Korea, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 7 artilleries, 6 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns and 5 infantry
                        Japanese roll dice for 1 armour, 7 artilleries, 6 infantry and 2 mech_infantrys in Amur, round 2 :  6/16 hits
                        Russians roll dice for 2 aaGuns and 5 infantry in Amur, round 2 :  4/5 hits
                        4 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 7 artilleries, 2 infantry and 2 mech_infantrys in Amur, round 3 :  5/12 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 7 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 4 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                2 fighters moved from Kwangtung to 35 Sea Zone
                2 carriers and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 62 Sea Zone to 30 Sea Zone
                3 transports moved from 62 Sea Zone to 42 Sea Zone
                4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from Sumatra to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 19 Sea Zone to Shan State
                2 bombers moved from Western Australia to Shan State
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Manchuria to 35 Sea Zone
                2 carriers, 2 cruisers and 2 submarines moved from 41 Sea Zone to 79 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 79 Sea Zone
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan
                1 battleship moved from 62 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 62 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan
                1 armour placed in New South Wales
                1 factory_minor placed in Malaya
                1 destroyer placed in 62 Sea Zone
                2 submarines placed in 36 Sea Zone
                1 destroyer placed in 36 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,6,1,4,1,1,3,5,1,1,2,3,2,2,1,4,5,3,4,6,3,1,3
                Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 57 / 62
        Russians : 32 / 36
        Japanese : 52 / 51
        Americans : 52 / 76
        Chinese : 15 / 21
        British : 21 / 0
        UK_Pacific : 8 / 6
        Italians : 11 / 22
        ANZAC : 9 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    if you started rolling before i posted the edit, feel free to deny.   :-)

  • 12

    how in the heck did i miss that you could hit hawaii?  sheesh.

  • 17

    Japanese carriers usually don’t have access to a naval base in SZ62

    You can move the men from Arch to Smo though.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Midway to 36 Sea Zone
                3 carriers, 1 cruiser, 3 destroyers, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 16 Sea Zone
                3 carriers, 1 cruiser, 3 destroyers, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Ukraine to 115 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 5 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 36 Sea Zone to Kwangsi
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 25 Sea Zone to Midway
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 fighter moved from 99 Sea Zone to Ukraine
                3 bombers, 3 fighters and 1 tactical_bomber moved from Ukraine to Belarus
                1 bomber moved from 115 Sea Zone to Belarus
                1 battleship, 4 carriers and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                2 cruisers moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                3 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                5 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
                5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 102 Sea Zone
                2 fighters moved from 102 Sea Zone to 91 Sea Zone
                1 aaGun moved from Southeast Mexico to Mexico
                3 aaGuns moved from Southeast Mexico to Central United States

    Place Units - Americans
                1 armour, 5 bombers and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

  • 12

    edit

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                7 artilleries and 17 infantry moved from Jehol to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 7 artilleries and 17 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shantung from Japanese with 7 artilleries and 17 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kwangsi

    Place Units - Chinese
                7 infantry placed in Kwangsi
                Chinese undo move 1.
                7 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,6,1
                Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 22 to 23
                EDIT: Turning off Edit Mode

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 fighter and 2 tactical_bombers moved from Yunnan to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Yunnan
                1 fighter and 2 tactical_bombers moved from Burma to Yunnan
                1 artillery and 2 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 38 Sea Zone to 43 Sea Zone
                1 armour moved from Kazakhstan to Russia
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

  • 12

    hey wheat, i want the uk mech in tobruk, not trj

  • 12

    map.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Bulgaria to Bessarabia
                1 fighter moved from Bulgaria to Bessarabia
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Bessarabia
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 3 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 4 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 5 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 5 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 6 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 6 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 7 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 7 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 8 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 8 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Italian Somaliland
                1 fighter moved from Bessarabia to Bulgaria
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,3
                Italians collect 5 PUs (6 lost to blockades); end with 17 PUs total

    Production/PUs Summary :

    Germans : 57 / 62
        Russians : 32 / 36
        Japanese : 43 / 51
        Americans : 52 / 67
        Chinese : 23 / 23
        British : 21 / 0
        UK_Pacific : 9 / 9
        Italians : 11 / 17
        ANZAC : 9 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tobruk to Alexandria
                2 infantry moved from 81 Sea Zone to Trans-Jordan

    Turn Complete - French

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