@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Western United States to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone -
please confirm no scrambles.
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no scramble
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allies hit 5 times in z97 what would you like to keep? damaged bat?
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map
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yup
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By which I mean, yup keep the damaged BB as the last casualty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Western United States to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in 97 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 battleship, 4 bombers, 4 carriers and 1 destroyer
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 tactical_bomber owned by the British , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 4 carriers owned by the Americans and 1 fighter owned by the British retreated to 99 Sea Zone
Italians win, taking Korea from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 38
Casualties for Italians: 2 cruisers, 1 destroyer and 1 submarineNon Combat Move - Americans
4 bombers moved from 97 Sea Zone to Ukraine
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 91 Sea Zone to 99 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 cruisers moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Midway
3 carriers, 1 cruiser and 3 destroyers moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
3 artilleries and 16 infantry moved from Anhwe to Jehol
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
4 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,3,4,1,2,5,2
Chinese collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 21
EDIT: Turning off Edit Mode -
as i’m sure you are aware, china cannot be convoyed. edited the 2 ipc into the bank of china.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians -
FYI, i meant to enter 97 through 99 with a boat to open that retreat possibility.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Russians loiter and taunt with
Italians defend with 1 battleship and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
3 aaGuns, 7 infantry and 2 mech_infantrys moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
3 transports moved from 96 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Northwest Persia to KazakhstanPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;Combat Move - Italians
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Germany to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Bulgaria
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,4
Italians collect 9 PUs (2 lost to blockades); end with 22 PUs totalProduction/PUs Summary :
Germans : 57 / 66
Russians : 31 / 37
Japanese : 52 / 87
Americans : 55 / 76
Chinese : 15 / 21
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 9 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Anhwe to ShantungCombat - ANZAC
Battle in Shantung
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Shantung to Jehol
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
3 infantry moved from Northwest Persia to CaucasusTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea ZoneTurn Complete - French
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both frenchmen on a single UK trn in 81
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 aaGun, 3 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Novgorod to Baltic States
2 armour, 2 artilleries, 2 bombers, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Baltic States
7 infantry moved from Eastern Poland to Baltic States
4 artilleries and 6 infantry moved from Germany to Poland
1 fighter moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from France to Western Germany
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Western Germany to Germany
1 fighter moved from United Kingdom to Poland
2 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Southern Italy to Baltic States
1 battleship, 1 carrier and 2 cruisers moved from 115 Sea Zone to 112 Sea Zone
9 transports moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from Baltic States to Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic StatesPlace Units - Germans
5 artilleries and 2 infantry placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,4,3,2,3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,5,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,1
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 59 / 62
Russians : 29 / 37
Japanese : 52 / 87
Americans : 55 / 76
Chinese : 15 / 21
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 9 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
as i’m sure you are aware, china cannot be convoyed. edited the 2 ipc into the bank of china.
LOL, I wasn’t and exactly that fact influenced my recent move vs Ara ;)





