No thank you
14L G40 wheatbeer (Axis) vs Boldfresh (Allies +15)
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Won’t let me add a unit a tactical bomber to my carrier moved to SZ62, will see if it works during mobilize phase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 infantry and 2 tactical_bombers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 61 Sea Zone
1 battleship and 2 destroyers moved from 61 Sea Zone to 62 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 61 Sea Zone to 62 Sea Zone
3 artilleries and 5 infantry moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to New South Wales
2 fighters moved from 61 Sea Zone to New South Wales
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Jehol to Kiangsu
1 fighter moved from Japan to Kiangsu
1 infantry moved from Jehol to Shantung
2 fighters moved from Japan to Shantung
2 bombers moved from Caroline Islands to New South WalesCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 2 destroyers and 4 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 destroyers and 4 transports in 62 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 2 destroyers and 4 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in New South Wales
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
AA fire in New South Wales : 0/6 hits
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in New South Wales, round 2 : 5/16 hits
ANZAC roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 6 infantry in New South Wales, round 2 : 6/11 hits
3 infantry owned by the ANZAC , 5 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 2 tactical_bombers in New South Wales, round 3 : 5/10 hits
ANZAC roll dice for 1 armour, 1 artillery, 3 fighters and 3 infantry in New South Wales, round 3 : 4/8 hits
3 infantry owned by the ANZAC , 1 armour owned by the ANZAC , 1 artillery owned by the ANZAC , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in New South Wales, round 4 : 3/6 hits
ANZAC roll dice for 3 fighters in New South Wales, round 4 : 3/3 hits
2 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is -17
Casualties for Japanese: 2 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
Casualties for ANZAC: 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 6 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 infantry in Shantung, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from New South Wales to Western Australia
1 carrier moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 42 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 carriers and 1 cruiser moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
2 fighters moved from Shan State to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 carrier moved from 34 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 aaGun, 5 artilleries and 8 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from Kiangsu to Manchuria
2 fighters moved from Shantung to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 fighter moved from Caroline Islands to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from Caroline Islands to 41 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Manchuria
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 34 Sea Zone to SumatraPlace Units - Japanese
1 carrier placed in 19 Sea Zone
2 tactical_bombers placed in Japan
2 artilleries placed in Manchuria
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 57 / 66
Russians : 31 / 37
Japanese : 57 / 87
Americans : 52 / 72
Chinese : 13 / 19
British : 21 / 0
UK_Pacific : 6 / 7
Italians : 11 / 13
ANZAC : 9 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well axis is rollin… but can the alliesstart a long climb back? Only time will tell.
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With Pacific victory conditions almost off the table thanks to China, time is one thing we have. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Western United States to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone -
please confirm no scrambles.
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no scramble
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allies hit 5 times in z97 what would you like to keep? damaged bat?
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map
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yup
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By which I mean, yup keep the damaged BB as the last casualty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Egypt to 97 Sea Zone
1 battleship moved from 96 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from Western United States to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 5 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in 97 Sea Zone
British loiter and taunt with ; Russians loiter and taunt with ; Americans attack with 1 battleship, 4 bombers, 4 carriers and 1 destroyer
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 tactical_bomber owned by the British , 1 battleship owned by the Americans , 1 destroyer owned by the Americans , 4 carriers owned by the Americans and 1 fighter owned by the British retreated to 99 Sea Zone
Italians win, taking Korea from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is 38
Casualties for Italians: 2 cruisers, 1 destroyer and 1 submarineNon Combat Move - Americans
4 bombers moved from 97 Sea Zone to Ukraine
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Ukraine
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 91 Sea Zone to 99 Sea Zone
1 fighter moved from Western United States to 102 Sea Zone
1 fighter moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 cruisers moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Western United States to Midway
3 carriers, 1 cruiser and 3 destroyers moved from 7 Sea Zone to 6 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
3 artilleries and 16 infantry moved from Anhwe to Jehol
1 fighter moved from Burma to Kweichow
1 fighter moved from Kweichow to SuiyuyanPlace Units - Chinese
4 artilleries and 1 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,3,4,1,2,5,2
Chinese collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 19 to 21
EDIT: Turning off Edit Mode -
as i’m sure you are aware, china cannot be convoyed. edited the 2 ipc into the bank of china.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians -
FYI, i meant to enter 97 through 99 with a boat to open that retreat possibility.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Russians loiter and taunt with
Italians defend with 1 battleship and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
3 aaGuns, 7 infantry and 2 mech_infantrys moved from Burma to Yunnan
2 infantry moved from India to 39 Sea Zone
1 artillery moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
3 transports moved from 96 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 carrier and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Northwest Persia to KazakhstanPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;Combat Move - Italians
1 fighter moved from Bulgaria to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Germany to 97 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 97 Sea Zone to Bulgaria
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,4
Italians collect 9 PUs (2 lost to blockades); end with 22 PUs totalProduction/PUs Summary :
Germans : 57 / 66
Russians : 31 / 37
Japanese : 52 / 87
Americans : 55 / 76
Chinese : 15 / 21
British : 21 / 0
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 9 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Anhwe to ShantungCombat - ANZAC
Battle in Shantung
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Shantung to Jehol
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
3 infantry moved from Northwest Persia to CaucasusTurn Complete - ANZAC





