Wittmann(Allies!) vs Innohub(Axis) 1942 2nd Edit

  • 19 18 17 16 15

    Hey… please note that  I made an edit to relocate the armor - I keep forgetting there is a limit posted to the number of production… :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Which unit did you want to remove from SZ 15, as you can only build 3 in Italy?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - British
                1 infantry moved from Eastern Australia to Western Australia
                1 infantry moved from Western Canada to Alaska
                1 infantry moved from India to Persia

    Place Units - British
                1 artillery and 2 infantry placed in India
                1 cruiser and 1 transport placed in 7 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

  • 19 18 17 16 15

    I still put 2 submarine and transport there, but relocate an army from France to Italy there.

    I need to go out shortly but should be back shortly for the Japan turn.

    Cheers,

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Sorry. I see. I thought it was a purchase, so did not understand why you did it.
    Excuse me.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                1 infantry moved from Anhwei to Sinkiang
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Szechwan to Kazakh S.S.R.
                1 cruiser moved from 61 Sea Zone to 35 Sea Zone
                1 battleship moved from 61 Sea Zone to 35 Sea Zone
                1 infantry moved from Yunnan to 61 Sea Zone
                1 artillery moved from Yunnan to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to India
                1 artillery moved from 35 Sea Zone to India
                1 infantry moved from Burma to India
                2 fighters moved from French Indo-China Thailand to Kazakh S.S.R.
                1 bomber moved from French Indo-China Thailand to Kazakh S.S.R.

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 artillery, 1 bomber and 2 fighters
                    Russians defend with 2 infantry
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 aaGun, 1 artillery, 1 factory and 7 infantry
                    British win with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kazakh S.S.R. to Szechwan
                1 fighter moved from Kazakh S.S.R. to Szechwan
                1 artillery moved from Yunnan to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Burma
                1 artillery moved from 36 Sea Zone to Burma
                1 carrier moved from 32 Sea Zone to 37 Sea Zone
                1 fighter moved from 32 Sea Zone to 37 Sea Zone
                1 destroyer moved from 61 Sea Zone to 37 Sea Zone
                1 fighter moved from Kiangsu to Burma
                1 fighter moved from 61 Sea Zone to 37 Sea Zone
                1 fighter moved from 61 Sea Zone to Burma
                1 bomber moved from Kazakh S.S.R. to Burma
                1 armour moved from Japan to 62 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Anhwei to Szechwan
                1 infantry moved from Anhwei to Szechwan
                1 infantry moved from Anhwei to Szechwan
                1 armour and 1 transport moved from 62 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Burma
                1 battleship moved from 60 Sea Zone to 36 Sea Zone
                1 destroyer moved from 60 Sea Zone to 36 Sea Zone
                1 carrier moved from 61 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in East Indies
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total

  • 19 18 17 16 15

    Hey…

    I am not sure if I choose the right unit for you during the India battle - if you prefer to keep the anti-aircraft gun please feel free to edit and add that back.  (I took out the AA gun even though it is more expensive as I thought that gives an extra Infantry to defend during the battle).

    Thanks,

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I will swap it as you only had one unit left after the first round, so were  never going to take India. I also hit twice, so you would have always died.

  • 19 18 17 16 15

    Sure - please go ahead :lol:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 2

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 1 aaGun
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                1 fighter moved from 11 Sea Zone to 13 Sea Zone
                1 fighter moved from 11 Sea Zone to 13 Sea Zone
                1 bomber moved from Central United States to 13 Sea Zone

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 13 Sea Zone to Central United States
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 11 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 11 Sea Zone to 2 Sea Zone
                2 fighters moved from 13 Sea Zone to 2 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 2 Sea Zone to Greenland
                1 submarine moved from 56 Sea Zone to 59 Sea Zone

    Place Units - Americans
                1 artillery placed in Western United States
                1 bomber placed in Western United States
                1 submarine and 1 transport placed in 56 Sea Zone
                1 destroyer placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 38 PUs; end with 40 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Caucasus to Ukraine S.S.R.
                4 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 fighter moved from Russia to West Russia
                1 fighter moved from Russia to Ukraine S.S.R.
                1 artillery moved from Russia to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine S.S.R.
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 3 infantry
                    Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine S.S.R. to Russia
                1 fighter moved from West Russia to Russia
                4 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                1 infantry moved from Russia to Archangel

    Place Units - Russians
                3 infantry placed in Caucasus
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Trans-Jordan to Persia
                2 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from Germany to West Russia
                1 artillery moved from Poland to Ukraine S.S.R.
                1 infantry moved from Poland to Ukraine S.S.R.
                1 fighter moved from France to Ukraine S.S.R.
                1 battleship moved from 14 Sea Zone to 16 Sea Zone
                1 bomber moved from Poland to West Russia
                1 armour moved from Karelia S.S.R. to West Russia
                1 submarine moved from 15 Sea Zone to 13 Sea Zone
                1 fighter moved from 14 Sea Zone to 13 Sea Zone
                1 infantry moved from Libya to 15 Sea Zone
                1 artillery moved from Libya to 15 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Persia
                1 artillery moved from 34 Sea Zone to Persia
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 armour moved from Italy to 15 Sea Zone
                1 infantry moved from Libya to 15 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
                1 armour moved from 16 Sea Zone to Ukraine S.S.R.
                2 armour moved from Trans-Jordan to Anglo-Egyptian Sudan
                      Germans take Anglo-Egyptian Sudan from British

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 13 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine S.S.R.
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Ukraine S.S.R. from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in West Russia
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking West Russia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 fighters moved from France to 5 Sea Zone
                1 fighter moved from 13 Sea Zone to France
                2 infantry moved from Baltic States to Karelia S.S.R.
                1 fighter moved from West Russia to Karelia S.S.R.
                1 carrier moved from 14 Sea Zone to 16 Sea Zone
                1 fighter moved from Ukraine S.S.R. to 16 Sea Zone
                1 fighter moved from 14 Sea Zone to France
                1 fighter moved from France to Karelia S.S.R.
                1 submarine moved from 15 Sea Zone to 14 Sea Zone
                1 bomber moved from West Russia to Germany
                2 infantry moved from Germany to France
                2 infantry moved from Germany to France
                1 infantry moved from Germany to France

    Place Units - Germans
                1 carrier, 2 destroyers and 1 submarine placed in 5 Sea Zone
                2 infantry placed in Karelia S.S.R.
                1 artillery and 1 infantry placed in Germany
                1 artillery and 1 infantry placed in Italy
                Germans undo move 4.
                1 artillery and 1 infantry placed in Germany
                Germans undo move 4.
                1 infantry placed in Italy
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Do you think I am after France?

    I have never played that you can enter the Black Sea whilst Turkey is neutral. Is that not an optional rule?
    If you play it with your friends, then we can use it. I have never come across anyone that did. 
    No problem, just did not know we were playing the rule.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 armour moved from United Kingdom to 7 Sea Zone
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 7 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Finland
                      British take Finland from Germans
                1 armour moved from 3 Sea Zone to Norway
                      British take Norway from Germans
                1 infantry moved from 3 Sea Zone to Norway
                1 artillery moved from 3 Sea Zone to Finland
                1 artillery and 3 infantry moved from India to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    1 infantry owned by the British and 1 artillery owned by the British retreated to India
                    Germans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 infantry moved from Rhodesia to Union of South Africa
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                3 infantry placed in India
                1 artillery and 2 infantry placed in United Kingdom
                British undo move 1.
                1 destroyer placed in 35 Sea Zone
                2 infantry placed in India
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I cannot believe how desperate my situation looks. Can it really be from losing that one battle?
    I thought I would be patient, so as to have a safe UK/US European base. Your throwing TT after TT at me seemed wrong and wasteful, so I decided to try something different.
    Perhaps going all out to save India is the only strategy.

  • 19 18 17 16 15

    I am also not sure what’s the right strategy on Allies side too.  Right now it seems Germany has some threat from the sea troops, but Japan is safe so far.  It does seem losing the initial British troops give Japan a good advantage.  Without full power from US it seems hard to deal with Japanese sea troops in 3 turns.  I played one game with a friend of mine (in same forum too) and he basically forces me to build all the troops in London.  That seems to mean my India will fall as I sink all the money in homeland now….will see how the matches go and whether I should hold India or try something else.

    I am not sure if you are targeting France, but your sea troops become a threat to me  :-D.  I still remembered how dangerous it is by leaving the sea force alone last match so I am more cautious on this.

  • 19 18 17 16 15

    Yes there is an optional rule in 42 2E that does not allow people to enter the Black Sea.  The default is allowing pass through (which I think would bring Germany advantage due to its initial position) Sorry that this is not clear before.  Would you like to have this option or not in this match (or future match)?  I will retreat my ships back if it is the later.

    Cheers,

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 artillery moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to India
                1 infantry moved from 35 Sea Zone to India
                1 infantry moved from 35 Sea Zone to India
                1 armour moved from 35 Sea Zone to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 artillery moved from Burma to India
                1 armour moved from Burma to India
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Soviet Far East to Yakut S.S.R.
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to India
                1 infantry moved from 35 Sea Zone to India
                2 infantry moved from Sinkiang to Kazakh S.S.R.
                3 infantry moved from Szechwan to Kazakh S.S.R.
                2 fighters moved from Szechwan to Kazakh S.S.R.
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 bomber moved from Burma to Kazakh S.S.R.

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 bomber, 2 fighters and 5 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                    British defend with 1 destroyer
                    Japanese win with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 2 armour, 3 artilleries and 6 infantry
                    British defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
                    Japanese win, taking India from British with 2 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to Manchuria
                1 artillery moved from 62 Sea Zone to Manchuria
                1 carrier moved from 36 Sea Zone to 60 Sea Zone
                1 fighter moved from Burma to 60 Sea Zone
                1 fighter moved from Burma to 60 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Szechwan to Sinkiang
                1 bomber moved from Kazakh S.S.R. to Manchuria
                1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
                1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.

    Place Units - Japanese
                2 destroyers placed in 60 Sea Zone
                1 armour and 3 infantry placed in East Indies
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Congrats on capturing India. I could not prevent it the way I played.
    We will see if it is enough to win. I suspect I cannot stop you.
    I seriously considered dropping in France, knowing UK could not take and hoping US would. Went for rescuing Karelia/Russia instead.

    The Canal: I said if you play it, we will play it too. I never have, is all.

    Can do my US in about an hour.

  • 19 18 17 16 15

    Thank you.  I find it is hard to defend India without either investigating sufficient resource from British or support by US/Russia. 
    My Germany sea force might choose to attack!  Watch out :evil:

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