dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Dogoneit & S.A. This time "1941"
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 30 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
Turn Complete - Germans
Germans collect 30 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy nothing; Remaining resources: 37 PUs;Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 37 PUs; end with 74 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 26 PUs;Combat Move - Japanese
Non Combat Move - Japanese
Turn Complete - Japanese
Japanese collect 26 PUs; end with 52 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy nothing; Remaining resources: 52 PUs;Combat Move - Americans
Non Combat Move - Americans
Turn Complete - Americans
Americans collect 52 PUs; end with 104 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 12 PUs;Turn Complete - Chinese
Chinese collect 12 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy nothing; Remaining resources: 28 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 17 PUs;Combat Move - British
Non Combat Move - British
Turn Complete - British
British collect 28 PUs; end with 56 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUsTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 10 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - French
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 48
EDIT: Changing PUs for Russians from 74 to 37
EDIT: Changing PUs for Japanese from 62 to 31
EDIT: Changing PUs for Americans from 104 to 52
EDIT: Changing PUs for Chinese from 30 to 9
EDIT: Changing PUs for British from 61 to 30
EDIT: Changing PUs for UK_Pacific from 34 to 24
EDIT: Changing PUs for Italians from 20 to 14
EDIT: Changing PUs for ANZAC from 20 to 14
EDIT: Changing PUs for French from 19 to 0
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Combat Move - French
Turning on Edit Mode
EDIT: Changing PUs for Germans from 70 to 48
EDIT: Changing PUs for Russians from 74 to 37
EDIT: Changing PUs for Japanese from 62 to 31
EDIT: Changing PUs for Americans from 104 to 52
EDIT: Changing PUs for Chinese from 30 to 9
EDIT: Changing PUs for British from 61 to 30
EDIT: Changing PUs for UK_Pacific from 34 to 24
EDIT: Changing PUs for Italians from 20 to 14
EDIT: Changing PUs for ANZAC from 20 to 14
EDIT: Changing PUs for French from 19 to 0
EDIT: Turning off Edit ModeCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 battleship moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 submarine moved from 105 Sea Zone to 117 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
2 mech_infantrys moved from Libya to Tobruk
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Western Germany to 92 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to Karelia
1 bomber moved from Germany to Vyborg
1 fighter moved from Germany to Baltic States
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
5 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
3 infantry moved from Finland to Karelia
1 armour moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 battleship moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 submarine moved from 105 Sea Zone to 117 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
2 mech_infantrys moved from Libya to Tobruk
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Western Germany to 92 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to Karelia
1 bomber moved from Germany to Vyborg
1 fighter moved from Germany to Baltic States
1 fighter moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Baltic States
1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 92 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Russians scrambles 1 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in Eastern Poland
Germans attack with 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Tobruk
Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 1 armour
Germans win, taking Tobruk from British with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 123 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Karelia
Germans attack with 1 armour, 1 fighter and 3 infantry
Russians defend with 2 infantry and 1 mech_infantry
1 armour owned by the Germans retreated to Finland
Russians win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 3 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in 117 Sea Zone
Germans attack with 1 battleship and 2 submarines
British defend with 1 cruiser and 1 destroyer
British win with no units remaining. Battle score for attacker is -12
Casualties for Germans: 1 battleship and 2 submarines
Casualties for British: 1 cruiser and 1 destroyer
Battle in 115 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
Russians win with 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 3 infantry and 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 3 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 carrier and 1 tactical_bomber
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier and 1 tactical_bomber
Battle in Vyborg
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 bomber moved from Vyborg to Germany
1 fighter moved from Karelia to Finland
2 infantry moved from Norway to Finland
1 fighter moved from Finland to Norway
1 artillery and 3 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Baltic States to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
4 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Greece to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Poland
1 artillery and 6 infantry moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from France to Western Germany
1 bomber moved from 92 Sea Zone to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 fighter moved from 92 Sea Zone to AlgeriaPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,4,3
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
When I posted the dice it said it was too many characters, so i dropped both instead of trying one then the other, I dont think this will be a problem because G1 is pretty big
I should have done 2 turns, this should be the beginning of 3 but I wanted to see if it would work. If you want me to do 2 rounds I will. I think that the U.S. will be in on Japans turn. So I dont think that will make a difference in this game but next time I’ll do the proper number of rounds. Dont forget your Russian DD in S.Z. 5
S.A. -
ok. how is this game suppose to go? if you have to do 2 rounds to start then you should do it if its the way the game goes. BUT if you get a second turn before I even go you might already have the war because it don’t look like Russia will even have a chance.
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I can re do it to round 3. Politically the game is at the start of 3, Russia is in a tough spot
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 105 to 48
EDIT: Changing PUs for Russians from 74 to 37
EDIT: Changing PUs for Japanese from 62 to 31
EDIT: Changing PUs for Americans from 104 to 52
EDIT: Changing PUs for Chinese from 18 to 9
EDIT: Changing PUs for British from 60 to 30
EDIT: Changing PUs for UK_Pacific from 48 to 24
EDIT: Changing PUs for Italians from 27 to 14
EDIT: Turning off Edit Mode
ANZAC buy nothing; Remaining resources: 14 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Changing PUs for Germans from 105 to 48
EDIT: Changing PUs for Russians from 74 to 37
EDIT: Changing PUs for Japanese from 62 to 31
EDIT: Changing PUs for Americans from 104 to 52
EDIT: Changing PUs for Chinese from 18 to 9
EDIT: Changing PUs for British from 60 to 30
EDIT: Changing PUs for UK_Pacific from 48 to 24
EDIT: Changing PUs for Italians from 27 to 14
EDIT: Turning off Edit Mode
ANZAC buy nothing; Remaining resources: 14 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 28 to 14
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
Turn Complete - French
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This is G3 when its suppose to start, only Ger & U.K. are at war on the Euro side and just Jap & China on the Pac side.
If you want the Axis take them in the first game and I’ll take them in the second game
Sorry for the confusion You may have to delete posting all the dice, it will say too many characters
S.A. -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 cruiser, 1 destroyer and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 battleship moved from 118 Sea Zone to 117 Sea Zone
1 submarine moved from 106 Sea Zone to 117 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Western Germany to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Germany to 98 Sea Zone





