Soul (Axis) vs Soul (Allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber and 2 fighters moved from Southern Italy to Alexandria
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 92 Sea Zone
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  2/7 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 :  1/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 3 :  1/6 hits
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 3 :  1/2 hits
                        1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Alexandria, round 4 :  4/5 hits
                        British roll dice for 1 armour in Alexandria, round 4 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Alexandria to Tobruk
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Tunisia to Algeria
                1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour
        Algeria : 1 flag, 1 armour, 2 artilleries and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 bomber and 2 fighters
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
        92 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3,808
            Median : 4,000
            Variance : 0,560
            Standard Deviation : 0,748
            Total rolls : 26

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,714
            Median : 4,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3,842
            Median : 4,000
            Variance : 0,389
            Standard Deviation : 0,624
            Total rolls : 19


  • I keep getting diced :cry:


  • The z92 battle was rough for you.  I was happy if you came out of that battle +10 or +21, you came out -41.  The rest has been pretty even, aside from the battle wiped by the LL reroll.  Still, devestating the luftwaffe is going to prove to be a major hurdle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                2 fighters moved from Queensland to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Morocco to Malta

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Malta : 1 fighter
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Central Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • @souL:

    The z92 battle was rough for you.  I was happy if you came out of that battle +10 or +21, you came out -41.  The rest has been pretty even, aside from the battle wiped by the LL reroll.  Still, devestating the luftwaffe is going to prove to be a major hurdle.

    You could have used your reroll  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 carriers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Slovakia Hungary to Yugoslavia
                3 armour moved from Greece to Yugoslavia
                2 aaGuns, 1 artillery and 16 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Poland to Germany
                1 aaGun moved from Western Germany to Germany
                5 armour, 1 artillery, 4 infantry and 4 mech_infantrys moved from Germany to Slovakia Hungary
                1 artillery moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 2 transports placed in 97 Sea Zone
                1 carrier and 1 transport placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 5 armour, 4 artilleries, 22 infantry and 4 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 2 aaGuns, 1 artillery and 1 factory_major
        Holland Belgium : 2 artilleries and 1 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag, 3 armour, 1 factory_minor and 2 infantry
        Finland : 1 flag, 7 infantry
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 6 infantry moved from Ukraine to Bessarabia
                2 armour and 3 mech_infantrys moved from Bryansk to Bessarabia
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                3 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 22 infantry moved from Novgorod to Baltic States
                1 aaGun moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 infantry placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yakut S.S.R. : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 2 infantry
        Baltic States : 2 aaGuns, 1 artillery and 22 infantry
        Bryansk : 1 aaGun and 3 infantry
        Bessarabia : 2 armour, 2 artilleries, 17 infantry and 3 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 1 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 49
        Americans : 52 / 75
        Chinese : 8 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                2 fighters and 2 tactical_bombers moved from Hunan to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour and 1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 carriers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 3 artilleries and 3 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                6 infantry moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 bomber moved from Hunan to Japan
                1 bomber moved from Hainan to Japan
                1 fighter moved from Japan to Caroline Islands

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Shantung
                1 factory_minor placed in Manchuria
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 aaGun and 7 infantry
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 artilleries, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Hopei : 1 flag, 2 fighters and 2 tactical_bombers
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Wake Island : 1 flag, 1 airfield
        Celebes : 1 flag
        Java : 1 flag, 1 armour, 3 artilleries and 3 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 53 / 58
        Americans : 52 / 75
        Chinese : 4 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,647
            Median : 2,000
            Variance : 1,188
            Standard Deviation : 1,090
            Total rolls : 17

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,692
            Median : 2,000
            Variance : 0,917
            Standard Deviation : 0,957
            Total rolls : 13

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island

    Combat - Americans
                Battle in Wake Island
                Battle in Philippines

    Non Combat Move - Americans
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to New Zealand: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 63 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Queensland : 3 fighters
        New Zealand : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield, 1 infantry and 1 mech_infantry
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        31 Sea Zone : 1 transport
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 2 destroyers, 2 submarines and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
        63 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        United Kingdom : 1 bomber
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        Brazil : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 51 / 58
        Americans : 54 / 79
        Chinese : 4 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan
                4 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 4 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Kweichow : 4 infantry
        Kansu : 1 infantry
        Szechwan : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 49 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 29 / 34
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Iraq
                1 armour and 2 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 2 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 4 :  0/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Iraq, round 5 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 5 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 bomber moved from Iraq to Eastern Persia
                2 mech_infantrys moved from Italian Somaliland to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Italian Somaliland to Ethiopia
                1 fighter moved from Malta to Anglo Egyptian Sudan
                1 fighter moved from Morocco to French Central Africa
                1 armour and 1 infantry moved from French Guiana to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
                3 aaGuns, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from Burma to India
                1 artillery and 1 infantry moved from Shan State to Burma
                1 infantry moved from French Indo China to Shan State

    Place Units - British
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter and 1 tactical_bomber placed in 110 Sea Zone
                British undo move 3.
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 1 infantry
        Burma : 1 artillery and 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag
        Eastern United States : 1 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 2 tactical_bombers
        Anglo Egyptian Sudan : 1 fighter and 2 mech_infantrys
        French Central Africa : 1 fighter
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 artillery and 1 infantry
        80 Sea Zone : 2 transports
        Iraq : 1 flag, 1 armour and 1 infantry
        Eastern Persia : 1 flag, 1 bomber and 1 mech_infantry
        101 Sea Zone : 1 transport
        71 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 49 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 13 / 13
        Italians : 14 / 21
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Tobruk to Gibraltar

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 :  1/5 hits
                        British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 :  2/4 hits
                        British roll dice for 1 mech_infantry in Gibraltar, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Tobruk to Southern Italy
                1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Alexandria to Tobruk
                1 bomber moved from Gibraltar to Algeria

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 armour, 1 artillery and 1 harbour
        Morocco : 1 flag, 1 armour, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 bomber
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Tobruk : 1 armour
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        97 Sea Zone : 3 transports
        92 Sea Zone : 2 transports
        98 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 49 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 13 / 13
        Italians : 15 / 30
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,625
            Median : 3,500
            Variance : 0,533
            Standard Deviation : 0,730
            Total rolls : 16

    French Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1,667
            Median : 1,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4,000
            Median : 4,500
            Variance : 0,364
            Standard Deviation : 0,603
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        62 Sea Zone : 2 destroyers and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 13 / 13
        Italians : 15 / 30
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 fighter moved from Malta to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 46 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 31 / 31
        UK_Pacific : 13 / 13
        Italians : 15 / 30
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 armour and 2 infantry moved from Yugoslavia to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Egypt

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; French defend with 1 fighter and 1 infantry; British defend with 1 harbour
                        Germans roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  4/6 hits
                        British roll dice for 1 fighter and 3 infantry in Egypt, round 2 :  3/4 hits
                        1 infantry owned by the French , 2 infantry owned by the ANZAC , 2 infantry owned by the Germans , 1 armour owned by the Germans and 1 fighter owned by the French lost in Egypt
                    Germans win, taking Egypt from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for French: 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 97 Sea Zone
                2 artilleries and 1 infantry moved from Holland Belgium to 110 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Germany to Slovakia Hungary
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 artillery moved from Slovakia Hungary to Yugoslavia

    Place Units - Germans
                1 carrier and 2 transports placed in 97 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Alexandria : 1 fighter and 1 tactical_bomber
        Gibraltar : 2 artilleries and 1 infantry
        Egypt : 1 flag, 1 armour and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 aaGuns, 5 armour, 4 artilleries, 20 infantry and 4 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Germany : 2 aaGuns and 1 factory_major
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Yugoslavia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 2 transports
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 37 / 37
        Japanese : 46 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 29 / 31
        UK_Pacific : 13 / 13
        Italians : 15 / 30
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2,700
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 10

    Germans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,833
            Median : 2,000
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 armour, 2 artilleries, 16 infantry and 3 mech_infantrys moved from Bessarabia to Eastern Poland
                2 aaGuns, 1 artillery and 21 infantry moved from Baltic States to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                2 infantry moved from Belarus to Novgorod
                1 aaGun and 3 infantry moved from Bryansk to Western Ukraine
                1 artillery and 5 infantry moved from Ukraine to Western Ukraine
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Romania : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Bryansk : 2 armour, 1 infantry and 1 mech_infantry
        Eastern Poland : 2 aaGuns, 3 armour, 3 artilleries, 37 infantry and 4 mech_infantrys
        Russia : 1 aaGun, 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 1 artillery and 8 infantry
        Novosibirsk : 6 infantry
        Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 40 / 62
        Russians : 42 / 53
        Japanese : 46 / 58
        Americans : 54 / 79
        Chinese : 6 / 14
        British : 29 / 31
        UK_Pacific : 13 / 13
        Italians : 15 / 30
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Germany turn 2 is the end of me. I will try and do my thing for a couple more turns, but losing that much planes essentially killed me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                2 mech_infantrys moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                2 bombers moved from Japan to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to 31 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Hunan to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 2 destroyers, 2 submarines and 1 transport
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 26 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 26 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 3 :  0/2 hits
                        2 submarines owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 bombers and 1 destroyer in 26 Sea Zone, round 4 :  3/3 hits
                        Americans roll dice for 2 destroyers and 1 transport in 26 Sea Zone, round 4 :  2/2 hits
                        2 destroyers owned by the Americans , 1 bomber owned by the Japanese , 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber and 1 destroyer
                    Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  4/4 hits
                        1 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kansu to Chahar
                1 aaGun and 7 infantry moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from 26 Sea Zone to Marshall Islands
                1 fighter moved from 31 Sea Zone to Marshall Islands
                3 infantry moved from Manchuria to Jehol
                1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        Marshall Islands : 1 bomber and 1 fighter
        Shantung : 1 flag, 1 factory_minor and 3 infantry
        Kwangsi : 1 flag, 3 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag, 2 artilleries, 2 fighters and 2 tactical_bombers
        Hopei : 1 flag
        Chahar : 1 flag, 1 aaGun, 1 fighter, 7 infantry and 1 tactical_bomber
        Anhwe : 1 flag, 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 mech_infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
        39 Sea Zone : 1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports
        6 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 40 / 62
        Russians : 42 / 53
        Japanese : 49 / 49
        Americans : 54 / 79
        Chinese : 5 / 14
        British : 29 / 31
        UK_Pacific : 11 / 13
        Italians : 15 / 30
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 8 times
            Average roll : 3,472
            Median : 3,000
            Variance : 1,288
            Standard Deviation : 1,135
            Total rolls : 53

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3,515
            Median : 4,000
            Variance : 0,281
            Standard Deviation : 0,530
            Total rolls : 33

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 10

    Americans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,800
            Median : 3,500
            Variance : 0,889
            Standard Deviation : 0,943
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 infantry moved from Shensi to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                2 mech_infantrys moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                2 bombers moved from Japan to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to 31 Sea Zone
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Hunan to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 2 destroyers, 2 submarines and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 bomber and 1 destroyer
                    Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kansu to Chahar
                1 aaGun and 7 infantry moved from Jehol to Chahar
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 bomber moved from 26 Sea Zone to Marshall Islands
                1 fighter moved from 31 Sea Zone to Marshall Islands
                3 infantry moved from Manchuria to Jehol
                1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 41 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

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