Test summary from TripleA, engine version: 2.6.14803, time: 11:32:24 PM
Savegame
Game the second Entek vs Degrasse (Allies +6) No Tech
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 3 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships moved from 26 Sea Zone to 6 Sea Zone
2 cruisers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Korea
4 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Algeria to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone -
Sea zone 6, I need scramble orders for the three fighters in Japan and then kamikaze order, up to six strikes on individual DDs, CAs, or BBs (I think you have all six tokens left)
Sea zone 95, scramble orders from Rome to defend one DD and one transport against one sub and three heavy bombers.
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No Scramble from Italy, but scramble all three fighters Sz 6. Kami’s 1 on each BB, 2 on each CA. OOL hit carrier sink dd’s sink carrier then the tachs then the fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 3 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
6 infantry moved from Hawaiian Islands to 26 Sea Zone
2 battleships moved from 26 Sea Zone to 6 Sea Zone
2 cruisers moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries and 1 mech_infantry moved from 6 Sea Zone to Japan
1 mech_infantry moved from 6 Sea Zone to Korea
4 infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Algeria to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Tunisia to Tobruk
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,6
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6
Battle in 92 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 3 bombers and 1 submarine
Italians defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 bombers in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 6 Sea Zone
Americans attack with 2 battleships, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 6 transports
Japanese defend with 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber
Americans roll dice for 2 battleships, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 6 transports in 6 Sea Zone, round 2 : 4/11 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 2 cruisers owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 4 fighters, 1 tactical_bomber and 6 transports in 6 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 1 carrier, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/6 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 battleships, 3 fighters, 1 tactical_bomber and 6 transports in 6 Sea Zone, round 4 : 4/6 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 battleships, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier, 3 destroyers, 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 cruisers, 1 destroyer and 4 fighters
Battle in Korea
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Japan
Americans attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
3 aaGuns owned by the Japanese lost in Japan
Americans captures 33PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 aaGunsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
3 carriers moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from 95 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 2 bombers and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 95 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 infantry and 1 mech_infantry
Japan : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 transports
10 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 fighters, 2 tactical_bombers and 6 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Morocco : 4 artilleries and 6 infantry
Algeria : 3 bombers
Tunisia : 1 flag
Tobruk : 1 armour
104 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
Iraq : 2 mech_infantrys
92 Sea Zone : 1 carrier and 1 fighter
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 1 carrier, 1 cruiser, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 47 / 62
Russians : 32 / 48
Japanese : 22 / 0
Americans : 62 / 115
Chinese : 12 / 18
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 13 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.772
Median : 4.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 57Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.957
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.677
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
4 artilleries and 4 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Kiangsi : 4 artilleries and 5 infantry
Chahar : 3 artilleries, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 62
Russians : 32 / 48
Japanese : 21 / 0
Americans : 62 / 115
Chinese : 13 / 19
British : 35 / 42
UK_Pacific : 21 / 21
Italians : 13 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 14 times
Average roll : 3.772
Median : 4.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 57Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.957
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.677
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - British
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries and 5 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 fighter moved from Kwangsi to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 battleship and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Caucasus to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Scotland to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries and 5 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Yunnan to Hopei
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 fighter moved from Kwangsi to 19 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 battleship and 1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Caucasus to UkraineCombat - British
Battle in Hainan
Battle in Formosa
Battle in 19 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier and 4 transports
British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 4 transports in 19 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the British lost in 19 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 4 transports in 19 Sea Zone, round 3 : 0/2 hits
British roll dice for 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 4 : 3/3 hits
Japanese roll dice for 1 battleship, 1 carrier and 4 transports in 19 Sea Zone, round 4 : 0/2 hits
1 transport owned by the Japanese , 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 19 Sea Zone
3 transports owned by the Japanese lost in 19 Sea Zone
British win, taking Hainan from Japanese, taking Formosa from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for Japanese: 1 battleship, 1 carrier and 4 transports
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
British attack with 2 artilleries, 4 fighters and 6 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
AA fire in Normandy Bordeaux : 0/3 hits
British roll dice for 2 artilleries, 4 fighters and 6 infantry in Normandy Bordeaux, round 2 : 3/12 hits
Germans roll dice for 1 aaGun, 1 artillery and 6 infantry in Normandy Bordeaux, round 2 : 3/7 hits
3 infantry owned by the British , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries, 4 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/9 hits
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 2 artilleries, 4 fighters and 2 infantry in Normandy Bordeaux, round 4 : 3/8 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 6 infantry
Casualties for British: 6 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 92 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from Yunnan to Hunan
1 fighter moved from 19 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 artilleries placed in United Kingdom
2 destroyers placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Formosa : 1 flag, 1 artillery and 1 infantry
Kiangsi : 1 fighter
Siam : 1 flag
Hainan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 aaGun, 5 artilleries and 5 infantry
Hopei : 1 armour and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour and 1 infantry
Borneo : 1 artillery
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 destroyer and 1 transport
20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
West India : 1 artillery and 6 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Ukraine : 1 armour and 2 mech_infantrys
Caucasus : 1 armour and 2 mech_infantrys
119 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer and 1 fighter
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 flag
Suriname : 1 flag
110 Sea Zone : 4 destroyers and 4 transportsProduction/PUs Summary :
Germans : 45 / 62
Russians : 32 / 48
Japanese : 17 / 0
Americans : 62 / 115
Chinese : 13 / 19
British : 37 / 42
UK_Pacific : 25 / 31
Italians : 13 / 17
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 22 times
4 was rolled 20 times
5 was rolled 16 times
6 was rolled 30 times
Average roll : 3.800
Median : 4.000
Variance : 1.345
Standard Deviation : 1.160
Total rolls : 120Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 4.207
Median : 4.000
Variance : 1.179
Standard Deviation : 1.086
Total rolls : 29Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.053
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 19British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.949
Median : 4.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 39Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.677
Median : 4.000
Variance : 0.233
Standard Deviation : 0.483
Total rolls : 31 -
I’m ready to call it. Once you were able to knock out my German force in Russia it was over. Good game. I like your tactic of posting the russian stuff to take over the Axis neutral (Iraq I think), that’s a great idea. Thanks for playing!
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Fair enough, the new season starts Nov. 1 and we can play again then. Have you played Whackamatt yet? He’s pretty fast about posting turns too so I think you would like playing him.
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I have played against him. Those were fun. If you haven’t played Captain Walker he’s fun to play with too.





