scram 111
13L G40 alexgreat vs AllWeNeedIsLove(allies +12)
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Lose fig, pls.
Missing 5/6 at 4 so far, ouch, it was a desperate attack, but you got what you hoped for.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to EthiopiaCombat - British
Battle in 37 Sea Zone
British attack with 1 battleship, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 0/5 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/4 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 4 : 3/4 hits
1 tactical_bomber owned by the British , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship in 37 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 transport in 37 Sea Zone, round 5 : 2/3 hits
1 battleship owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is -11
Casualties for Japanese: 1 destroyer, 2 fighters and 2 submarines
Casualties for British: 1 battleship, 2 fighters and 1 tactical_bomber
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns and 6 infantry moved from Burma to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 6 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 artillery
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Ethiopia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser and 1 destroyer
Persia : 1 flag, 1 artillery and 3 infantry
91 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 52 / 73
Chinese : 7 / 7
British : 30 / 31
UK_Pacific : 11 / 10
Italians : 14 / 15
ANZAC : 14 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
the dice were very kind to me, now i need to capitalize on them.
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Amazing battle, indeed. Against the rankings Nr 1, such results against all odds are not helpful.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Yugoslavia to Greece
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from British Somaliland to Italian Somaliland
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 0/2 hits
French roll dice for 1 infantry in Algeria, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery in Algeria, round 5 : 1/1 hits
French roll dice for 1 infantry in Algeria, round 5 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 2/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Greece, round 3 : 2/7 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Alexandria
1 bomber moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Got a strange error, “missing refresh adder…”. I reloaded, but can you pls check if you got the rolls? I think you trust that I do not cheat, but I am not sure if this error has to do with me doing the turn in local mode, somehow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 1 carrier and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 37 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 43
Casualties for Japanese: 1 battleship, 1 carrier and 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Shan State : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 52 / 73
Chinese : 7 / 7
British : 29 / 31
UK_Pacific : 11 / 10
Italians : 18 / 23
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You know, I am really pissed now. Losing, that was certain, but again not hitting once, that really is ridiculous.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to AlgeriaCombat - French
Battle in Algeria
French attack with 1 infantry
Italians defend with 1 artillery
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 infantry owned by the French lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in 110 Sea Zone
French attack with 1 destroyer; British loiter and taunt with
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 45 / 47
Americans : 52 / 73
Chinese : 7 / 7
British : 29 / 31
UK_Pacific : 11 / 10
Italians : 18 / 23
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@alexgreat:
You know, I am really pissed now. Losing, that was certain, but again not hitting once, that really is ridiculous.
yeah the dice gods were just being cruel there.
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@alexgreat:
Got a strange error, “missing refresh adder…”. I reloaded, but can you pls check if you got the rolls? I think you trust that I do not cheat, but I am not sure if this error has to do with me doing the turn in local mode, somehow.
i just checked. the rolls did not get emailed.
not a big deal, i already did my turn so we will keep your dice.
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I was fairly lucky against Hank, for example, but this magnitude makes me despair of the game. Must speak for the game that I am still playing it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Germans
Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 artilleries and 12 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 armour moved from Slovakia Hungary to Baltic States
Germans take Eastern Poland from Russians
6 armour and 11 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Romania to Eastern PolandCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from France to Western Germany
1 bomber moved from France to Western Germany
1 artillery moved from Norway to Finland
1 infantry moved from Norway to FinlandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 infantry placed in France
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Novgorod to Karelia
1 fighter and 1 infantry moved from Novgorod to Vyborg
1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Karelia to Belarus
1 fighter moved from Vyborg to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 submarine moved from 111 Sea Zone to 110 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 4 aaGuns, 2 armour, 6 artilleries, 2 fighters, 19 infantry, 8 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Bryansk : 2 infantry
Vyborg : 1 infantry
Eastern Poland : 2 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major and 9 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 4 artilleries and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
115 Sea Zone : 1 cruiser and 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 36
Japanese : 45 / 47
Americans : 52 / 73
Chinese : 7 / 7
British : 29 / 31
UK_Pacific : 11 / 10
Italians : 18 / 23
ANZAC : 14 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Shan State
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 bomber moved from Kwangsi to Java
1 bomber moved from Kwangsi to Java
1 fighter moved from 35 Sea Zone to 45 Sea Zone
4 infantry moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 mech_infantry moved from Hunan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 carrier, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 carrier, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 4/5 hits
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 carrier, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 fighters
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 fighters in Shan State, round 2 : 0/2 hits
2 fighters owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 fighters
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 4/4 hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits
2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 bomber moved from Java to Malaya
1 bomber moved from Java to Malaya
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Kweichow
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 battleship moved from 21 Sea Zone to 36 Sea Zone
1 carrier moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Manchuria
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
Could have been much worse for me.
My edit was to select a tac instead of a fig as casualty in Szech, asking for your approval.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Algeria, round 3 : 2/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Midway to Queensland
2 fighters moved from Midway to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Brazil to SurinamePlace Units - Americans
2 infantry placed in Western United States
5 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
10 Sea Zone : 5 destroyers, 1 submarine and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
55 Sea Zone : 1 destroyer
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 armour
French West Africa : 1 infantry and 1 mech_infantry
87 Sea Zone : 1 transport
92 Sea Zone : 1 transport
101 Sea Zone : 1 submarine
Brazil : 1 flag
Suriname : 2 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 36
Japanese : 51 / 51
Americans : 53 / 74
Chinese : 6 / 7
British : 29 / 31
UK_Pacific : 10 / 10
Italians : 17 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 42 / 49
Russians : 36 / 36
Japanese : 49 / 51
Americans : 53 / 74
Chinese : 8 / 9
British : 29 / 31
UK_Pacific : 10 / 10
Italians : 17 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Persia to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 2 infantry moved from Ethiopia to British Somaliland
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in British Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in British Somaliland, round 3 : 1/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking Holland Belgium from Germans, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 5/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour, 14 infantry and 2 mech_infantrys
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 artillery and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Tanganyika Territory : 1 armour and 2 mech_infantrys
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 artillery and 1 infantry
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 39 / 49
Russians : 36 / 36
Japanese : 49 / 51
Americans : 53 / 74
Chinese : 8 / 9
British : 36 / 36
UK_Pacific : 10 / 10
Italians : 15 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Greece to Romania
1 armour moved from Greece to Romania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
1 artillery moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern Italy
1 cruiser, 2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs





