13L G40 MrRoboto (Axis) vs Rasmustb (Allies+9)

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Central United States to Eastern United States
                1 armour and 3 mech_infantrys moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - British
                1 fighter moved from Scotland to 106 Sea Zone
                1 fighter moved from United Kingdom to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone

  • '14

    Need scram orders in 97…

  • '14

    @MrRoboto:

    We can use the reroll system, but only if you want too, if you agree.

    If for example the battle calculator says the outcome is on average 64,38 TUV swing. And the actual battle had only 28 TUV swing, the player can pay 10 IPC to reroll that battle with low luck. He couldn’t do it, if the TUV swing was 35.

    What it actually means is, that no battle ever has a difference of 20 more to the average TUV swing. (30 - 10 spent IPC). Thus dice still are in effect, especially in small battles (where 30 TUV swing rarely happen at all), but the big decisive battles will not be hugely crazy.

    Tell me if you want to play with this or not. I’m fine with both.

    Im also fine with both. Im still not sure about the ramifications of the rule. Even low luck has some swings so you pay 10 for a safer gamble albeit still a gamble. Also there can be a huge difference between having 10 Ipc less in the bank and having some units somewhere on the board… Actually now I think more about Im not so sure I like this rule… :)

    • Im playing another game where we have one LL reroll option each and whenever both sides used there reroll they get replenished. How do you like that?

    Im still open to your suggestion but we should decide how we gonna play this out… Ill let you decide so think on it and choose :) If you throw it back to me Im gonna go with 1 LL reroll pr.side being replenished when both sides used 'em

    cheers

  • '19 '18

    no scramble.

    and just let us play without any low luck rule, then.

  • '14

    ok. Here goes then…

    May dicey have mercy on us all

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 106 Sea Zone
                1 fighter moved from United Kingdom to 106 Sea Zone
                1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 106 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                    British win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 39
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from Malaya to Shan State
                1 fighter and 2 infantry moved from Burma to India
                1 battleship moved from 37 Sea Zone to 39 Sea Zone

    Place Units - British
                1 carrier placed in 106 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

  • '14

    Edit: DD goes to 106 instead of 109…

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Italians buy nothing; Remaining resources: 10 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Albania to Yugoslavia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 2 fighters
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 3 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from 96 Sea Zone to Western Germany
                2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Northern Italy to Yugoslavia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 14 PUs; end with 24 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
                1 armour and 2 mech_infantrys moved from France to Holland Belgium
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Scotland
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 armour and 2 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 :  6/10 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the British , 1 carrier owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                2 bombers, 3 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
                5 infantry moved from Bulgaria to Romania
                4 armour moved from France to Germany
                3 artilleries moved from France to Western Germany
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                5 artilleries and 5 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 25 / 33
        UK_Pacific : 21 / 21
        Italians : 14 / 24
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                2 armour and 2 mech_infantrys moved from Bryansk to Belarus
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 harbour, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Yunnan, round 3 :  1/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 3 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Yunnan, round 4 :  3/5 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 4 :  1/3 hits
                        3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 8 infantry
                        Japanese roll dice for 2 bombers, 7 fighters and 5 tactical_bombers in Szechwan, round 2 :  7/14 hits
                        Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 :  4/9 hits
                        1 tactical_bomber owned by the Japanese , 7 infantry owned by the Chinese and 3 fighters owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 3 :  6/10 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 :  0/2 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 8 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 armour and 1 infantry moved from Korea to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 harbour placed in Hainan
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 25 / 33
        UK_Pacific : 21 / 21
        Italians : 14 / 24
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '14

    Holy crap! You obliterated the entire chinese army… Hadnt seen that one coming either. Im taking some very expensive lessons here. Never thought about the heretic idea it is to sacrifice some airplanes in that way (I guess they are japs but still…). It almost seems like game over but lets see…

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 fighter, 4 infantry and 1 mech_infantry moved from United Kingdom to Scotland

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 submarine
                    British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Scotland
                    British attack with 1 fighter, 4 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 fighter moved from 96 Sea Zone to Alexandria
                1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Malta
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Shan State to Malaya
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,2,4,5,1,6,5,2,3,2
                British collect 21 PUs (8 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 bomber moved from Western Germany to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                1 artillery and 3 infantry moved from Tobruk to Libya
                1 bomber moved from 96 Sea Zone to Western Germany

    Place Units - Italians
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • '19 '18

    Yeah that’s why most people usually fly the Chinese Fighter to Burma in C2. Afterwards, you have two options: stack in Yunnan with UK (if UK declares war in UK2) or try to hide the fighter in the back, where only the Japanese Bombers can reach it.

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