@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
Soulblighter (axis) vs Variance (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 artilleries and 9 infantry moved from Novgorod to Karelia
2 aaGuns, 12 artilleries and 25 infantry moved from Eastern Poland to Poland
2 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
4 bombers moved from Southern Italy to Western Germany
1 infantry moved from Archangel to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
2 armour, 3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 76 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from 39 Sea Zone to IndiaPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Yugoslavia
3 infantry placed in Greece
1 carrier placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
India : 2 armour and 2 infantry
39 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Gibraltar : 1 flag, 1 harbour
Egypt : 2 armour, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Poland : 2 aaGuns, 12 artilleries and 25 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Karelia : 1 flag, 3 artilleries and 9 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 3 infantry
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 66
Russians : 25 / 29
Japanese : 57 / 81
Americans : 54 / 72
Chinese : 6 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 20 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to IraqCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 21 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
2 aaGuns moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
5 infantry moved from Kweichow to Anhwe
7 infantry moved from Shensi to Kweichow
2 aaGuns and 3 infantry moved from Dzavhan to YeniseyPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries placed in Iraq
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,6,4,5,5,1,5
Russians collect 31 PUs (1 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
Nice move with the Somaliland naval base. Wonder if you’ll get to use that a second time?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 5 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
2 infantry and 1 tactical_bomber moved from Shantung to Anhwe
2 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
4 infantry moved from Kiangsi to Anhwe
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Anhwe
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 3 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 7 tactical_bombers
Russians defend with 5 infantry; British defend with 3 aaGuns, 1 armour and 6 infantry; Chinese defend with 2 artilleries and 12 infantry
AA fire in Anhwe : 0/9 hits
Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 13/42 hits
Chinese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 23 infantry in Anhwe, round 2 : 10/26 hits
5 infantry owned by the Russians , 5 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Anhwe
Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 6 infantry, 6 mech_infantrys and 7 tactical_bombers in Anhwe, round 3 : 8/32 hits
Chinese roll dice for 1 armour, 2 artilleries and 13 infantry in Anhwe, round 3 : 5/16 hits
1 infantry owned by the British , 5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 1 infantry, 6 mech_infantrys and 7 tactical_bombers in Anhwe, round 4 : 16/27 hits
Chinese roll dice for 1 armour, 2 artilleries and 5 infantry in Anhwe, round 4 : 3/8 hits
2 artilleries owned by the Chinese , 1 armour owned by the British , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries, 1 bomber, 9 fighters, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 16 infantry and 2 mech_infantrys
Casualties for Russians: 5 infantry
Casualties for British: 3 aaGuns, 1 armour and 6 infantry
Casualties for Chinese: 2 artilleries and 12 infantryNon Combat Move - Japanese
2 carriers, 3 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 carriers and 2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Anhwe to Kiangsu
5 fighters and 5 tactical_bombers moved from Anhwe to 20 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Hopei
1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 39 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 carrier placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in 39 Sea Zone
3 destroyers placed in 20 Sea Zone
2 fighters placed in Shantung
Japanese undo move 4.
2 fighters placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries and 4 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 cruiser
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
Dzavhan : 1 flag, 2 infantry
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
38 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
20 Sea Zone : 6 carriers, 8 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 1 transport
Central Mongolia : 1 flag, 1 aaGun and 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flagProduction/PUs Summary :
Germans : 45 / 66
Russians : 32 / 41
Japanese : 61 / 66
Americans : 54 / 72
Chinese : 2 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 20 / 36
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 35 times
3 was rolled 37 times
4 was rolled 24 times
5 was rolled 21 times
6 was rolled 25 times
Average roll : 3,393
Median : 3,000
Variance : 1,537
Standard Deviation : 1,240
Total rolls : 163Japanese Combat
1 was rolled 13 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3,404
Median : 3,000
Variance : 1,068
Standard Deviation : 1,033
Total rolls : 104British Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9Chinese Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,440
Median : 3,000
Variance : 0,163
Standard Deviation : 0,404
Total rolls : 50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Norway
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
retreated to 41 Sea Zone
Japanese win, taking Norway from Germans with 1 cruiser remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 38 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship
Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
3 bombers moved from French West Africa to United Kingdom
6 bombers moved from Western United States to United Kingdom
2 transports moved from 64 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 artillery, 2 carriers, 5 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 submarines moved from 83 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
1 destroyer moved from 123 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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I am rerolling that battle off sumatra.
attacker
Rolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (5)1@3,: (5)1@4: (3)
defender
Rolls: 1@3; Total Hits: 11@3: (1) -
OK i lose that destroyer and NCM 1 in there instead of to Queensland with the others, also adding back the plane I lost .
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Its ok. BTW since we both used our rerolls. We each get a new one. Soul explained to me that low luck rolls are actually done differently. Basically we count the power of the units. For example if I attack with 3 infantry 1 artillery 2 tank and 2 fighters and you defend with 4 infantry and 2 fighters, then the combined power of my units would be 20 and the combined power of your units would be 16. This would mean that I would score 20/6=3 hits and roll 1 die at 2 and you would score 2 hits and roll 1 die at 4. Given the fact we used up our reroll and we originally decided to use low luck rerolls, we should be using this system for the remained of the game.
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OK that works. thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from RussiansCombat - Italians
Non Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
2 bombers and 1 fighter moved from Egypt to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
3 infantry placed in Egypt
1 bomber placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Italian Somaliland : 1 harbour
Southern Italy : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 66
Russians : 31 / 41
Japanese : 61 / 66
Americans : 57 / 81
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to South Australia
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone -
no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 111 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 6 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 6 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 6 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 125 Sea Zone
Germans attack with 1 tactical_bomber
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Germans win, taking 41 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
6 bombers moved from 110 Sea Zone to Western Germany
3 artilleries and 9 infantry moved from Karelia to Finland
3 infantry moved from Germany to Western Germany
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Eastern Poland to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 armour and 2 infantry moved from India to 39 Sea Zone
2 armour, 3 carriers, 2 infantry and 2 transports moved from 39 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
4 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
1 carrier, 1 fighter and 1 tactical_bomber placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 95 Sea Zone: 3 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 2 armour, 3 carriers, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports
Gibraltar : 1 flag, 1 harbour
Egypt : 2 armour, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
Poland : 2 aaGuns, 16 artilleries and 29 infantry
Germany : 1 factory_major
Karelia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
112 Sea Zone : 3 carriers, 3 fighters and 3 tactical_bombers
125 Sea Zone : 1 submarine
95 Sea Zone : 3 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 3 infantry
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
Finland : 1 flag, 3 artilleries and 9 infantry
110 Sea Zone : 1 destroyer and 1 submarine
111 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 42 / 47
Russians : 31 / 41
Japanese : 61 / 66
Americans : 57 / 81
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 17 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 4,000
Median : 4,500
Variance : 1,760
Standard Deviation : 1,327
Total rolls : 26Germans Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3,818
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 22British Combat
5 was rolled 3 times
Average roll : 5,000
Median : 5,000
Variance : 4,500
Standard Deviation : 2,121
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Yenisey to Yakut S.S.R.
4 infantry moved from Kweichow to Shensi
3 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Syria
1 fighter moved from Northwest Persia to Syria
1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 mech_infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
20 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 submarine moved from 125 Sea Zone to 111 Sea ZoneCombat - Russians
Battle in Trans-Jordan
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Iraq
Italians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Syria
Russians attack with 1 artillery and 1 fighter
Italians defend with 1 infantry
Russians win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yakut S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Yakut S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
7 infantry moved from Smolensk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Archangel to Belarus
1 infantry moved from Vologda to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 fighter moved from Syria to Iraq
8 armour moved from Iraq to Eastern Persia
5 mech_infantrys moved from Iraq to Eastern Persia
4 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Novgorod to Karelia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Novgorod to Karelia
3 artilleries moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Iraq
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
USSR 9.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 artilleries moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Kweichow
4 fighters and 1 tactical_bomber moved from Kiangsu to Shensi
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
2 submarines moved from 20 Sea Zone to 38 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 39 Sea Zone to 43 Sea Zone
1 carrier moved from 20 Sea Zone to 43 Sea Zone
2 destroyers moved from 20 Sea Zone to 43 Sea Zone
1 bomber moved from Kiangsu to Shensi
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Borneo
1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to BorneoCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 destroyers
Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 2 destroyers in 38 Sea Zone, round 2 : 1/2 hits
2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 38 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 destroyers
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports in 43 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Borneo, round 2 : 6/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Shensi, round 2 : 1/9 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Hopei
4 fighters and 1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsu to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
4 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Central Mongolia to Suiyuyan
1 aaGun moved from Central Mongolia to Suiyuyan
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from India to West IndiaPlace Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 fighters placed in Kwangtung
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag, 2 infantry
Yunnan : 1 flag, 1 infantry and 4 mech_infantrys
Suiyuyan : 1 flag, 1 aaGun and 2 infantry
Kweichow : 1 flag, 3 artilleries and 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 bomber, 4 fighters and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 factory_minor, 4 fighters and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
37 Sea Zone : 2 carriers, 2 fighters and 2 tactical_bombers
36 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
Dzavhan : 1 flag
38 Sea Zone : 1 submarine
20 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
19 Sea Zone : 1 transport
Central Mongolia : 1 flag
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 37 / 47
Russians : 37 / 46
Japanese : 65 / 70
Americans : 57 / 81
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 0 / 0
Italians : 20 / 36
ANZAC : 17 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,511
Median : 3,000
Variance : 0,386
Standard Deviation : 0,622
Total rolls : 45Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3,595
Median : 4,000
Variance : 0,194
Standard Deviation : 0,441
Total rolls : 37UK_Pacific Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3





