scramble 3 fighters (2 anzac + 1 am). ask if you need causalties, but anzac fighters die before american
Soulblighter (axis) vs Variance (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 9 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Kweichow to Anhwe
1 armour moved from Anhwe to Hopei
3 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to HopeiCombat - British
Battle in Philippines
Battle in Borneo
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Philippines from Japanese, taking Borneo from Japanese, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Hopei
British attack with 1 armour and 6 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
3 infantry owned by the British and 1 armour owned by the British retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - British
3 aaGuns and 3 infantry moved from Kweichow to Anhwe
1 bomber moved from Union of South Africa to French West Africa
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
3 submarines moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 123 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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I forgot to move to 2 stupid transports from z80 up to panama. if you don;t mind i will do that with anzacs turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 bombers moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
2 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers, 1 fighter and 4 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 2 bombers, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Egypt
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
1 harbour placed in Italian SomalilandTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 harbour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 29
Japanese : 64 / 81
Americans : 54 / 72
Chinese : 6 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,462
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 13British Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3,500
Median : 4,000
Variance : 3,111
Standard Deviation : 1,764
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
2 aaGuns and 3 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Interesting strategy sending you big German and Japanese fleets to the Indian Ocean. :-D
You are welcome. Of course if I hadn’t forgotten to send my italians to Sudan turn 1, I would have had egypt a lot sooner. Then I wouldnt have had UK India by now tho.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
3 artilleries and 9 infantry moved from Novgorod to Karelia
2 aaGuns, 12 artilleries and 25 infantry moved from Eastern Poland to Poland
2 infantry moved from Northern Italy to 97 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Algeria to Western Germany
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
4 bombers moved from Southern Italy to Western Germany
1 infantry moved from Archangel to Novgorod
1 infantry moved from Western Ukraine to Eastern Poland
2 armour, 3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports moved from 76 Sea Zone to 39 Sea Zone
2 armour and 2 infantry moved from 39 Sea Zone to IndiaPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Yugoslavia
3 infantry placed in Greece
1 carrier placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
India : 2 armour and 2 infantry
39 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
Gibraltar : 1 flag, 1 harbour
Egypt : 2 armour, 1 artillery and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Poland : 2 aaGuns, 12 artilleries and 25 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Karelia : 1 flag, 3 artilleries and 9 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 infantry
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 3 infantry
Yugoslavia : 1 flag, 1 factory_minor and 3 infantry
98 Sea Zone : 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 66
Russians : 25 / 29
Japanese : 57 / 81
Americans : 54 / 72
Chinese : 6 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 artilleries and 20 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Russia to Western Ukraine
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to IraqCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 21 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 3 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Novgorod
2 aaGuns moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
5 infantry moved from Kweichow to Anhwe
7 infantry moved from Shensi to Kweichow
2 aaGuns and 3 infantry moved from Dzavhan to YeniseyPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries placed in Iraq
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,6,4,5,5,1,5
Russians collect 31 PUs (1 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
Nice move with the Somaliland naval base. Wonder if you’ll get to use that a second time?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries, 1 bomber, 2 fighters, 6 infantry and 5 mech_infantrys moved from Hunan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Anhwe
2 infantry and 1 tactical_bomber moved from Shantung to Anhwe
2 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
4 infantry moved from Kiangsi to Anhwe
3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Anhwe
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 20 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 3 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 7 tactical_bombers
Russians defend with 5 infantry; British defend with 3 aaGuns, 1 armour and 6 infantry; Chinese defend with 2 artilleries and 12 infantry
AA fire in Anhwe : 0/9 hits
Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 16 infantry, 6 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 13/42 hits
Chinese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 23 infantry in Anhwe, round 2 : 10/26 hits
5 infantry owned by the Russians , 5 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in Anhwe
Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 6 infantry, 6 mech_infantrys and 7 tactical_bombers in Anhwe, round 3 : 8/32 hits
Chinese roll dice for 1 armour, 2 artilleries and 13 infantry in Anhwe, round 3 : 5/16 hits
1 infantry owned by the British , 5 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 artilleries, 1 bomber, 9 fighters, 1 infantry, 6 mech_infantrys and 7 tactical_bombers in Anhwe, round 4 : 16/27 hits
Chinese roll dice for 1 armour, 2 artilleries and 5 infantry in Anhwe, round 4 : 3/8 hits
2 artilleries owned by the Chinese , 1 armour owned by the British , 1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries, 1 bomber, 9 fighters, 4 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 16 infantry and 2 mech_infantrys
Casualties for Russians: 5 infantry
Casualties for British: 3 aaGuns, 1 armour and 6 infantry
Casualties for Chinese: 2 artilleries and 12 infantryNon Combat Move - Japanese
2 carriers, 3 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 carriers and 2 destroyers moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Anhwe to Kiangsu
5 fighters and 5 tactical_bombers moved from Anhwe to 20 Sea Zone
2 fighters moved from Anhwe to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Suiyuyan to Hopei
1 aaGun and 2 infantry moved from Buyant-Uhaa to Central Mongolia
1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 39 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 20 Sea Zone to 38 Sea Zone
1 destroyer moved from 17 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 carrier placed in 39 Sea Zone
1 fighter and 1 tactical_bomber placed in 39 Sea Zone
3 destroyers placed in 20 Sea Zone
2 fighters placed in Shantung
Japanese undo move 4.
2 fighters placed in KiangsuTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber, 1 factory_minor, 4 fighters and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag, 2 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 artilleries and 4 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 cruiser
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
Dzavhan : 1 flag, 2 infantry
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports
38 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
20 Sea Zone : 6 carriers, 8 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 1 transport
Central Mongolia : 1 flag, 1 aaGun and 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flagProduction/PUs Summary :
Germans : 45 / 66
Russians : 32 / 41
Japanese : 61 / 66
Americans : 54 / 72
Chinese : 2 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 20 / 36
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 35 times
3 was rolled 37 times
4 was rolled 24 times
5 was rolled 21 times
6 was rolled 25 times
Average roll : 3,393
Median : 3,000
Variance : 1,537
Standard Deviation : 1,240
Total rolls : 163Japanese Combat
1 was rolled 13 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 15 times
Average roll : 3,404
Median : 3,000
Variance : 1,068
Standard Deviation : 1,033
Total rolls : 104British Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9Chinese Combat
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3,440
Median : 3,000
Variance : 0,163
Standard Deviation : 0,404
Total rolls : 50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in Norway
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
retreated to 41 Sea Zone
Japanese win, taking Norway from Germans with 1 cruiser remaining. Battle score for attacker is -18
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 38 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship
Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 7 destroyers and 2 transports moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 54 Sea Zone
1 fighter moved from 43 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 armour and 1 artillery moved from 54 Sea Zone to Queensland
1 submarine moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
4 fighters moved from Caroline Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Rhodesia to Belgian Congo
3 bombers moved from French West Africa to United Kingdom
6 bombers moved from Western United States to United Kingdom
2 transports moved from 64 Sea Zone to 10 Sea Zone
2 mech_infantrys moved from Central United States to Western United States
1 artillery, 2 carriers, 5 destroyers, 3 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
6 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 submarines moved from 83 Sea Zone to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
1 destroyer moved from 123 Sea Zone to 111 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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I am rerolling that battle off sumatra.
attacker
Rolls: 1@2, 1@3, 1@4; Total Hits: 11@2,: (5)1@3,: (5)1@4: (3)
defender
Rolls: 1@3; Total Hits: 11@3: (1) -
OK i lose that destroyer and NCM 1 in there instead of to Queensland with the others, also adding back the plane I lost .
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Its ok. BTW since we both used our rerolls. We each get a new one. Soul explained to me that low luck rolls are actually done differently. Basically we count the power of the units. For example if I attack with 3 infantry 1 artillery 2 tank and 2 fighters and you defend with 4 infantry and 2 fighters, then the combined power of my units would be 20 and the combined power of your units would be 16. This would mean that I would score 20/6=3 hits and roll 1 die at 2 and you would score 2 hits and roll 1 die at 4. Given the fact we used up our reroll and we originally decided to use low luck rerolls, we should be using this system for the remained of the game.
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OK that works. thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from RussiansCombat - Italians
Non Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
2 bombers and 1 fighter moved from Egypt to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
3 infantry placed in Egypt
1 bomber placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Italian Somaliland : 1 harbour
Southern Italy : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 66
Russians : 31 / 41
Japanese : 61 / 66
Americans : 57 / 81
Chinese : 2 / 2
British : 26 / 26
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 17 / 17
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to South Australia
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
ANZAC collect 15 PUs (2 lost to blockades); end with 16 PUs total





