Berlin Petersburg.jpg
Soulblighter (axis) vs Variance (Allies +9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
6 fighters and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 22 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 12 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
2 transports moved from 68 Sea Zone to 66 Sea Zone
2 fighters moved from French West Africa to 71 Sea Zone
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
3 bombers moved from Nigeria to Union of South AfricaPlace Units - Americans
2 infantry and 1 tactical_bomber placed in Eastern United States
1 carrier, 2 destroyers, 1 fighter and 2 transports placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
1 fighter and 1 infantry moved from Shensi to Suiyuyan
EDIT: 3 infantry moved from Shensi to Hopei
EDIT: 5 infantry moved from Szechwan to Kweichow
EDIT: 2 artilleries and 1 infantry moved from Shensi to Kweichow
EDIT: Chinese undo move 4.
EDIT: Chinese undo move 3.
EDIT: Chinese undo move 2.
EDIT: Chinese undo move 1.
EDIT: 3 infantry moved from Shensi to Suiyuyan
EDIT: Chinese undo move 1.
EDIT: 1 fighter and 1 infantry moved from Shensi to Suiyuyan
EDIT: 3 infantry moved from Shensi to Hopei
EDIT: 2 artilleries and 1 infantry moved from Shensi to Kweichow
EDIT: 5 infantry moved from Szechwan to KweichowCombat - Chinese
EDIT: Battle in Kweichow
EDIT: Chinese attack with 2 artilleries and 6 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Kweichow
EDIT: Chinese takes Kweichow from Japanese
EDIT: Chinese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Hopei
EDIT: Chinese attack with 3 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Hopei
EDIT: Chinese takes Hopei from Japanese
EDIT: Chinese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Suiyuyan
EDIT: Chinese attack with 1 fighter and 1 infantry
EDIT: Japanese defend with 1 infantry
EDIT: 1 infantry owned by the Japanese lost in Suiyuyan
EDIT: Chinese takes Suiyuyan from Japanese
EDIT: Chinese win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle StatisticsNon Combat Move - Chinese
EDIT: Cleaning up after movement phases
EDIT: 1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - British
EDIT: Giving bonus movement to units
EDIT: 1 destroyer moved from 71 Sea Zone to 80 Sea Zone
EDIT: 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 71 Sea Zone to 80 Sea Zone
EDIT: British undo move 2.
EDIT: British undo move 1.
EDIT: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 71 Sea Zone to 80 Sea ZoneCombat - British
EDIT: Battle in 80 Sea Zone
EDIT: British attack with 1 carrier, 1 cruiser and 1 destroyer; Americans loiter and taunt with
EDIT: Japanese defend with 1 destroyer
EDIT: 1 destroyer owned by the Japanese lost in 80 Sea Zone
EDIT: British takes 80 Sea Zone from Japanese
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
EDIT: Recording Battle StatisticsNon Combat Move - British
EDIT: Cleaning up after movement phases
EDIT: 1 bomber moved from Nigeria to Union of South Africa
EDIT: 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
EDIT: 1 transport moved from 71 Sea Zone to 83 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
EDIT: British undo move 3.
EDIT: 1 transport moved from 71 Sea Zone to 68 Sea Zone
EDIT: 3 aaGuns, 1 armour and 9 infantry moved from Szechwan to Kweichow
EDIT: 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
EDIT: 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry moved from Northwest Persia to Iraq
EDIT: British undo move 8.
EDIT: 1 infantry moved from Northwest Persia to Iraq
EDIT: British undo move 8.
EDIT: British undo move 4.
EDIT: British undo move 2.
EDIT: 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
EDIT: 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
EDIT: 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
EDIT: 1 infantry moved from Northwest Persia to Iraq
EDIT: 1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
3 submarines placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,5,6,6,4,2,6,4,5,4,5,1
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Non Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 4 transports moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Syria to Southern Italy
2 bombers moved from Syria to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transports
98 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 49 / 66
Russians : 28 / 37
Japanese : 67 / 82
Americans : 52 / 72
Chinese : 8 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 1 fighter moved from South Australia to Queensland
2 infantry moved from South Australia to New South Wales
3 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 carrier, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Syria to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
2 armour, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 infantry moved from 80 Sea Zone to Eastern PersiaCombat - Germans
Battle in 80 Sea Zone
Germans attack with 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports
British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 fighters
Germans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 80 Sea Zone, round 2 : 5/9 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 80 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the Americans , 1 cruiser owned by the British , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 1 carrier owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 80 Sea Zone
2 transports owned by the Germans , 3 carriers owned by the Germans and 1 destroyer owned by the Germans retreated to 76 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 cruiser, 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 fighter
1 fighter owned by the Americans forced to land in IraqNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 artillery moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
8 artilleries moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Algeria
4 bombers moved from Egypt to Southern Italy
1 infantry moved from Eastern Poland to BelarusPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 105 Sea Zone
2 submarines placed in 112 Sea Zone
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 fighter and 1 tactical_bomber
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 factory_major
Northern Italy : 2 infantry
Southern Italy : 4 bombers
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 aaGuns, 12 artilleries and 25 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 2 submarines
76 Sea Zone : 2 armour, 3 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 tactical_bombers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 3 transports
Yugoslavia : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 transport
Finland : 1 flag
105 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 68
Russians : 24 / 37
Japanese : 67 / 82
Americans : 52 / 72
Chinese : 8 / 9
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 19 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Russia to Smolensk
3 artilleries and 62 infantry moved from Bryansk to Belarus
4 infantry moved from Ulaanbaatar to DzavhanCombat - Russians
Battle in Smolensk
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Dzavhan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Dzavhan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries and 62 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Ulaanbaatar to Dzavhan
5 infantry moved from Shensi to Kweichow
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to Belarus
8 armour, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest PersiaPlace Units - Russians
3 infantry placed in Ukraine
1 mech_infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 artilleries placed in IraqTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
Russia 7
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here.
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No more macaroni and cheese for the Russians.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 5 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Hunan to Hopei
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 76 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from Hunan to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Hunan to Hopei
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ethiopia
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/8 hits
Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese win, taking Ethiopia from British, taking Hopei from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Hunan
3 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Siam to Shan State
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 aaGun and 1 infantry moved from Amur to Buyant-Uhaa
1 mech_infantry moved from Yunnan to Hunan
3 infantry moved from Kiangsi to Hunan
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Hopei to Shantung
1 tactical_bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Hunan
1 fighter moved from Hopei to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 fighter placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
2 destroyers placed in 20 Sea Zone
2 destroyers placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 20 Sea Zone
Japanese undo move 6.
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor, 2 infantry and 1 tactical_bomber
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 tactical_bomber
Kiangsi : 1 flag, 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 3 infantry
Hunan : 1 flag, 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 5 mech_infantrys
Hopei : 1 flag, 1 infantry and 2 mech_infantrys
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 cruiser
36 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
20 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
22 Sea Zone : 1 destroyer
19 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber
Central Mongolia : 1 flag
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Buyant-Uhaa : 1 flag, 1 aaGun and 2 infantry
Ulaanbaatar : 1 flag, 2 infantry
West India : 1 flag
Ethiopia : 1 armour, 2 infantry and 1 mech_infantry
76 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 29
Japanese : 71 / 81
Americans : 52 / 72
Chinese : 5 / 9
British : 27 / 29
UK_Pacific : 0 / 0
Italians : 20 / 34
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting strategy sending you big German and Japanese fleets to the Indian Ocean. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Iraq to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport; Italians defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour and 1 artillery moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 12 destroyers and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 22 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to Caroline Islands
1 fighter moved from 98 Sea Zone to Iraq
2 artilleries and 2 infantry moved from Belgian Congo to Rhodesia
3 bombers moved from Union of South Africa to French West Africa
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 123 Sea Zone
4 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 9 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Kweichow to Anhwe
1 armour moved from Anhwe to Hopei
3 infantry moved from Kweichow to Hopei
3 infantry moved from Kweichow to HopeiCombat - British
Battle in Philippines
Battle in Borneo
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Philippines from Japanese, taking Borneo from Japanese, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Hopei
British attack with 1 armour and 6 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
3 infantry owned by the British and 1 armour owned by the British retreated to Anhwe
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - British
3 aaGuns and 3 infantry moved from Kweichow to Anhwe
1 bomber moved from Union of South Africa to French West Africa
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
3 submarines moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 123 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
-
I forgot to move to 2 stupid transports from z80 up to panama. if you don;t mind i will do that with anzacs turn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 bombers moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
5 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
2 destroyers and 2 submarines moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers, 1 fighter and 4 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits
Italians roll dice for 2 bombers, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
2 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Egypt
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
1 harbour placed in Italian SomalilandTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 3 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 1 flag, 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 harbour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 51 / 68
Russians : 25 / 29
Japanese : 64 / 81
Americans : 54 / 72
Chinese : 6 / 6
British : 26 / 28
UK_Pacific : 4 / 0
Italians : 21 / 36
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,462
Median : 4,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 13British Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3,500
Median : 4,000
Variance : 3,111
Standard Deviation : 1,764
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in CelebesNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to South Australia
2 aaGuns and 3 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French





