@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Kiangsi to Hunan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Siam to French Indo China
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 3 : 3/6 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 mech_infantry moved from Manchuria to Anhwe
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Shantung to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 artillery moved from Kwangsi to French Indo China
1 fighter moved from Korea to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 fighter moved from Okinawa to Kwangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in Shantung
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 4 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 4 infantry
Manchuria : 1 flag, 4 infantry
Yunnan : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 2 artilleries and 4 infantry
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
20 Sea Zone : 1 transport
6 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 32 / 32
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Western United States
1 bomber moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Western United States to Central United States
1 armour moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
56 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor, 1 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
101 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 32 / 32
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Hunan
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 6 infantry in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 6 infantry
Hunan : 1 infantry
Szechwan : 1 fighter and 4 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,621
Median : 4,000
Variance : 0,893
Standard Deviation : 0,945
Total rolls : 29
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Chinese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,522
Median : 4,000
Variance : 0,864
Standard Deviation : 0,929
Total rolls : 23
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - British
1 bomber moved from United Kingdom to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
2 infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 tactical_bomber moved from 98 Sea Zone to Tobruk
2 infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 8/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Ontario to Quebec
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour moved from West India to Persia
British take Eastern Persia from Neutral_Allies
British take Persia from Neutral_Allies
1 infantry moved from West India to India
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 94 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,6,2
British collect 27 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Tobruk : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
96 Sea Zone : 1 destroyer and 1 transport
76 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
94 Sea Zone : 1 carrier and 1 fighter
99 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Persia : 1 flag, 1 armour and 2 infantry
110 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 30 / 35
UK_Pacific : 17 / 19
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,288
Median : 3,000
Variance : 0,510
Standard Deviation : 0,714
Total rolls : 52
Null / Other
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,250
Median : 2,000
Variance : 1,273
Standard Deviation : 1,128
Total rolls : 12
Italians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3,571
Median : 4,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Chinese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,522
Median : 4,000
Variance : 0,864
Standard Deviation : 0,929
Total rolls : 23
Is it ok with you to edit some walk-ins (Anglo-Egyptian Sudan and Kenya) I forgot? I did not want to assume and do those without your consent. If you do not, that is fine too sir.
Well if you forgot them shortly after your italian combat movement, then I am fine with that.
Thank you sir. Just so you know, any time you forget walk-ins, I am always good with you editing them in. Also, if you forget some non-coms with the Us and realize on China or the UK’s move, I am good with that as well. I know I always forget them and realize it would not have happened on an actual board.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to 97 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 transport owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Malta
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 : 1/4 hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 1/2 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 3 : 0/3 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Malta, round 4 : 2/3 hits
British roll dice for 1 bomber and 1 infantry in Malta, round 4 : 1/2 hits
1 infantry owned by the British , 1 bomber owned by the British and 1 infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 1 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French , 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 1/3 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to British
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by Italians from Ethiopia: 2 infantry
EDIT: Turning off Edit Mode
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Territory Summary for Italians :
Kenya : 1 flag, 1 infantry
Malta : 1 flag, 1 armour and 1 artillery
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery and 1 infantry
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Ethiopia : 1 artillery
96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 15 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 52 Sea Zone
1 cruiser moved from 63 Sea Zone to 52 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
52 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 15 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Central Africa : 1 infantry
Algeria : 3 infantry
112 Sea Zone : 1 cruiser
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 15 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
Need intercept orders for the UK. Also, since TripleA does not shoot aa guns separate on bombing runs, the first 4 dice will be on the tacs and the last 2 on the bombers
No intercept
Do you want max defense in sz94 with the cv and ftr versus 2 subs, ftr, and tac? My subs missed but both planes hit
Sink the carrier. That might end up helping me kill a plane or two
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
2 bombers, 3 fighters and 4 tactical_bombers moved from Holland Belgium to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/6 hits
1 bomber and 1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2,6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: harbour = 4, factory_major = 6, airfield = 6
Battle in 112 Sea Zone
Germans attack with 1 fighter and 1 submarine
French defend with 1 cruiser
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
retreated to 112 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 carrier and 1 fighter
Germans roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British and 1 fighter owned by the Germans lost in 94 Sea Zone
2 submarines owned by the Germans retreated to 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier
Cleaning up after air battles
1 fighter owned by the British forced to land in Algeria
Non Combat Move - Germans
1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 bomber moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 artillery and 4 infantry moved from Germany to Poland
1 fighter moved from 112 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
7 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 artillery moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Romania
3 armour moved from France to Yugoslavia
3 armour moved from Yugoslavia to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour moved from Normandy Bordeaux to Western Germany
1 submarine moved from 106 Sea Zone to 90 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Romania : 1 aaGun, 3 armour, 1 artillery and 7 infantry
Poland : 1 aaGun, 2 artilleries and 16 infantry
Germany : 3 armour, 1 factory_major and 7 mech_infantrys
Southern Italy : 1 tactical_bomber
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery and 5 infantry
92 Sea Zone : 2 submarines
90 Sea Zone : 1 submarine
115 Sea Zone : 1 transport
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 3 armour
Finland : 1 flag, 2 artilleries and 9 infantry
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 15 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Ukraine
3 infantry moved from Ukraine to Western Ukraine
8 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Russia to Bryansk
6 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 artillery and 18 infantry
Bryansk : 1 artillery and 5 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 2 aaGuns, 2 artilleries and 13 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 30 / 32
Americans : 52 / 52
Chinese : 10 / 16
British : 28 / 35
UK_Pacific : 17 / 19
Italians : 15 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
I am moving back and forth between installing a floor in my basement and playing this game….much to my wife’s dismay 8-)