scram of 111
Soulblighter (axis) vs Variance (Allies +9)
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I’ve done a lot worse :-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Siam to French Indo China
2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung -
Minor change incoming
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 3 infantry moved from Kiangsu to Anhwe -
Scramble PI/Honolulu?
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no scrambles
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I want to reroll Yunnan. How do I do that?
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Well you can’t reroll the dice, but if you want to change you choice of casualties in the last round you can swap a plane for an artillery. Use the Game–>Enable Edit Mode menu to change ownership of the territory, delete a plane, add an artillery, and adjust your PUs up 1.
If you want, I can do that before USA’s turn.
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Seriously if I can’t reroll that battle we might as well scratch the idea to reroll lolz.
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Since when do we allow rerolls in League games?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 3 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 bombers in 37 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for British: 1 battleship
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Wake Island
Battle in Borneo
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Wake Island from Americans, taking Borneo from UK_Pacific, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits
3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits
2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from Okinawa to Japan
1 fighter moved from Korea to Japan
4 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Manchuria to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber, 5 fighters and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun and 9 infantry
Hunan : 1 flag, 2 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery and 1 harbour
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 2 infantry
43 Sea Zone : 1 transport
31 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
20 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
6 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 38
Japanese : 38 / 38
Americans : 52 / 52
Chinese : 9 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,300
Median : 2,500
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,625
Median : 3,500
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8UK_Pacific Combat
2 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
We agreed upon the following:
1 reroll per game at low luck. If we both use ours, then we get a second one. Basically we are using the wheatbeer system.In the future I will just play at ‘low luck’. Makes life much easier.
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test
Rolls: 1@6; Total Hits: 11@6: (6) -
OK I didn’t recall that we agreed to that, but OK. If you want to do your reroll now you can do ti with the forum dice roller.
Here’s how to do it (did the test post above because its been a while). You attacked with 3 inf, 1 art, 1 fig, 1 tac. I defended with 4 inf. To roll that first round you would type
attacker !aaa 2@1, 2@2, 1@3, 1@4!
defender !aaa 4@2!but replace ! with :
Then type out the second round, third round etc.
When you’re done, use Edit to adjust it all at the end of Japan’s turn. -
OK I didn’t recall that we agreed to that, but OK. If you want to do your reroll now you can do ti with the forum dice roller.
Here’s how to do it (did the test post above because its been a while). You attacked with 3 inf, 1 art, 1 fig, 1 tac. I defended with 4 inf. To roll that first round you would type
attacker !aaa 2@1, 2@2, 1@3, 1@4!
defender !aaa 4@2!but replace ! with :
Then type out the second round, third round etc.
When you’re done, use Edit to adjust it all at the end of Japan’s turn.I can show you the ingame messages if you have doubts.
attacker
Input ErrorThere was an error in your dice throw: “/>defender” is not correct syntax.aaa 4@2! -
attacker
Input ErrorThere was an error in your dice throw: “/>defender” is not correct syntax.aaa 4@2! -
No it’s OK. I just forgot we agreed to that because it was a week or 2 ago. No worries.
There are two : in each line - one before aaa and one at the end
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attacker
Rolls: 2@1, 2@2, 1@3, 1@4!; Total Hits: 22@1,: (3, 1)2@2,: (4, 2)1@3,: (5)1@4!: (6)
defender
Rolls: 4@2!; Total Hits: 14@2!: (4, 3, 3, 1) -
Round 2:
attacker
Rolls: 1@1, 2@2, 1@3, 1@4; Total Hits: 31@1,: (5)2@2,: (4, 1)1@3,: (2)1@4: (3)
defender
Rolls: 3@2!; Total Hits: 13@2!: (4, 1, 5) -
No it’s OK. I just forgot we agreed to that because it was a week or 2 ago. No worries.
There are two : in each line - one before aaa and one at the end
I am glad we have this sorted out. I wanted to use this system to avoid getting diced to often.





