• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Kansu to Tsinghai

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British repair 1 damage on 1 factory_major; Remaining resources: 24 PUs;
                British buy 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 infantry moved from Union of South Africa to Rhodesia
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from India to 37 Sea Zone
                2 armour moved from Burma to Siam
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from India to Burma
                1 infantry moved from India to Burma
                1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Siam
                    British attack with 2 armour
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    1 battleship owned by the British retreated to 41 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 cruiser, 1 fighter and 1 submarine
                    Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from 98 Sea Zone to Egypt
                1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,2
                UK_Pacific collect 21 PUs (4 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

  • Liaison TripleA '11 '10

    Here’s your crown King Nothing.

    Are you satisfied?


  • Almost : D maybe one more crown : P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from French
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 4 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 fighter, 1 harbour and 1 infantry
                    Italians win, taking Egypt from British with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 artilleries and 4 infantry

    Non Combat Move - Italians
                1 aaGun and 1 artillery moved from Yugoslavia to Slovakia Hungary
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
                1 bomber moved from Egypt to Greece
                1 fighter moved from Tunisia to Greece

    Place Units - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                2 fighters moved from Sumatra to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 cruiser moved from 62 Sea Zone to 34 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
                1 artillery and 3 infantry moved from Queensland to New South Wales
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 4 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 58
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 infantry and 2 transports
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from 61 Sea Zone to South Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                1 aaGun moved from Queensland to New South Wales
                2 fighters moved from 37 Sea Zone to Burma
                1 fighter moved from 37 Sea Zone to Burma

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • Scramble to 110?


  • med map… Scramble?


  • Ingen scramble den her gang


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Norway to Finland
                1 infantry moved from Germany to Poland
                1 infantry moved from Bulgaria to Romania
                10 transports moved from 111 Sea Zone to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                2 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
                5 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 2 artilleries, 12 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 armour, 4 artilleries and 14 infantry moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                4 armour, 4 artilleries and 12 infantry moved from Scotland to United Kingdom
                3 armour moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Bulgaria to Yugoslavia
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from 111 Sea Zone to 110 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 6 armour, 8 artilleries, 2 bombers, 26 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 22 infantry and 1 mech_infantry
                    Germans captures 25PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 6 armour, 8 artilleries, 2 bombers, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 67
                    Casualties for Germans: 16 infantry and 1 tactical_bomber
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 3 fighters, 22 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 infantry moved from Western Germany to Germany
                2 bombers moved from United Kingdom to Scotland
                3 tactical_bombers moved from 110 Sea Zone to Scotland
                1 infantry moved from 98 Sea Zone to Egypt
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from United Kingdom to Scotland

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                8 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 77 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Russians
                1 armour and 2 infantry moved from Karelia to Finland
                2 infantry moved from Baltic States to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                1 fighter moved from Novgorod to Finland
                2 mech_infantrys moved from Archangel to Baltic States
                6 armour, 2 artilleries, 12 infantry and 4 mech_infantrys moved from Eastern Poland to Romania
                4 infantry moved from Bessarabia to Romania
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Ukraine to Bessarabia
                3 armour moved from Russia to Ukraine
                3 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Novgorod to Baltic States
                6 infantry moved from Timguska to Kansu
                12 infantry moved from Sakha to Amur

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour, 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 6 armour, 2 artilleries, 16 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 6 armour, 2 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Poland to Novgorod
                1 fighter moved from Finland to Baltic States
                1 aaGun moved from Eastern Poland to Romania
                1 mech_infantry moved from Caucasus to Persia
                      Russians take Northwest Persia from Neutral_Allies
                      Russians take Persia from Neutral_Allies
                1 armour moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                2 aaGuns moved from Sakha to Amur
                1 aaGun, 1 artillery and 7 infantry moved from Karelia to Novgorod

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Novgorod
                3 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 5 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 bomber moved from Kweichow to Tsinghai
                1 armour moved from Suiyuyan to Tsinghai
                1 artillery and 5 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kweichow to Kansu
                2 artilleries and 1 infantry moved from Kweichow to Yunnan
                1 fighter and 4 tactical_bombers moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 1 mech_infantry
                    Chinese defend with 9 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 9 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 5 infantry
                    Russians defend with 6 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Battle in New Guinea
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking New Guinea from ANZAC, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                1 carrier moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kwangsi
                3 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from Chahar to Jehol
                2 tactical_bombers moved from Kwangsi to Kiangsi
                2 fighters and 3 tactical_bombers moved from Yunnan to Kiangsi
                1 bomber moved from Kansu to Kiangsi
                1 bomber moved from Tsinghai to Kiangsi
                1 fighter and 2 tactical_bombers moved from Kwangtung to Kiangsi

    Place Units - Japanese
                5 submarines placed in 6 Sea Zone
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 102 Sea Zone to 104 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 55 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                    Japanese defend with 2 transports
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                3 fighters moved from Morocco to 91 Sea Zone
                1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 artillery, 1 infantry and 3 transports
                EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 carrier, 4 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Burma to Malaya
                2 armour moved from Siam to Yunnan
                10 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from Burma to Yunnan
                2 armour and 3 mech_infantrys moved from India to Yunnan
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in 44 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Yunnan
                    British attack with 6 armour, 10 infantry and 4 mech_infantrys
                    Japanese defend with 2 artilleries
                    British win, taking Yunnan from Japanese with 6 armour, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                1 infantry moved from 39 Sea Zone to India

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 3 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 bomber moved from Greece to Ukraine
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 armour moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Strategic bombing raid in Ukraine
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in Alexandria
                Battle in Syria

    Non Combat Move - Italians
                1 armour moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 fighter moved from Greece to Egypt
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Northern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 artillery and 2 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                1 transport moved from 61 Sea Zone to 60 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 58 Sea Zone
                3 fighters moved from Burma to Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
                ANZAC collect 11 PUs (3 lost to blockades); end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 10 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 fighter moved from Southern Italy to Gibraltar
                2 bombers and 1 tactical_bomber moved from Scotland to 91 Sea Zone
                2 bombers and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                2 tactical_bombers moved from Scotland to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Scotland to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                8 artilleries and 5 infantry moved from Germany to Poland

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Gibraltar
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 artillery, 3 bombers and 1 infantry
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 artillery, 3 bombers and 1 infantry
                Battle in Poland
                    Germans attack with 8 artilleries and 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 8 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
                    Americans win with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Gibraltar: 1 bomber
                EDIT: Removing units owned by Germans from Gibraltar: 1 bomber
                EDIT: Adding units owned by Germans to Southern France: 2 bombers
                EDIT: Turning off Edit Mode
                1 tactical_bomber could not land in Gibraltar and was removed
                1 fighter and 2 tactical_bombers moved from 104 Sea Zone to Southern France
                1 cruiser moved from 110 Sea Zone to 125 Sea Zone
                1 battleship moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                3 submarines moved from 93 Sea Zone to 98 Sea Zone
                6 armour, 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                6 armour, 4 artilleries, 5 infantry and 10 transports moved from 110 Sea Zone to 113 Sea Zone
                6 armour moved from 113 Sea Zone to Germany
                2 artilleries and 1 infantry moved from 113 Sea Zone to Norway
                2 artilleries and 1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from 113 Sea Zone to Norway
                1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from 125 Sea Zone to United Kingdom
                1 fighter moved from 125 Sea Zone to Western Germany
                1 aaGun moved from Slovakia Hungary to Poland
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 submarine moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                1 artillery, 5 infantry and 4 mech_infantrys placed in Germany
                1 bomber and 6 mech_infantrys placed in Western Germany
                3 infantry placed in Southern France
                1 infantry placed in United Kingdom
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

Suggested Topics

  • 1
  • 6
  • 3
  • 59
  • 132
  • 138
  • 216
  • 68
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.5k

Topics

1.8m

Posts