Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Sinkiang
1 bomber and 2 fighters moved from Manchuria to Sinkiang
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from British
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 62 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 fighter; Russians defend with 2 armour; Americans defend with 1 factory
retreated to Sinkiang
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Russians: 2 armour
Battle in 63 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Sinkiang to Manchuria
1 infantry moved from Manchuria to Anhwei
1 artillery moved from Manchuria to Anhwei
1 carrier, 1 cruiser and 1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
1 fighter moved from 63 Sea Zone to 60 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
1 transport moved from 36 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 fighter and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
I meant to drop the East Indies TT in SZ38, not 46. Could you amend that? Is a little important, sorry!
The one that picked up from Borneo has already moved two spaces, so is fine to stay in 46.
Keep up the pressure and you should win.
Sure - That’s easy enough.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 64 Sea Zone to 60 Sea Zone
1 carrier moved from 64 Sea Zone to 60 Sea Zone
2 fighters moved from 64 Sea Zone to 60 Sea Zone
1 bomber moved from Alaska to 60 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 battleship moved from 64 Sea Zone to 60 Sea Zone
2 fighters moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 infantry moved from 13 Sea Zone to Morocco
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in 60 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans retreated to 58 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -42
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Americans
1 fighter moved from 60 Sea Zone to Yunnan
1 armour moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 58 Sea Zone
1 fighter moved from Yakut S.S.R. to Sinkiang
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 artillery moved from 23 Sea Zone to French West Africa
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from 56 Sea Zone to Western United States
1 armour moved from 56 Sea Zone to Western United States
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone
Place Units - Americans
1 armour placed in Sinkiang
2 transports placed in 11 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
2 units repaired.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 armour moved from Caucasus to Sinkiang
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
1 infantry placed in Caucasus
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Ughhh…I had a really bad fight on your Japanese Navel battle…I thought I had high chance of winning but end up losing large bunches of my navel force! :-(
You got slaughtered! Was that one round of combat or two? If one, all 6 of mine hit.
That is not even funny.
Game still on then.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from France to 23 Sea Zone
1 bomber moved from Norway to 13 Sea Zone
1 fighter moved from France to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 infantry moved from Algeria to Morocco
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Morocco
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 17 Sea Zone to 13 Sea Zone
2 artilleries and 5 infantry moved from Karelia S.S.R. to West Russia
2 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Poland to West Russia
Combat - Germans
Battle in 13 Sea Zone
Germans attack with 1 bomber and 3 fighters
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in 23 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Morocco
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Morocco from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Egypt
Germans attack with 2 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 2 artilleries, 1 fighter and 5 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking West Russia from Russians with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 carrier and 1 destroyer moved from 17 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to France
1 bomber moved from 13 Sea Zone to France
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 bomber moved from 23 Sea Zone to 14 Sea Zone
1 bomber moved from 14 Sea Zone to France
1 fighter moved from West Russia to Karelia S.S.R.
1 aaGun moved from Poland to Ukraine S.S.R.
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery and 2 infantry placed in Italy
1 armour, 1 artillery, 1 fighter and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
It was 2 round. I thought bad luck won’t come twice and bang! That’s is… :-(
Now I need to adjust and see how I could respond. What a difference a turn could make!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 6 PUs;
Combat Move - British
1 fighter moved from Anglo-Egyptian Sudan to Persia
1 fighter moved from Sinkiang to Persia
2 artilleries moved from India to Persia
2 armour moved from India to Persia
1 armour moved from India to Persia
1 armour moved from India to Persia
1 infantry moved from Yunnan to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 bomber moved from United Kingdom to Italy
Combat - British
Strategic bombing raid in Italy
Bombing raid in Italy rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Italy
Battle in Persia
British attack with 4 armour, 2 artilleries and 2 fighters
Germans defend with 1 artillery and 2 infantry
British win, taking Persia from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 artilleries
Non Combat Move - British
2 fighters moved from Persia to Sinkiang
1 armour moved from India to Yunnan
1 aaGun moved from India to Persia
1 armour moved from India to Persia
1 bomber moved from Italy to United Kingdom
Place Units - British
3 armour placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 38 PUs total
Agreed. It is never over until it  is over.
It would seem I am winning on the European side and you on the Pacific side. But I have more units!
You need to spend more to capture my islands, so are at a disadvantage.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 1 bomber; Remaining resources: 4 PUs;
Combat Move - Japanese
1 infantry moved from Western Australia to 46 Sea Zone
1 infantry moved from Western Australia to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 infantry and 1 transport moved from 46 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Caroline Islands
1 fighter moved from 60 Sea Zone to 56 Sea Zone
1 fighter moved from Japan to 58 Sea Zone
1 fighter moved from 60 Sea Zone to 58 Sea Zone
1 battleship moved from 60 Sea Zone to 58 Sea Zone
1 cruiser moved from 60 Sea Zone to 58 Sea Zone
1 destroyer moved from 63 Sea Zone to 58 Sea Zone
1 artillery and 1 infantry moved from Anhwei to Kwangtung
1 armour moved from Manchuria to Yakut S.S.R.
1 bomber moved from Manchuria to Yakut S.S.R.
1 fighter moved from Manchuria to Kwangtung
1 submarine moved from 34 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 58 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Americans defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
Casualties for Americans: 1 battleship and 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Manchuria to Anhwei
1 carrier moved from 60 Sea Zone to 59 Sea Zone
1 carrier moved from 59 Sea Zone to 57 Sea Zone
1 fighter moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from 58 Sea Zone to 57 Sea Zone
1 fighter moved from 58 Sea Zone to Manchuria
1 bomber moved from Yakut S.S.R. to Manchuria
1 infantry moved from Manchuria to Anhwei
1 fighter moved from Kwangtung to Anhwei
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 36 PUs total
1 unit repaired.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber and 1 factory; Remaining resources: 9 PUs;
Combat Move - Americans
1 fighter moved from Sinkiang to Anhwei
1 armour moved from Sinkiang to Anhwei
1 fighter moved from Yunnan to Anhwei
Combat - Americans
Battle in Anhwei
Americans attack with 1 armour and 2 fighters
Japanese defend with 1 fighter and 2 infantry
retreated to Anhwei
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 fighter
Non Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 artillery moved from 23 Sea Zone to French West Africa
1 infantry moved from Eastern United States to 11 Sea Zone
1 aaGun moved from Eastern United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 aaGun moved from 23 Sea Zone to French West Africa
2 infantry and 1 transport moved from 43 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Eastern Australia
1 infantry moved from 39 Sea Zone to Eastern Australia
1 fighter moved from Anhwei to Szechwan
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western Canada
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 armour placed in Sinkiang
1 factory placed in Szechwan
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Sinkiang to Anhwei
3 infantry moved from Caucasus to West Russia
2 artilleries moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 armour moved from Caucasus to West Russia
Combat - Russians
Battle in Anhwei
Russians attack with 2 armour
Japanese defend with 1 fighter and 1 infantry
Russians win, taking Anhwei from Japanese with 1 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 armour
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 2 artilleries and 5 infantry
2 infantry owned by the Russians , 1 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 armour
EDIT: Removing units owned by Russians from Archangel: 2 artilleries and 2 infantry
EDIT: Adding units owned by Russians to Caucasus: 1 armour, 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 12 Sea Zone to 25 Sea Zone
Place Units - Russians
4 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Russians undo move 2.
Russians undo move 1.
1 armour and 3 infantry placed in Russia
3 infantry placed in Caucasus
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour, 2 artilleries and 2 infantry
EDIT: Adding units owned by Russians to Russia: 1 armour, 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Russians undo move 2.
Russians undo move 1.
1 armour and 2 infantry placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Look like you are getting advantage in Europe side …. I made a few edits to re-locate the troops after reconsideration.
This is going to be a tough fight!
Non Coms: that is what I do.
Will do Germany within the hour.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - Germans
Germans repair 1 damage on 1 factory; Remaining resources: 46 PUs;
Germans buy 2 armour, 1 artillery, 1 factory and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Russia to Caucasus
2 armour, 2 artilleries and 2 infantry moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Germany to Caucasus
1 bomber moved from France to Caucasus
1 bomber moved from France to 23 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 fighter moved from Karelia S.S.R. to Caucasus
Combat - Germans
Battle in 23 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Caucasus
Germans attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 2 infantry
Russians defend with 1 factory and 4 infantry
Germans win, taking Caucasus from Russians with 2 armour, 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Poland
1 artillery moved from Karelia S.S.R. to West Russia
2 armour and 1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 bomber moved from 23 Sea Zone to 14 Sea Zone
1 bomber moved from 14 Sea Zone to France
1 battleship, 1 carrier and 1 destroyer moved from 14 Sea Zone to 15 Sea Zone
1 carrier moved from 15 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Italy to France
1 armour, 3 artilleries and 5 infantry moved from Germany to Poland
1 armour moved from Poland to Belorussia
1 fighter moved from Caucasus to Poland
1 fighter moved from Caucasus to Ukraine S.S.R.
1 artillery and 1 infantry moved from Morocco to Algeria
Place Units - Germans
1 armour and 1 infantry placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
1 armour and 3 infantry placed in Germany
Germans undo move 3.
1 armour and 3 infantry placed in Germany
1 factory placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 1 infantry
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery
EDIT: Adding units owned by Germans to Baltic States: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 artillery, 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to West Russia
1 bomber moved from United Kingdom to Karelia S.S.R.
2 fighters moved from Sinkiang to Trans-Jordan
5 armour moved from Persia to Trans-Jordan
3 armour moved from India to Trans-Jordan
Combat - British
Battle in West Russia
British attack with 1 bomber
Germans defend with 1 artillery
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Trans-Jordan
British attack with 8 armour and 2 fighters
Germans defend with 1 aaGun, 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans win with no units remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun, 2 armour, 1 artillery, 2 fighters and 3 infantry
Casualties for British: 8 armour and 2 fighters
Strategic bombing raid in Karelia S.S.R.
1 bomber killed by AA
Bombing raid costs 0 production in Karelia S.S.R.
Non Combat Move - British
1 bomber moved from West Russia to Russia
1 aaGun moved from Persia to India
1 infantry moved from French Indo-China Thailand to Yunnan
1 armour moved from Yunnan to Szechwan
Place Units - British
2 armour placed in India
1 fighter placed in India
1 bomber placed in United Kingdom
1 artillery placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
You really are not very lucky; I am sorry!
Haha it’s alright. Would you mind if I try another strategy? I just got an idea…